Player Matchup

Tiamat
Tiamat
Masoquist4
Tiamat
Level 26
God Stats
25W - 27L
1,304 SR
Queue Stats
150W - 164L
1,347 Elo+
Solo
Terra
Terra
RadaRadaBish
Terra
Level 16
God Stats
6W - 2L
1,511 SR
Queue Stats
10W - 15L
1,206 Elo+
Party 1
Artemis
Artemis
Ruitine
Artemis
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
62W - 66L
1,397 Elo+
Party 1
Nemesis
Nemesis
VisceralCoder
Nemesis
Level 29
God Stats
9W - 10L
1,505 SR
Queue Stats
101W - 105L
1,428 Elo+
Party 1
Sobek
Sobek
XXNINJAKICKXX
Sobek
Level 26
God Stats
12W - 9L
1,595 SR
Queue Stats
52W - 63L
1,300 Elo+
Solo
Team Averages
Level 25
1,483 SR
1,335 Elo+

VS

Team Averages
Level 23
1,678 SR
1,302 Elo+
Athena
Athena
Amavván
Athena
Level 27
God Stats
2W - 3L
1,702 SR
Queue Stats
18W - 29L
1,251 Elo+
Solo
Hachiman
Hachiman
FrozenCinder
Hachiman
Level 20
God Stats
6W - 5L
1,560 SR
Queue Stats
86W - 96L
1,267 Elo+
Party 2
Neith
Neith
RadicalCracker
Neith
Level 28
God Stats
13W - 22L
1,804 SR
Queue Stats
45W - 57L
1,512 Elo+
Party 2
Janus
Janus
lesg9810
Janus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,213 Elo+
Solo
Arachne
Arachne
yvng_azar
Arachne
Level 11
God Stats
21W - 22L
1,823 SR
Queue Stats
54W - 77L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Masoquist4
Tiamat
14
3 / 0 / 2
7,935
467
8,331
8,624
5,049
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 1 / 8
7,455
439
1,724
6,816
3,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Ruitine
Artemis
15
7 / 0 / 0
9,167
539
7,473
6,701
2,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
12
4 / 0 / 6
8,037
473
8,534
9,143
4,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
5 / 0 / 1
8,928
525
6,668
7,110
6,375
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Amavván
Athena
10
1 / 2 / 0
6,727
396
2,385
7,608
5,054
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
FrozenCinder
Hachiman
10
0 / 5 / 0
6,326
372
4,031
10,883
3,294
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 5 / 0
6,446
379
4,164
8,574
2,735
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
lesg9810
Janus
10
0 / 2 / 0
6,272
369
3,983
8,729
2,941
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
yvng_azar
Arachne
14
0 / 5 / 0
7,613
448
3,057
13,466
5,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
19
Kills
1
1
Deaths
19
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Athena
Amavván
Athena
1
2
0
0.5
L
Hachiman
FrozenCinder
Hachiman
0
5
0
0
W
Tiamat
Masoquist4
Tiamat
3
0
2
4
W
0
1
8
4
L
0
5
0
0
W
Artemis
Ruitine
Artemis
7
0
0
7
W
Nemesis
4
0
6
7
W
5
0
1
5.5
L
Janus
lesg9810
Janus
0
2
0
0
L
Arachne
yvng_azar
Arachne
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,730
Damage
17,620
38,394
Taken
49,260
21,705
Mitigated
19,891
13,519
Healing
8,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Amavván
Athena
2,385
948
0
99
7,608
5,054
0
1,914
5,694
20,963
0
L
Hachiman
FrozenCinder
Hachiman
4,031
2,880
0
1,746
10,883
3,294
0
5,720
5,163
0
25,178
W
Tiamat
Masoquist4
Tiamat
8,331
427
67
3,139
8,624
5,049
365
1,581
7,043
42,866
0
W
1,724
265
769
1,517
6,816
3,344
1,050
1,493
5,323
9,289
0
L
4,164
1,332
0
1,455
8,574
2,735
590
3,443
5,131
0
29,679
W
Artemis
Ruitine
Artemis
7,473
3,636
0
1,960
6,701
2,662
2,248
1,687
5,014
0
59,539
W
Nemesis
8,534
3,194
96
2,496
9,143
4,275
354
1,294
7,849
0
38,861
W
6,668
370
0
3,475
7,110
6,375
367
313
6,797
42,584
0
L
Janus
lesg9810
Janus
3,983
152
24
2,246
8,729
2,941
72
2,168
6,561
30,241
0
L
Arachne
yvng_azar
Arachne
3,057
1,851
0
3,209
13,466
5,867
0
3,478
9,988
0
52,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,522
Gold Earned
33,384
323
Minions Killed
283
0
Camps Cleared
0
1,517,947
Distance Traveled
1,517,051
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,727
396
34
2
0
320,913
0
L
Hachiman
6,326
372
45
3
0
294,559
0
W
Tiamat
7,935
467
67
4
0
312,543
3
W
Terra
7,455
439
12
1
0
254,683
1
L
Neith
6,446
379
51
3
0
269,306
5
W
Artemis
9,167
539
97
6
0
283,247
0
W
Nemesis
8,037
473
67
4
0
342,139
2
W
Sobek
8,928
525
80
5
0
325,335
1
L
Janus
6,272
369
49
3
0
280,280
0
L
Arachne
7,613
448
104
6
0
351,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role