Player Matchup

Kukulkan
Kukulkan
Antioxside
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
DFLO296
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DangoKangoo
Danzaburou
Level 7
God Stats
6W - 13L
1,282 SR
Queue Stats
17W - 20L
1,345 Elo+
Party 2
Cthulhu
Cthulhu
OGblindman
Cthulhu
Level 58
God Stats
0W - 2L
1,267 SR
Queue Stats
98W - 106L
1,333 Elo+
Party 2
The Morrigan
The Morrigan
onstala
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,410 SR
1,435 Elo+

VS

Team Averages
Level 19
1,547 SR
1,339 Elo+
Jing Wei
Jing Wei
CripElements
Jing Wei
Level 18
God Stats
14W - 18L
1,394 SR
Queue Stats
62W - 67L
1,299 Elo+
Solo
Mercury
Mercury
S7ARSCR33M
Mercury
Level 18
God Stats
15W - 23L
1,590 SR
Queue Stats
64W - 89L
1,318 Elo+
Party 1
Ra
Ra
SPINYOLANE
Ra
Level 4
God Stats
3W - 1L
1,742 SR
Queue Stats
6W - 5L
1,364 Elo+
Solo
Ymir
Ymir
TwistedMC
Ymir
Level 28
God Stats
15W - 16L
1,496 SR
Queue Stats
38W - 60L
1,237 Elo+
Party 1
Amaterasu
Amaterasu
UnrulyC
Amaterasu
Level 25
God Stats
2W - 2L
1,512 SR
Queue Stats
129W - 146L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Antioxside
Kukulkan
14
2 / 11 / 4
9,623
385
15,819
15,593
5,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
DFLO296
Bellona
16
5 / 9 / 4
11,349
454
18,330
21,116
24,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
DangoKangoo
Danzaburou
14
2 / 14 / 2
9,465
379
12,494
20,120
7,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
OGblindman
Cthulhu
15
1 / 7 / 4
10,602
424
13,609
24,164
30,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
onstala
The Morrigan
16
4 / 12 / 4
11,002
440
8,659
12,975
5,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CripElements
Jing Wei
20
21 / 0 / 12
13,781
551
23,362
18,078
8,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
S7ARSCR33M
Mercury
19
5 / 5 / 3
12,189
488
5,529
17,028
7,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
14 / 6 / 11
13,209
528
25,657
24,767
11,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ymir
17
4 / 1 / 25
11,265
451
11,870
29,529
31,421
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
UnrulyC
Amaterasu
19
9 / 2 / 16
12,952
518
12,705
20,519
14,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
120
14
Kills
53
53
Deaths
14
18
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Antioxside
Kukulkan
2
11
4
0.36
W
Jing Wei
CripElements
Jing Wei
21
0
12
27
L
Bellona
DFLO296
Bellona
5
9
4
0.78
L
Danzaburou
DangoKangoo
Danzaburou
2
14
2
0.21
L
Cthulhu
OGblindman
Cthulhu
1
7
4
0.43
W
Mercury
S7ARSCR33M
Mercury
5
5
3
1.3
W
14
6
11
3.25
W
Ymir
4
1
25
16.5
W
Amaterasu
UnrulyC
Amaterasu
9
2
16
8.5
L
The Morrigan
onstala
The Morrigan
4
12
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,911
Damage
79,123
93,968
Taken
109,921
73,517
Mitigated
73,202
6,056
Healing
44,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Antioxside
Kukulkan
15,819
2,930
0
0
15,593
5,881
588
8,924
6,669
44,173
0
W
Jing Wei
CripElements
Jing Wei
23,362
19,366
0
8,600
18,078
8,419
1,096
8,644
9,314
0
81,897
L
Bellona
DFLO296
Bellona
18,330
4,312
0
1,250
21,116
24,391
377
5,466
15,650
15,244
38,798
L
Danzaburou
DangoKangoo
Danzaburou
12,494
8,106
0
2,278
20,120
7,019
99
10,176
9,944
0
57,490
L
Cthulhu
OGblindman
Cthulhu
13,609
936
0
1,764
24,164
30,496
0
8,457
15,707
41,306
0
W
Mercury
S7ARSCR33M
Mercury
5,529
2,347
0
555
17,028
7,421
4,119
4,466
12,522
0
86,952
W
25,657
2,756
4,120
11,915
24,767
11,504
811
11,115
13,232
111,598
0
W
Ymir
11,870
2,177
437
12,136
29,529
31,421
273
11,821
17,519
52,605
0
W
Amaterasu
UnrulyC
Amaterasu
12,705
6,031
0
6,408
20,519
14,437
215
8,379
11,954
0
67,124
L
The Morrigan
onstala
The Morrigan
8,659
2,561
0
764
12,975
5,730
1,349
4,761
7,808
38,747
7,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,041
Gold Earned
63,396
355
Minions Killed
578
0
Camps Cleared
0
1,910,181
Distance Traveled
2,329,986
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,623
385
73
3
0
363,090
0
W
Jing Wei
13,781
551
123
5
0
495,402
2
L
Bellona
11,349
454
77
3
0
455,474
3
L
Danzaburou
9,465
379
84
3
0
336,715
0
L
Cthulhu
10,602
424
56
2
0
424,990
1
W
Mercury
12,189
488
129
5
0
498,229
2
W
Ra
13,209
528
138
6
0
452,457
0
W
Ymir
11,265
451
72
3
0
388,530
3
W
Amaterasu
12,952
518
116
5
0
495,368
3
L
The Morrigan
11,002
440
65
3
0
329,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role