Player Matchup

Gilgamesh
Gilgamesh
CoachJay
Gilgamesh
Level 59
God Stats
3W - 2L
1,659 SR
Queue Stats
21W - 14L
1,616 Elo+
Party 1
Ares
Ares
PandaBoy3
Ares
Level 118
God Stats
5W - 2L
1,771 SR
Queue Stats
19W - 16L
1,541 Elo+
Party 1
Hun Batz
Hun Batz
VraiSavant
Hun Batz
Level 142
God Stats
1W - 2L
1,242 SR
Queue Stats
47W - 30L
1,620 Elo+
Party 1
Cernunnos
Cernunnos
XxDEADLYTIG3RxX
Cernunnos
Level 100
God Stats
9W - 3L
1,747 SR
Queue Stats
47W - 32L
1,610 Elo+
Party 1
Scylla
Scylla
awinston1
Scylla
Level 113
God Stats
3W - 4L
1,321 SR
Queue Stats
48W - 35L
1,601 Elo+
Party 1
Team Averages
Level 106
1,548 SR
1,598 Elo+

VS

Team Averages
Level 109
1,473 SR
1,476 Elo+
Kuzenbo
Kuzenbo
Billium16
Kuzenbo
Level 120
God Stats
0W - 1L
1,539 SR
Queue Stats
32W - 55L
1,386 Elo+
Party 2
Bellona
Bellona
Joshuan34
Bellona
Level 65
God Stats
16W - 18L
1,632 SR
Queue Stats
280W - 274L
1,625 Elo+
Party 3
Da Ji
Da Ji
Sir_Sacks-A-Lot
Da Ji
Level 158
God Stats
0W - 1L
1,457 SR
Queue Stats
17W - 23L
1,364 Elo+
Party 2
Chaac
Chaac
TurdManJoe36
Chaac
Level 122
God Stats
0W - 2L
1,232 SR
Queue Stats
340W - 313L
1,635 Elo+
Party 3
Nu Wa
Nu Wa
lll_CoRo_lll
Nu Wa
Level 78
God Stats
15W - 20L
1,505 SR
Queue Stats
95W - 101L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CoachJay
Gilgamesh
17
4 / 3 / 18
11,583
827
10,774
22,371
16,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
15
3 / 6 / 14
10,887
778
9,504
20,198
28,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hun Batz
VraiSavant
Hun Batz
17
3 / 3 / 21
11,797
843
11,575
14,153
9,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
XxDEADLYTIG3RxX
Cernunnos
20
18 / 3 / 14
14,497
1,036
33,218
21,886
10,706
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
awinston1
Scylla
19
9 / 1 / 19
12,535
895
16,537
6,028
2,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Billium16
Kuzenbo
13
0 / 8 / 6
7,846
560
5,376
17,979
22,365
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Joshuan34
Bellona
16
2 / 7 / 9
9,771
698
10,477
17,775
18,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 10 / 5
9,410
672
9,514
15,701
7,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 7 / 7
9,992
714
13,910
26,417
26,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
9 / 5 / 6
12,357
883
21,913
12,307
5,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
49
37
Kills
16
16
Deaths
37
86
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Billium16
Kuzenbo
0
8
6
0.38
W
Gilgamesh
CoachJay
Gilgamesh
4
3
18
4.33
L
Bellona
Joshuan34
Bellona
2
7
9
0.93
W
Ares
3
6
14
1.67
L
2
10
5
0.45
L
3
7
7
0.93
W
Hun Batz
VraiSavant
Hun Batz
3
3
21
4.5
W
Cernunnos
XxDEADLYTIG3RxX
Cernunnos
18
3
14
8.33
W
Scylla
awinston1
Scylla
9
1
19
18.5
L
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,608
Damage
61,190
84,636
Taken
90,179
68,488
Mitigated
79,863
26,562
Healing
13,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Billium16
Kuzenbo
5,376
1,713
0
500
17,979
22,365
0
6,591
11,267
11,676
0
W
Gilgamesh
CoachJay
Gilgamesh
10,774
1,848
0
8,676
22,371
16,703
795
8,457
13,478
126
33,650
L
Bellona
Joshuan34
Bellona
10,477
2,075
1,125
2,358
17,775
18,355
0
5,680
11,775
0
23,265
W
Ares
9,504
1,059
669
1,668
20,198
28,942
888
6,661
12,879
14,621
0
L
9,514
2,811
0
636
15,701
7,118
31
2,500
12,895
0
27,347
L
13,910
3,409
617
7,919
26,417
26,985
0
6,030
20,155
0
29,775
W
Hun Batz
VraiSavant
Hun Batz
11,575
4,710
1,589
1,751
14,153
9,463
2,045
4,620
9,136
0
37,585
W
Cernunnos
XxDEADLYTIG3RxX
Cernunnos
33,218
23,330
0
11,011
21,886
10,706
2,190
5,172
16,119
0
78,146
W
Scylla
awinston1
Scylla
16,537
445
0
1,198
6,028
2,674
925
2,957
2,901
46,797
0
L
21,913
6,135
0
578
12,307
5,040
1
5,358
6,723
48,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,299
Gold Earned
49,376
323
Minions Killed
200
9
Camps Cleared
5
1,370,796
Distance Traveled
1,096,500
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,846
560
7
1
0
206,362
0
W
Gilgamesh
11,583
827
54
4
3
287,736
3
L
Bellona
9,771
698
45
3
0
227,887
0
W
Ares
10,887
778
13
1
0
252,061
2
L
Da Ji
9,410
672
45
3
3
201,048
0
L
Chaac
9,992
714
35
3
1
242,990
1
W
Hun Batz
11,797
843
55
4
3
273,454
5
W
Cernunnos
14,497
1,036
118
8
1
248,701
1
W
Scylla
12,535
895
83
6
2
308,844
1
L
Nu Wa
12,357
883
68
5
1
218,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role