Player Matchup

Baron Samedi
Baron Samedi
CrossPrince6
Baron Samedi
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 66L
1,508 Elo+
Party 1
Ganesha
Ganesha
Drillbit97
Ganesha
Level 35
God Stats
32W - 25L
1,618 SR
Queue Stats
163W - 197L
1,469 Elo+
Solo
Bastet
Bastet
calverleyboy
Bastet
Level 63
God Stats
0W - 1L
1,313 SR
Queue Stats
83W - 82L
1,505 Elo+
Party 1
Team Averages
Level 52
1,477 SR
1,494 Elo+

VS

Team Averages
Level 54
1,607 SR
1,553 Elo+
Achilles
Achilles
Bawse3072
Achilles
Level 40
God Stats
1W - 1L
1,565 SR
Queue Stats
45W - 24L
1,764 Elo+
Party 2
Athena
Athena
SkeetedAllan
Athena
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 41L
1,372 Elo+
Party 2
Merlin
Merlin
SupremeHippo
Merlin
Level 82
God Stats
3W - 0L
1,756 SR
Queue Stats
59W - 71L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrossPrince6
Baron Samedi
12
4 / 7 / 4
9,327
666
8,134
13,481
7,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Drillbit97
Ganesha
12
0 / 4 / 8
9,077
648
11,404
19,165
20,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bastet
13
5 / 3 / 3
9,120
651
11,288
11,600
6,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bawse3072
Achilles
15
8 / 1 / 5
10,626
759
17,681
17,739
10,665
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Athena
12
2 / 5 / 9
9,035
645
5,154
13,059
10,258
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
14
4 / 3 / 10
10,275
734
16,338
8,092
2,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
9
Kills
14
14
Deaths
9
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bawse3072
Achilles
8
1
5
10.5
L
Baron Samedi
CrossPrince6
Baron Samedi
4
7
4
0.86
L
Ganesha
Drillbit97
Ganesha
0
4
8
1
W
Athena
2
5
9
1.3
W
Merlin
4
3
10
3
L
Bastet
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,826
Damage
39,173
44,246
Taken
38,890
34,518
Mitigated
22,998
10,139
Healing
11,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bawse3072
Achilles
17,681
4,923
0
6,989
17,739
10,665
0
8,285
9,454
0
39,879
L
Baron Samedi
CrossPrince6
Baron Samedi
8,134
884
1,025
2,180
13,481
7,784
0
7,958
5,165
32,333
0
L
Ganesha
Drillbit97
Ganesha
11,404
1,398
0
4,964
19,165
20,702
0
9,008
9,370
20,071
0
W
Athena
5,154
1,567
0
1,936
13,059
10,258
0
8,295
4,764
19,854
0
W
Merlin
16,338
1,133
784
1,806
8,092
2,075
0
4,273
3,819
47,793
0
L
Bastet
11,288
4,106
0
1,970
11,600
6,032
0
4,726
6,556
0
25,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,524
Gold Earned
29,936
127
Minions Killed
171
5
Camps Cleared
7
741,468
Distance Traveled
760,294
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,626
759
53
4
1
295,423
2
L
Baron Samedi
9,327
666
72
5
1
212,551
0
L
Ganesha
9,077
648
4
0
0
259,511
13
W
Athena
9,035
645
22
2
3
209,968
1
W
Merlin
10,275
734
96
7
3
254,903
5
L
Bastet
9,120
651
51
4
4
269,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role