Player Matchup

Hades
Hades
Platinum V
Bang
Hades
Platinum V
Level 157
God Stats
1W - 1L
1,567 SR
Queue Stats
304W - 289L
1,824 MMR
Solo
Nu Wa
Nu Wa
Platinum I
Darthaidan
Nu Wa
Platinum I
Level 153
God Stats
65W - 55L
1,676 SR
Queue Stats
344W - 349L
2,053 MMR
Party 1
Athena
Athena
Platinum IV
GothVampireHoe
Athena
Platinum IV
Level 157
God Stats
1W - 2L
1,726 SR
Queue Stats
48W - 43L
1,972 MMR
Solo
Neith
Neith
Platinum V
JokerMentality
Neith
Platinum V
Level 160
God Stats
2W - 3L
1,709 SR
Queue Stats
407W - 413L
1,819 MMR
Party 1
Hercules
Hercules
Platinum V
SpiderCop007
Hercules
Platinum V
Level 140
God Stats
2W - 4L
1,569 SR
Queue Stats
240W - 237L
1,787 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,649 SR
1,891 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,498 SR
1,892 MMR
Osiris
Osiris
Platinum II
GankRightLanePlz
Osiris
Platinum II
Level 145
God Stats
1W - 0L
1,338 SR
Queue Stats
87W - 94L
1,801 MMR
Solo
Medusa
Medusa
Diamond III
Ninjaflower9008
Medusa
Diamond III
Level 127
God Stats
8W - 6L
1,590 SR
Queue Stats
323W - 332L
2,031 MMR
Solo
Yemoja
Yemoja
Platinum II
OMEGAMITE
Yemoja
Platinum II
Level 137
God Stats
60W - 60L
1,648 SR
Queue Stats
255W - 252L
1,891 MMR
Solo
Ravana
Ravana
Diamond IV
TheGreatAthalos
Ravana
Diamond IV
Level 159
God Stats
7W - 16L
1,397 SR
Queue Stats
653W - 637L
2,001 MMR
Solo
Ymir
Ymir
Platinum IV
arrozconmenestra
Ymir
Platinum IV
Level 142
God Stats
6W - 8L
1,517 SR
Queue Stats
462W - 480L
1,735 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Bang
Hades
20
8 / 2 / 6
12,582
572
14,598
16,078
9,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
16
4 / 11 / 7
10,560
480
18,613
18,118
6,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 9
11,047
502
7,378
15,679
22,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
3 / 8 / 7
11,356
516
10,774
16,635
6,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hercules
SpiderCop007
Hercules
17
2 / 7 / 4
10,853
493
15,043
24,543
27,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
ArtioTiamatMorgan Le FayFenrirAgni

VS

Bans
SolUllrThothArtemisPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 9
11,652
530
14,504
20,817
14,766
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
8 / 5 / 4
12,398
564
15,069
17,628
6,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
OMEGAMITE
Yemoja
19
5 / 1 / 12
12,378
563
14,749
13,209
5,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

20
11 / 2 / 9
14,638
665
20,075
15,472
7,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 5 / 16
10,758
489
6,935
25,223
28,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
81
20
Kills
31
31
Deaths
20
33
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hades
Bang
Hades
8
2
6
5.5
L
Nu Wa
4
11
7
0.68
W
5
7
9
1.36
L
3
3
9
2.5
L
3
8
7
0.81
W
8
5
4
2
W
Yemoja
OMEGAMITE
Yemoja
5
1
12
11
L
Hercules
SpiderCop007
Hercules
2
7
4
0.57
W
11
2
9
7.75
W
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,406
Damage
71,332
91,053
Taken
92,349
72,428
Mitigated
63,202
24,968
Healing
26,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Bang
Hades
14,598
1,046
1,164
10,240
16,078
9,169
0
4,316
11,762
104,947
0
L
Nu Wa
18,613
3,517
0
444
18,118
6,148
942
7,604
10,514
71,405
0
W
14,504
4,674
0
5,505
20,817
14,766
0
9,231
11,422
0
68,197
L
7,378
2,102
0
2,381
15,679
22,555
88
5,660
10,019
25,480
0
L
10,774
3,926
0
3,181
16,635
6,819
484
2,169
14,466
0
84,838
W
15,069
6,779
0
3,394
17,628
6,275
4,584
6,972
10,401
0
89,422
W
Yemoja
OMEGAMITE
Yemoja
14,749
735
3,598
3,490
13,209
5,942
1,821
8,943
3,979
102,078
0
L
Hercules
SpiderCop007
Hercules
15,043
3,937
0
7,558
24,543
27,737
290
1,935
22,608
17,948
42,189
W
20,075
7,832
0
6,708
15,472
7,844
1,714
9,079
6,060
0
121,277
W
6,935
1,304
0
3,915
25,223
28,375
64
12,265
12,553
21,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,398
Gold Earned
61,824
584
Minions Killed
616
0
Camps Cleared
0
2,029,370
Distance Traveled
2,263,241
31
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,582
572
201
9
0
450,908
11
L
Nu Wa
10,560
480
108
5
0
351,154
4
W
Osiris
11,652
530
107
5
0
427,086
4
L
Athena
11,047
502
43
2
0
467,593
10
L
Neith
11,356
516
142
6
0
361,907
6
W
Medusa
12,398
564
156
7
0
404,776
10
W
Yemoja
12,378
563
152
7
0
492,908
7
L
Hercules
10,853
493
90
4
0
397,808
0
W
Ravana
14,638
665
177
8
0
502,127
9
W
Ymir
10,758
489
24
1
0
436,344
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role