Player Matchup

Odin
Odin
DaxDiddlesKids
Odin
Level 89
God Stats
50W - 22L
1,717 SR
Queue Stats
261W - 247L
1,464 Elo+
Party 1
Charybdis
Charybdis
K1NKAID
Charybdis
Level 69
God Stats
3W - 7L
1,200 SR
Queue Stats
201W - 179L
1,529 Elo+
Party 1
Ra
Ra
Samurairuex
Ra
Level 49
God Stats
7W - 4L
1,670 SR
Queue Stats
103W - 107L
1,442 Elo+
Party 1
Team Averages
Level 69
1,529 SR
1,478 Elo+

VS

Team Averages
Level 58
1,610 SR
1,363 Elo+
Merlin
Merlin
PuppyPoggers
Merlin
Level 89
God Stats
1W - 1L
1,733 SR
Queue Stats
10W - 8L
1,457 Elo+
Party 2
Horus
Horus
SabineRose
Horus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,447 Elo+
Party 2
Cthulhu
Cthulhu
Semini
Cthulhu
Level 22
God Stats
1W - 3L
1,598 SR
Queue Stats
3W - 8L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 6
9,790
816
13,487
8,278
6,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
K1NKAID
Charybdis
12
2 / 4 / 8
8,436
703
8,505
9,255
3,397
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 1 / 8
8,914
743
9,753
5,598
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
2 / 7 / 2
8,043
670
7,704
10,346
3,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
9
0 / 6 / 2
6,960
580
3,227
11,203
9,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Semini
Cthulhu
12
3 / 1 / 2
8,559
713
7,833
15,126
16,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
14
Kills
5
5
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
0
6
11
W
Charybdis
K1NKAID
Charybdis
2
4
8
1.5
L
Merlin
2
7
2
0.43
L
Horus
0
6
2
0.17
W
4
1
8
8
L
Cthulhu
Semini
Cthulhu
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,745
Damage
18,764
23,131
Taken
36,675
11,671
Mitigated
29,844
6,767
Healing
5,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,487
3,040
0
1,403
8,278
6,085
0
4,465
3,813
0
28,369
W
Charybdis
K1NKAID
Charybdis
8,505
5,044
0
1,237
9,255
3,397
1,367
7,010
2,245
0
27,496
L
Merlin
7,704
145
0
217
10,346
3,851
0
2,423
7,524
37,962
0
L
Horus
3,227
2,074
1,742
1,726
11,203
9,005
0
2,287
8,327
0
6,652
W
9,753
1,110
1,611
2,516
5,598
2,189
306
4,490
1,108
28,602
0
L
Cthulhu
Semini
Cthulhu
7,833
628
351
1,521
15,126
16,988
0
4,582
9,724
19,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,140
Gold Earned
23,562
142
Minions Killed
125
6
Camps Cleared
6
725,055
Distance Traveled
680,904
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,790
816
34
3
1
267,973
1
W
Charybdis
8,436
703
55
5
2
231,850
3
L
Merlin
8,043
670
80
7
4
203,555
1
L
Horus
6,960
580
10
1
0
222,152
1
W
Ra
8,914
743
53
4
3
225,232
3
L
Cthulhu
8,559
713
35
3
2
255,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role