Player Matchup

Ullr
Ullr
 
Ullr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
 
Ravana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ItsJustLlama
Tsukuyomi
Level 96
God Stats
11W - 9L
1,594 SR
Queue Stats
204W - 194L
1,496 Elo+
Party 3
Heimdallr
Heimdallr
LogicaHD
Heimdallr
Level 89
God Stats
4W - 9L
1,325 SR
Queue Stats
323W - 295L
1,571 Elo+
Party 3
Nox
Nox
Unmichi
Nox
Level 69
God Stats
28W - 33L
1,507 SR
Queue Stats
261W - 290L
1,459 Elo+
Solo
Team Averages
Level 106
1,485 SR
1,505 Elo+

VS

Team Averages
Level 78
1,542 SR
1,408 Elo+
Izanami
Izanami
 
Izanami
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
CandleLoaf
Chaac
Level 56
God Stats
4W - 4L
1,511 SR
Queue Stats
14W - 20L
1,402 Elo+
Party 1
Gilgamesh
Gilgamesh
GreenedOutTurtle
Gilgamesh
Level 87
God Stats
15W - 28L
1,450 SR
Queue Stats
335W - 402L
1,354 Elo+
Party 2
Ra
Ra
TheLambDOne
Ra
Level 122
God Stats
1W - 1L
1,748 SR
Queue Stats
76W - 82L
1,442 Elo+
Party 1
Agni
Agni
mcdabs780
Agni
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 286L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
17 / 0 / 8
11,307
754
16,397
10,306
3,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
 
Ravana
14
3 / 2 / 10
9,053
604
5,158
11,132
5,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
ItsJustLlama
Tsukuyomi
14
2 / 1 / 10
9,181
612
5,563
11,734
9,031
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
LogicaHD
Heimdallr
15
5 / 4 / 5
9,415
628
6,820
12,001
4,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
15
9 / 0 / 9
10,114
674
6,776
6,672
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 5 / 2
7,624
508
7,987
10,092
2,546
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
13
0 / 5 / 0
7,710
514
6,884
13,722
9,403
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Gilgamesh
13
1 / 7 / 2
7,370
491
5,616
12,600
4,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 9 / 2
7,350
490
6,714
13,651
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Agni
12
1 / 10 / 1
7,503
500
3,240
10,594
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
14
36
Kills
7
7
Deaths
36
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
17
0
8
21
W
Ravana
 
Ravana
3
2
10
4
L
Izanami
 
Izanami
3
5
2
0.8
L
Chaac
0
5
0
0
L
Gilgamesh
1
7
2
0.29
W
Tsukuyomi
ItsJustLlama
Tsukuyomi
2
1
10
7
W
Heimdallr
LogicaHD
Heimdallr
5
4
5
1.88
L
2
9
2
0.33
W
Nox
9
0
9
13.5
L
Agni
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,714
Damage
30,441
51,845
Taken
60,659
25,740
Mitigated
23,084
17,640
Healing
13,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
16,397
6,151
0
4,410
10,306
3,878
0
2,353
7,848
0
91,853
W
Ravana
 
Ravana
5,158
794
0
4,404
11,132
5,874
112
1,591
9,539
0
41,758
L
Izanami
 
Izanami
7,987
4,937
0
838
10,092
2,546
339
0
10,092
0
49,595
L
Chaac
6,884
1,092
0
4,317
13,722
9,403
133
1,280
12,442
0
49,307
L
Gilgamesh
5,616
991
0
3,148
12,600
4,271
0
518
12,082
0
40,605
W
Tsukuyomi
ItsJustLlama
Tsukuyomi
5,563
769
0
3,951
11,734
9,031
15
1,644
10,027
0
42,775
W
Heimdallr
LogicaHD
Heimdallr
6,820
3,212
0
2,719
12,001
4,409
3,142
2,204
9,797
0
56,767
L
6,714
982
1,133
2,953
13,651
3,874
0
1,580
12,071
32,066
0
W
Nox
6,776
566
81
2,075
6,672
2,548
1,240
1,837
4,680
48,254
0
L
Agni
3,240
433
0
886
10,594
2,990
611
3,453
7,141
38,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,070
Gold Earned
37,557
466
Minions Killed
417
0
Camps Cleared
0
1,483,426
Distance Traveled
1,376,478
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,307
754
138
9
0
318,337
1
W
Ravana
9,053
604
59
4
0
277,752
5
L
Izanami
7,624
508
101
7
0
279,856
1
L
Chaac
7,710
514
110
7
0
256,878
4
L
Gilgamesh
7,370
491
75
5
0
292,328
2
W
Tsukuyomi
9,181
612
82
5
0
300,277
4
W
Heimdallr
9,415
628
96
6
0
270,225
2
L
Ra
7,350
490
46
3
0
300,963
2
W
Nox
10,114
674
91
6
0
316,835
8
L
Agni
7,503
500
85
6
0
246,453
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role