Player Matchup

Izanami
Izanami
Archersa
Izanami
Level 44
God Stats
3W - 4L
1,416 SR
Queue Stats
4W - 7L
1,280 Elo+
Party 1
Ymir
Ymir
Innocuouso
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
KyalRL
Anubis
Level 27
God Stats
5W - 9L
1,349 SR
Queue Stats
6W - 11L
1,280 Elo+
Party 1
Fenrir
Fenrir
OnyxHero
Fenrir
Level 67
God Stats
5W - 8L
1,300 SR
Queue Stats
6W - 10L
1,280 Elo+
Party 1
Bellona
Bellona
junioritis
Bellona
Level 13
God Stats
2W - 0L
1,725 SR
Queue Stats
2W - 2L
1,365 Elo+
Party 1
Team Averages
Level 33
1,458 SR
1,341 Elo+

VS

Team Averages
Level 16
1,493 SR
1,426 Elo+
Cu Chulainn
Cu Chulainn
BigPaploo
Cu Chulainn
Level 27
God Stats
25W - 32L
1,433 SR
Queue Stats
106W - 113L
1,481 Elo+
Party 2
Sobek
Sobek
Byrtwyb
Sobek
Level 17
God Stats
4W - 3L
1,520 SR
Queue Stats
33W - 32L
1,365 Elo+
Solo
He Bo
He Bo
Frann223
He Bo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,267 Elo+
Party 3
Fenrir
Fenrir
bryyy15
Fenrir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Kali
Kali
gumanator5039
Kali
Level 29
God Stats
9W - 5L
1,514 SR
Queue Stats
89W - 73L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Archersa
Izanami
14
5 / 2 / 10
8,929
525
10,000
8,885
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 2 / 24
9,417
554
6,758
10,949
10,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
KyalRL
Anubis
15
12 / 4 / 15
10,121
595
19,029
10,394
5,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
OnyxHero
Fenrir
15
18 / 4 / 13
10,487
617
17,468
13,355
6,814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
junioritis
Bellona
13
4 / 2 / 15
8,494
500
7,355
11,596
11,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigPaploo
Cu Chulainn
13
2 / 5 / 5
8,075
475
8,173
15,574
10,514
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sobek
Byrtwyb
Sobek
11
4 / 5 / 3
7,819
460
4,350
14,167
14,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
Frann223
He Bo
11
1 / 14 / 6
7,411
436
4,634
14,576
3,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
bryyy15
Fenrir
11
3 / 11 / 3
7,795
459
4,921
14,459
6,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

11
4 / 7 / 5
8,034
473
7,766
15,657
7,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
36
42
Kills
14
14
Deaths
42
77
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
Archersa
Izanami
5
2
10
5
L
Cu Chulainn
BigPaploo
Cu Chulainn
2
5
5
0.9
L
Sobek
Byrtwyb
Sobek
4
5
3
1.1
L
He Bo
Frann223
He Bo
1
14
6
0.29
W
3
2
24
7.5
W
Anubis
KyalRL
Anubis
12
4
15
4.88
W
Fenrir
OnyxHero
Fenrir
18
4
13
6.13
L
Fenrir
bryyy15
Fenrir
3
11
3
0.41
L
4
7
5
0.93
W
Bellona
junioritis
Bellona
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,610
Damage
29,844
55,179
Taken
74,433
38,128
Mitigated
41,629
18,070
Healing
12,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Archersa
Izanami
10,000
7,508
0
4,043
8,885
3,062
4,815
1,353
7,532
0
56,514
L
Cu Chulainn
BigPaploo
Cu Chulainn
8,173
670
0
3,711
15,574
10,514
322
5,801
9,773
3,277
24,865
L
Sobek
Byrtwyb
Sobek
4,350
715
0
2,240
14,167
14,069
30
6,439
7,728
17,131
0
L
He Bo
Frann223
He Bo
4,634
546
0
1,222
14,576
3,702
214
6,002
8,574
22,614
0
W
6,758
1,202
0
3,140
10,949
10,834
678
2,360
8,331
20,533
0
W
Anubis
KyalRL
Anubis
19,029
984
419
5,104
10,394
5,548
3,007
2,356
7,910
59,994
0
W
Fenrir
OnyxHero
Fenrir
17,468
5,781
0
4,139
13,355
6,814
200
2,991
10,049
0
38,911
L
Fenrir
bryyy15
Fenrir
4,921
899
0
1,249
14,459
6,181
122
4,534
9,925
0
22,386
L
7,766
2,832
0
4,043
15,657
7,163
0
5,139
10,518
0
35,746
W
Bellona
junioritis
Bellona
7,355
1,505
0
1,225
11,596
11,870
771
1,101
10,187
7,542
21,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,448
Gold Earned
39,134
309
Minions Killed
198
0
Camps Cleared
0
1,516,843
Distance Traveled
1,425,611
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,929
525
96
6
0
303,743
4
L
Cu Chulainn
8,075
475
46
3
0
286,918
2
L
Sobek
7,819
460
21
1
0
293,254
7
L
He Bo
7,411
436
33
2
0
231,573
2
W
Ymir
9,417
554
32
2
0
314,729
3
W
Anubis
10,121
595
92
5
0
245,106
3
W
Fenrir
10,487
617
41
2
0
307,990
1
L
Fenrir
7,795
459
44
3
0
279,210
1
L
Kali
8,034
473
54
3
0
334,656
1
W
Bellona
8,494
500
48
3
0
345,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role