Player Matchup

Athena
Athena
ChodicusMaximus
Athena
Level 26
God Stats
48W - 28L
1,658 SR
Queue Stats
89W - 72L
1,561 Elo+
Party 2
Poseidon
Poseidon
PromeDome
Poseidon
Level 67
God Stats
2W - 1L
1,960 SR
Queue Stats
230W - 208L
1,509 Elo+
Party 2
Osiris
Osiris
TooTa11
Osiris
Level 39
God Stats
1W - 1L
1,718 SR
Queue Stats
13W - 12L
1,542 Elo+
Party 2
Serqet
Serqet
ZergaliciousDEF
Serqet
Level 105
God Stats
21W - 14L
1,660 SR
Queue Stats
81W - 63L
1,591 Elo+
Party 2
Danzaburou
Danzaburou
Zoooooey
Danzaburou
Level 87
God Stats
2W - 1L
1,713 SR
Queue Stats
160W - 145L
1,536 Elo+
Party 2
Team Averages
Level 65
1,742 SR
1,548 Elo+

VS

Team Averages
Level 85
1,463 SR
1,509 Elo+
Neith
Neith
Crippl3d Tiger
Neith
Level 128
God Stats
70W - 58L
1,600 SR
Queue Stats
230W - 221L
1,572 Elo+
Party 3
Nox
Nox
TylerFae
Nox
Level 26
God Stats
2W - 3L
1,408 SR
Queue Stats
163W - 156L
1,497 Elo+
Party 1
Gilgamesh
Gilgamesh
dark6_evill9
Gilgamesh
Level 25
God Stats
0W - 2L
1,167 SR
Queue Stats
56W - 69L
1,420 Elo+
Party 3
Da Ji
Da Ji
minty_psd
Da Ji
Level 156
God Stats
4W - 5L
1,600 SR
Queue Stats
307W - 311L
1,515 Elo+
Party 1
Terra
Terra
wolfman7803
Terra
Level 89
God Stats
3W - 4L
1,540 SR
Queue Stats
185W - 169L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 15
8,045
503
5,089
13,056
10,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
PromeDome
Poseidon
16
4 / 2 / 9
9,827
614
8,451
6,839
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
TooTa11
Osiris
14
4 / 0 / 4
9,221
576
6,844
7,884
7,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
13 / 3 / 8
9,962
623
12,604
10,408
4,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Zoooooey
Danzaburou
15
9 / 2 / 3
9,819
614
10,425
12,030
4,796
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 2
6,700
419
12,370
13,121
3,416
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 6 / 1
9,246
578
6,538
10,622
4,810
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
dark6_evill9
Gilgamesh
11
0 / 7 / 0
6,899
431
2,797
9,882
3,262
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
minty_psd
Da Ji
14
1 / 7 / 4
8,261
516
5,610
12,911
5,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 3 / 3
7,223
451
5,691
13,455
10,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
31
Kills
9
9
Deaths
31
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
2
15
4.25
L
1
8
2
0.25
W
Poseidon
PromeDome
Poseidon
4
2
9
4.25
W
Osiris
TooTa11
Osiris
4
0
4
6
L
6
6
1
1.08
W
13
3
8
5.67
W
Danzaburou
Zoooooey
Danzaburou
9
2
3
5.25
L
Gilgamesh
dark6_evill9
Gilgamesh
0
7
0
0
L
Da Ji
minty_psd
Da Ji
1
7
4
0.43
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,413
Damage
33,006
50,217
Taken
59,991
29,291
Mitigated
27,932
12,380
Healing
12,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,089
1,181
0
3,442
13,056
10,730
58
4,032
9,024
13,410
0
L
12,370
5,568
0
2,288
13,121
3,416
0
2,768
10,041
0
44,488
W
Poseidon
PromeDome
Poseidon
8,451
1,338
0
751
6,839
2,206
255
1,944
4,895
77,986
0
W
Osiris
TooTa11
Osiris
6,844
1,797
0
2,540
7,884
7,522
0
709
7,175
12,902
29,267
L
6,538
701
0
1,553
10,622
4,810
816
4,275
6,083
43,337
0
W
12,604
3,562
0
988
10,408
4,037
792
2,585
7,823
0
54,496
W
Danzaburou
Zoooooey
Danzaburou
10,425
3,898
0
4,659
12,030
4,796
1,230
3,006
9,024
0
71,746
L
Gilgamesh
dark6_evill9
Gilgamesh
2,797
585
0
509
9,882
3,262
738
1,217
8,261
0
27,003
L
Da Ji
minty_psd
Da Ji
5,610
1,273
0
2,612
12,911
5,827
256
3,024
9,887
0
54,198
L
5,691
1,374
2,251
2,880
13,455
10,617
0
3,921
9,207
17,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,874
Gold Earned
38,329
424
Minions Killed
352
0
Camps Cleared
0
1,696,988
Distance Traveled
1,431,066
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,045
503
9
1
0
358,241
2
L
Neith
6,700
419
73
5
0
259,035
1
W
Poseidon
9,827
614
126
8
0
338,967
3
W
Osiris
9,221
576
70
4
0
323,615
2
L
Nox
9,246
578
95
6
0
292,746
2
W
Serqet
9,962
623
86
5
0
373,057
7
W
Danzaburou
9,819
614
133
8
0
303,108
5
L
Gilgamesh
6,899
431
60
4
0
288,429
0
L
Da Ji
8,261
516
95
6
0
291,850
3
L
Terra
7,223
451
29
2
0
299,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role