Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
CarToOnZ4553244
Charybdis
Level 21
God Stats
22W - 21L
1,503 SR
Queue Stats
74W - 103L
1,248 Elo+
Party 1
Guan Yu
Guan Yu
GremoryGod
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fafnir
Fafnir
Jakeboi6506
Fafnir
Level 28
God Stats
9W - 5L
1,715 SR
Queue Stats
94W - 116L
1,328 Elo+
Party 1
Nu Wa
Nu Wa
kool234
Nu Wa
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,280 Elo+
Solo
Team Averages
Level 14
1,543 SR
1,371 Elo+

VS

Team Averages
Level 16
1,503 SR
1,410 Elo+
Jormungandr
Jormungandr
Heavytrafic
Jormungandr
Level 34
God Stats
7W - 10L
1,507 SR
Queue Stats
281W - 360L
1,252 Elo+
Party 2
Heimdallr
Heimdallr
LonginusBeast
Heimdallr
Level 29
God Stats
9W - 3L
1,513 SR
Queue Stats
72W - 89L
1,359 Elo+
Solo
Bakasura
Bakasura
TetanicMouse706
Bakasura
Level 15
God Stats
3W - 1L
1,495 SR
Queue Stats
14W - 12L
1,440 Elo+
Party 2
Ares
Ares
VipinXIII
Ares
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
ruchrion
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
5
0 / 11 / 2
4,453
371
0
7,464
2,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
CarToOnZ4553244
Charybdis
9
0 / 5 / 1
5,436
453
3,179
7,548
1,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
GremoryGod
Guan Yu
7
0 / 8 / 0
4,962
414
2,395
8,125
4,229
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
8
1 / 2 / 3
5,695
475
2,586
7,966
5,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
kool234
Nu Wa
13
5 / 0 / 0
7,578
632
6,420
5,347
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Heavytrafic
Jormungandr
12
8 / 1 / 0
7,412
618
5,816
6,570
3,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
LonginusBeast
Heimdallr
10
3 / 1 / 2
6,140
512
4,848
6,428
2,233
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
11
4 / 1 / 3
6,841
570
3,840
7,458
3,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
8
0 / 0 / 3
5,330
444
1,498
3,588
2,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
ruchrion
Kukulkan
11
7 / 3 / 0
6,907
576
6,044
4,956
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
22
26
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
11
2
0.09
L
Charybdis
CarToOnZ4553244
Charybdis
0
5
1
0.1
L
Guan Yu
GremoryGod
Guan Yu
0
8
0
0
W
Jormungandr
Heavytrafic
Jormungandr
8
1
0
8
L
Fafnir
1
2
3
1.25
W
Heimdallr
LonginusBeast
Heimdallr
3
1
2
4
W
Bakasura
4
1
3
5.5
W
Ares
0
0
3
1.5
L
Nu Wa
kool234
Nu Wa
5
0
0
5
W
Kukulkan
ruchrion
Kukulkan
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,580
Damage
22,046
36,450
Taken
29,000
15,850
Mitigated
12,042
4,078
Healing
8,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
0
0
0
0
7,464
2,424
0
3,005
4,295
0
288
L
Charybdis
CarToOnZ4553244
Charybdis
3,179
2,410
0
1,050
7,548
1,944
582
308
6,880
0
30,480
L
Guan Yu
GremoryGod
Guan Yu
2,395
541
0
314
8,125
4,229
497
5,492
2,633
0
12,255
W
Jormungandr
Heavytrafic
Jormungandr
5,816
3,830
0
1,960
6,570
3,097
782
1,076
5,494
35,815
0
L
Fafnir
2,586
1,110
0
1,083
7,966
5,571
190
1,600
6,144
9,389
0
W
Heimdallr
LonginusBeast
Heimdallr
4,848
2,170
0
1,455
6,428
2,233
0
1,060
5,368
0
29,520
W
Bakasura
3,840
2,837
0
2,954
7,458
3,123
704
2,095
5,363
0
33,760
W
Ares
1,498
292
0
1,915
3,588
2,195
0
1,448
2,140
10,054
0
L
Nu Wa
kool234
Nu Wa
6,420
1,282
0
1,631
5,347
1,682
450
2,639
2,570
49,591
0
W
Kukulkan
ruchrion
Kukulkan
6,044
1,786
0
0
4,956
1,394
861
3,383
1,573
34,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,124
Gold Earned
32,630
181
Minions Killed
300
0
Camps Cleared
0
997,378
Distance Traveled
1,027,944
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,453
371
0
0
0
143,198
0
L
Charybdis
5,436
453
56
5
0
240,933
0
L
Guan Yu
4,962
414
19
2
0
175,414
1
W
Jormungandr
7,412
618
86
7
0
207,887
0
L
Fafnir
5,695
475
10
1
0
225,647
2
W
Heimdallr
6,140
512
50
4
0
211,727
0
W
Bakasura
6,841
570
88
7
0
235,623
0
W
Ares
5,330
444
9
1
0
196,160
2
L
Nu Wa
7,578
632
96
8
0
212,186
1
W
Kukulkan
6,907
576
67
6
0
176,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role