Player Matchup

Anubis
Anubis
HircusSphera
Anubis
Level 28
God Stats
47W - 48L
1,455 SR
Queue Stats
184W - 222L
1,338 Elo+
Party 1
Loki
Loki
LupusEtUrsus
Loki
Level 47
God Stats
13W - 18L
1,338 SR
Queue Stats
182W - 214L
1,299 Elo+
Party 1
Hachiman
Hachiman
UppercaseMage45
Hachiman
Level 40
God Stats
7W - 18L
1,444 SR
Queue Stats
128W - 156L
1,384 Elo+
Solo
Bellona
Bellona
kjnvakjbsfad
Bellona
Level 46
God Stats
21W - 16L
1,468 SR
Queue Stats
296W - 335L
1,370 Elo+
Party 1
Cthulhu
Cthulhu
musicalF0X
Cthulhu
Level 109
God Stats
1W - 2L
1,378 SR
Queue Stats
211W - 203L
1,403 Elo+
Party 1
Team Averages
Level 54
1,416 SR
1,359 Elo+

VS

Team Averages
Level 80
1,581 SR
1,481 Elo+
Sol
Sol
 
Sol
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Azmuth_Prime
Cerberus
Level 47
God Stats
24W - 20L
1,539 SR
Queue Stats
56W - 65L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
Deceived Sin
Sun Wukong
Level 127
God Stats
3W - 1L
1,742 SR
Queue Stats
234W - 218L
1,435 Elo+
Party 2
Danzaburou
Danzaburou
ohhhJoey
Danzaburou
Level 103
God Stats
36W - 24L
1,622 SR
Queue Stats
327W - 318L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
4 / 3 / 1
7,718
551
6,138
8,112
4,345
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 5 / 0
6,770
484
3,908
9,200
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
11
2 / 5 / 0
6,828
488
5,779
9,171
2,316
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
kjnvakjbsfad
Bellona
12
1 / 5 / 2
7,767
555
8,136
10,794
9,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
musicalF0X
Cthulhu
8
0 / 5 / 2
5,826
416
6,244
13,611
8,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 2 / 6
8,016
573
6,002
7,265
2,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
 
Heimdallr
12
3 / 2 / 8
7,776
555
7,381
6,761
2,394
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Azmuth_Prime
Cerberus
10
1 / 4 / 8
6,947
496
5,329
12,863
6,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
Deceived Sin
Sun Wukong
15
5 / 2 / 6
9,063
647
8,240
11,768
10,945
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
ohhhJoey
Danzaburou
14
11 / 1 / 6
9,193
657
10,009
10,019
2,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
11
Kills
22
23
Deaths
11
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
2
6
2.5
W
Heimdallr
 
Heimdallr
3
2
8
3.5
W
Cerberus
Azmuth_Prime
Cerberus
1
4
8
1.25
W
Sun Wukong
Deceived Sin
Sun Wukong
5
2
6
4
L
Anubis
4
3
1
1.5
L
4
5
0
0.8
L
Hachiman
2
5
0
0.4
L
Bellona
kjnvakjbsfad
Bellona
1
5
2
0.4
L
Cthulhu
musicalF0X
Cthulhu
0
5
2
0.2
W
Danzaburou
ohhhJoey
Danzaburou
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,205
Damage
36,961
50,888
Taken
48,676
28,090
Mitigated
25,284
11,768
Healing
17,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,002
1,077
0
3,969
7,265
2,153
2,786
3,651
3,614
43,196
0
W
Heimdallr
 
Heimdallr
7,381
4,387
0
2,738
6,761
2,394
1,079
2,707
4,054
0
37,457
W
Cerberus
Azmuth_Prime
Cerberus
5,329
474
0
3,725
12,863
6,800
304
2,392
10,471
13,794
0
W
Sun Wukong
Deceived Sin
Sun Wukong
8,240
2,238
0
2,394
11,768
10,945
426
812
10,956
0
52,158
L
Anubis
6,138
146
0
3,329
8,112
4,345
0
2,940
5,172
37,276
0
L
3,908
708
0
2,184
9,200
3,033
0
1,069
8,131
0
30,122
L
Hachiman
5,779
4,209
0
1,463
9,171
2,316
872
3,514
5,657
0
44,067
L
Bellona
kjnvakjbsfad
Bellona
8,136
3,941
0
1,218
10,794
9,873
0
1,252
9,542
0
46,558
L
Cthulhu
musicalF0X
Cthulhu
6,244
661
414
3,160
13,611
8,523
0
2,556
11,055
17,688
0
W
Danzaburou
ohhhJoey
Danzaburou
10,009
4,159
0
4,955
10,019
2,992
564
2,820
7,199
0
55,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,909
Gold Earned
40,995
322
Minions Killed
389
0
Camps Cleared
0
1,318,595
Distance Traveled
1,420,280
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,016
573
91
7
0
277,336
2
W
Heimdallr
7,776
555
60
4
0
284,927
0
W
Cerberus
6,947
496
27
2
0
285,175
1
W
Sun Wukong
9,063
647
120
9
0
292,876
2
L
Anubis
7,718
551
64
5
0
237,461
2
L
Loki
6,770
484
64
5
0
297,303
0
L
Hachiman
6,828
488
73
5
0
237,874
0
L
Bellona
7,767
555
103
7
0
256,941
1
L
Cthulhu
5,826
416
18
1
0
289,016
1
W
Danzaburou
9,193
657
91
7
0
279,966
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role