Player Matchup

Geb
Geb
Kailef
Geb
Level 94
God Stats
3W - 3L
1,600 SR
Queue Stats
109W - 127L
1,396 Elo+
Party 2
Yemoja
Yemoja
LordMahoo
Yemoja
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,653 Elo+
Party 3
Thor
Thor
Philupia
Thor
Level 131
God Stats
0W - 1L
1,811 SR
Queue Stats
30W - 18L
1,653 Elo+
Party 3
Sobek
Sobek
RonnieFrmDaO
Sobek
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 15L
1,653 Elo+
Party 3
Nox
Nox
alita005
Nox
Level 124
God Stats
8W - 12L
1,505 SR
Queue Stats
425W - 432L
1,331 Elo+
Party 2
Team Averages
Level 91
1,583 SR
1,538 Elo+

VS

Team Averages
Level 113
1,478 SR
1,533 Elo+
Yemoja
Yemoja
AkitoZergs
Yemoja
Level 155
God Stats
1W - 1L
1,343 SR
Queue Stats
176W - 155L
1,570 Elo+
Solo
Sol
Sol
CRAZYSTUNTS22
Sol
Level 123
God Stats
2W - 1L
1,562 SR
Queue Stats
402W - 413L
1,443 Elo+
Solo
Artemis
Artemis
Lemonade850
Artemis
Level 105
God Stats
2W - 0L
1,577 SR
Queue Stats
17W - 24L
1,408 Elo+
Solo
Chiron
Chiron
Minkdinker
Chiron
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 60L
1,453 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sauce6201
Kumbhakarna
Level 69
God Stats
1W - 0L
1,408 SR
Queue Stats
19W - 17L
1,789 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Kailef
Geb
19
2 / 5 / 13
11,340
597
14,121
27,119
31,556
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
LordMahoo
Yemoja
20
4 / 3 / 12
11,871
625
10,563
26,264
28,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
19
6 / 9 / 7
12,306
648
28,369
23,427
13,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
1 / 6 / 14
10,976
578
12,725
31,589
48,523
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
5 / 2 / 9
11,611
611
14,619
14,448
7,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AkitoZergs
Yemoja
20
2 / 5 / 16
13,180
694
14,782
20,541
27,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
4 / 3 / 18
12,347
650
23,791
15,888
6,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Lemonade850
Artemis
19
4 / 4 / 10
12,129
638
20,669
18,131
9,104
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
Minkdinker
Chiron
20
14 / 2 / 11
14,768
777
41,569
15,095
7,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Sauce6201
Kumbhakarna
19
1 / 4 / 18
11,670
614
8,005
36,721
31,882
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
98
18
Kills
25
25
Deaths
18
55
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AkitoZergs
Yemoja
2
5
16
2
W
4
3
18
4.33
L
Geb
Kailef
Geb
2
5
13
1.7
W
Artemis
Lemonade850
Artemis
4
4
10
2.25
L
Yemoja
LordMahoo
Yemoja
4
3
12
3.33
W
Chiron
Minkdinker
Chiron
14
2
11
9.75
L
Thor
6
9
7
1.06
L
1
6
14
1.33
W
Kumbhakarna
Sauce6201
Kumbhakarna
1
4
18
2.5
L
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,397
Damage
108,816
122,847
Taken
106,376
129,218
Mitigated
82,020
39,856
Healing
50,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AkitoZergs
Yemoja
14,782
2,005
10,956
4,723
20,541
27,140
827
11,727
8,814
32,857
0
W
23,791
5,796
688
4,921
15,888
6,299
2,032
7,905
7,983
43,291
0
L
Geb
Kailef
Geb
14,121
287
1,295
666
27,119
31,556
378
9,681
17,438
20,953
0
W
Artemis
Lemonade850
Artemis
20,669
8,431
3,231
6,207
18,131
9,104
0
9,886
8,245
0
48,243
L
Yemoja
LordMahoo
Yemoja
10,563
2,835
16,841
6,110
26,264
28,450
475
11,768
14,496
29,796
0
W
Chiron
Minkdinker
Chiron
41,569
15,600
3,106
4,048
15,095
7,595
1,284
7,468
7,627
0
62,547
L
Thor
28,369
4,001
1,557
1,192
23,427
13,041
1,017
8,887
14,540
0
47,256
L
12,725
587
951
4,655
31,589
48,523
57
11,332
20,257
22,123
0
W
Kumbhakarna
Sauce6201
Kumbhakarna
8,005
569
539
12,197
36,721
31,882
325
15,042
21,679
17,228
0
L
14,619
370
3,771
2,818
14,448
7,648
539
4,910
9,538
39,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,104
Gold Earned
64,094
165
Minions Killed
177
0
Camps Cleared
0
1,526,881
Distance Traveled
1,624,820
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,180
694
29
2
0
254,502
4
W
Sol
12,347
650
38
2
0
349,025
2
L
Geb
11,340
597
17
1
0
303,140
0
W
Artemis
12,129
638
48
3
0
333,742
1
L
Yemoja
11,871
625
28
1
0
266,697
0
W
Chiron
14,768
777
52
3
0
336,255
0
L
Thor
12,306
648
39
2
0
293,557
0
L
Sobek
10,976
578
23
1
0
308,687
0
W
Kumbhakarna
11,670
614
10
1
0
351,296
0
L
Nox
11,611
611
58
3
0
354,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role