Player Matchup

Bellona
Bellona
NastyNate3883
Bellona
Level 26
God Stats
2W - 0L
1,567 SR
Queue Stats
12W - 5L
1,534 Elo+
Party 3
Kuzenbo
Kuzenbo
SRSLYUR2EZ
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,166 Elo+
Party 3
Kali
Kali
The Derpy Derp
Kali
Level 69
God Stats
21W - 11L
1,737 SR
Queue Stats
453W - 465L
1,415 Elo+
Party 2
Olorun
Olorun
dracofire82
Olorun
Level 27
God Stats
15W - 14L
1,519 SR
Queue Stats
33W - 50L
1,224 Elo+
Solo
Izanami
Izanami
llBarcodeIl
Izanami
Level 11
God Stats
3W - 3L
1,547 SR
Queue Stats
20W - 40L
1,399 Elo+
Party 2
Team Averages
Level 32
1,574 SR
1,348 Elo+

VS

Team Averages
Level 20
1,631 SR
1,289 Elo+
Susano
Susano
DiosAlpaca
Susano
Level 26
God Stats
2W - 3L
1,414 SR
Queue Stats
36W - 39L
1,313 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ninthplace
Tsukuyomi
Level 25
God Stats
3W - 5L
1,798 SR
Queue Stats
156W - 215L
1,335 Elo+
Solo
Medusa
Medusa
XxcaptaincurlsXx
Medusa
Level 27
God Stats
4W - 5L
1,711 SR
Queue Stats
247W - 287L
1,348 Elo+
Party 1
Olorun
Olorun
sSElite_ReaperSs
Olorun
Level 16
God Stats
16W - 17L
1,729 SR
Queue Stats
69W - 101L
1,262 Elo+
Party 1
Chang'e
Chang'e
vis8358
Chang'e
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
10 / 0 / 5
10,836
570
11,216
12,255
8,826
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
SRSLYUR2EZ
Kuzenbo
15
4 / 1 / 13
10,218
538
4,230
13,022
18,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
19 / 2 / 8
13,509
711
19,598
15,989
10,563
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
15
4 / 5 / 3
9,672
509
7,245
14,989
5,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
llBarcodeIl
Izanami
16
6 / 2 / 7
10,360
545
8,065
9,258
3,410
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DiosAlpaca
Susano
11
0 / 8 / 2
7,736
407
6,226
12,435
4,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Ninthplace
Tsukuyomi
10
3 / 13 / 1
7,790
410
6,027
18,115
13,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 8 / 0
8,939
470
8,410
15,191
5,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
5 / 7 / 3
10,088
531
12,946
14,323
5,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
vis8358
Chang'e
9
0 / 9 / 1
7,092
373
3,227
12,381
3,387
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
16
43
Kills
9
10
Deaths
45
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Susano
DiosAlpaca
Susano
0
8
2
0.13
W
Bellona
10
0
5
12.5
L
Tsukuyomi
Ninthplace
Tsukuyomi
3
13
1
0.27
W
Kuzenbo
SRSLYUR2EZ
Kuzenbo
4
1
13
10.5
W
19
2
8
11.5
L
1
8
0
0.13
W
Olorun
4
5
3
1.1
W
Izanami
llBarcodeIl
Izanami
6
2
7
4.75
L
5
7
3
0.93
L
Chang'e
vis8358
Chang'e
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,354
Damage
36,836
65,513
Taken
72,445
46,317
Mitigated
32,124
21,778
Healing
12,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
DiosAlpaca
Susano
6,226
393
0
914
12,435
4,427
0
2,294
10,141
0
31,530
W
Bellona
11,216
3,307
189
2,169
12,255
8,826
923
206
12,049
0
59,871
L
Tsukuyomi
Ninthplace
Tsukuyomi
6,027
2,092
122
1,526
18,115
13,199
495
2,108
16,007
0
32,409
W
Kuzenbo
SRSLYUR2EZ
Kuzenbo
4,230
1,238
0
2,594
13,022
18,008
832
4,242
8,780
23,684
0
W
19,598
11,784
0
7,465
15,989
10,563
403
4,386
11,603
0
92,029
L
8,410
4,864
0
2,653
15,191
5,422
2,678
2,038
13,153
0
67,126
W
Olorun
7,245
5,134
120
7,483
14,989
5,510
2,717
3,968
11,021
51,485
0
W
Izanami
llBarcodeIl
Izanami
8,065
6,049
0
1,758
9,258
3,410
5,742
1,571
7,687
0
81,941
L
12,946
7,868
65
4,654
14,323
5,689
920
3,403
10,920
43,991
7,530
L
Chang'e
vis8358
Chang'e
3,227
678
308
2,240
12,381
3,387
615
1,632
10,749
22,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,595
Gold Earned
41,645
465
Minions Killed
361
0
Camps Cleared
0
1,810,050
Distance Traveled
1,489,053
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,736
407
72
4
0
316,571
0
W
Bellona
10,836
570
93
5
0
420,992
3
L
Tsukuyomi
7,790
410
48
3
0
273,983
3
W
Kuzenbo
10,218
538
31
2
0
354,084
0
W
Kali
13,509
711
132
7
0
416,743
1
L
Medusa
8,939
470
113
6
0
308,088
1
W
Olorun
9,672
509
82
4
0
310,674
0
W
Izanami
10,360
545
127
7
0
307,557
0
L
Olorun
10,088
531
94
5
0
316,229
0
L
Chang'e
7,092
373
34
2
0
274,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role