Player Matchup

Nox
Nox
GamingInfernus
Nox
Level 28
God Stats
4W - 4L
1,616 SR
Queue Stats
264W - 250L
1,484 Elo+
Solo
Loki
Loki
Ham1d144
Loki
Level 25
God Stats
5W - 5L
1,443 SR
Queue Stats
486W - 461L
1,510 Elo+
Solo
Kuzenbo
Kuzenbo
INFAM0US_TACT1C
Kuzenbo
Level 17
God Stats
9W - 11L
1,402 SR
Queue Stats
30W - 33L
1,459 Elo+
Solo
Chernobog
Chernobog
PacoDA98
Chernobog
Level 5
God Stats
0W - 1L
1,154 SR
Queue Stats
1W - 2L
1,320 Elo+
Party 1
Nemesis
Nemesis
carshey98
Nemesis
Level 7
God Stats
0W - 1L
1,264 SR
Queue Stats
1W - 2L
1,538 Elo+
Party 1
Team Averages
Level 16
1,376 SR
1,462 Elo+

VS

Team Averages
Level 44
1,397 SR
1,440 Elo+
Yemoja
Yemoja
Fachincone
Yemoja
Level 76
God Stats
10W - 10L
1,375 SR
Queue Stats
349W - 356L
1,425 Elo+
Party 2
Thor
Thor
MaguitoYuyin
Thor
Level 127
God Stats
1W - 0L
1,151 SR
Queue Stats
8W - 10L
1,499 Elo+
Party 3
Neith
Neith
WellCostaa
Neith
Level 5
God Stats
2W - 3L
1,279 SR
Queue Stats
12W - 16L
1,347 Elo+
Party 2
Ra
Ra
leonidasmtz
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
squidwardhouse69
Nu Wa
Level 8
God Stats
6W - 1L
1,678 SR
Queue Stats
12W - 10L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 2
11,012
918
7,686
13,323
4,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
16
3 / 6 / 0
10,489
874
11,329
18,795
6,004
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
0 / 2 / 3
10,292
858
9,557
26,488
39,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
PacoDA98
Chernobog
16
1 / 14 / 3
10,530
878
4,589
21,946
6,615
Nemesis
carshey98
Nemesis
16
0 / 17 / 3
9,887
824
4,362
30,283
12,509
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Fachincone
Yemoja
20
2 / 1 / 28
12,673
1,056
13,678
9,076
9,227
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
20 / 0 / 11
13,939
1,162
37,791
10,012
3,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
18
5 / 1 / 15
11,250
938
10,471
5,528
1,926
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
5 / 2 / 19
11,483
957
14,059
9,767
3,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 1 / 20
12,682
1,057
26,622
9,244
2,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
136
5
Kills
43
43
Deaths
5
11
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Fachincone
Yemoja
2
1
28
16
L
1
4
2
0.5
L
Loki
3
6
0
0.5
L
0
2
3
0.75
W
20
0
11
25.5
L
Chernobog
PacoDA98
Chernobog
1
14
3
0.18
W
Neith
5
1
15
12.5
L
Nemesis
carshey98
Nemesis
0
17
3
0.09
W
5
2
19
7.25
W
11
1
20
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,523
Damage
102,621
110,835
Taken
43,627
69,071
Mitigated
21,525
8,963
Healing
13,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Fachincone
Yemoja
13,678
2,933
4,918
921
9,076
9,227
0
5,546
3,530
28,062
0
L
7,686
924
746
1,408
13,323
4,914
0
5,787
7,536
47,039
0
L
Loki
11,329
1,759
0
0
18,795
6,004
0
7,013
11,782
0
29,843
L
9,557
3,271
76
4,230
26,488
39,029
0
17,323
9,165
36,096
0
W
37,791
14,473
119
2,037
10,012
3,749
0
1,713
8,299
0
51,883
L
Chernobog
PacoDA98
Chernobog
4,589
3,560
0
653
21,946
6,615
0
12,366
9,580
0
18,550
W
Neith
10,471
6,344
0
1,188
5,528
1,926
0
673
3,869
0
24,048
L
Nemesis
carshey98
Nemesis
4,362
1,690
165
1,685
30,283
12,509
0
11,870
18,413
0
12,526
W
14,059
2,869
767
2,313
9,767
3,726
0
5,250
4,517
36,723
0
W
26,622
10,003
89
995
9,244
2,897
0
4,061
5,183
49,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,210
Gold Earned
62,027
179
Minions Killed
219
5
Camps Cleared
4
1,008,793
Distance Traveled
983,003
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,673
1,056
33
3
0
185,396
0
L
Nox
11,012
918
94
8
2
183,950
1
L
Loki
10,489
874
18
2
1
258,029
1
L
Kuzenbo
10,292
858
36
3
1
211,847
3
W
Thor
13,939
1,162
23
2
4
209,100
1
L
Chernobog
10,530
878
24
2
1
159,785
1
W
Neith
11,250
938
40
3
0
193,823
0
L
Nemesis
9,887
824
7
1
0
195,182
2
W
Ra
11,483
957
76
6
0
183,071
0
W
Nu Wa
12,682
1,057
47
4
0
211,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role