Player Matchup

Cthulhu
Cthulhu
Platinum IV
BreKKy
Cthulhu
Platinum IV
Level 129
God Stats
1W - 2L
1,717 SR
Queue Stats
323W - 323L
1,652 MMR
Solo
Hou Yi
Hou Yi
Gold V
Dawlf
Hou Yi
Gold V
Level 145
God Stats
3W - 4L
1,710 SR
Queue Stats
13W - 11L
1,505 MMR
Party 2
Raijin
Raijin
Platinum V
Nathsit
Raijin
Platinum V
Level 155
God Stats
3W - 5L
1,617 SR
Queue Stats
85W - 80L
1,685 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
TheFlacoo
Kumbhakarna
Gold III
Level 156
God Stats
10W - 8L
1,655 SR
Queue Stats
66W - 75L
1,591 MMR
Party 2
Arachne
Arachne
Platinum V
mjpilotto
Arachne
Platinum V
Level 88
God Stats
51W - 41L
1,677 SR
Queue Stats
271W - 266L
1,692 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,675 SR
1,625 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 80
1,531 SR
1,672 MMR
Chronos
Chronos
Gold II
LoveYourMuffin
Chronos
Gold II
Level 127
God Stats
1W - 1L
1,698 SR
Queue Stats
71W - 63L
1,651 MMR
Solo
Loki
Loki
Gold V
TheHungerGames69
Loki
Gold V
Level 30
God Stats
2W - 3L
1,253 SR
Queue Stats
18W - 8L
1,646 MMR
Solo
Neith
Neith
Platinum IV
TripxCancel
Neith
Platinum IV
Level 61
God Stats
1W - 1L
1,584 SR
Queue Stats
141W - 140L
1,827 MMR
Party 1
Hercules
Hercules
Gold II
WesternRush
Hercules
Gold II
Level 129
God Stats
5W - 3L
1,619 SR
Queue Stats
165W - 163L
1,637 MMR
Solo
Awilix
Awilix
Gold IV
crustycabbs
Awilix
Gold IV
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,599 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BreKKy
Cthulhu
14
0 / 3 / 4
9,586
417
6,358
11,078
12,201
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
Dawlf
Hou Yi
19
5 / 4 / 1
11,925
518
14,196
18,877
7,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
Nathsit
Raijin
18
3 / 7 / 4
12,188
530
14,768
19,032
8,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
TheFlacoo
Kumbhakarna
14
0 / 2 / 6
9,631
419
5,005
22,027
25,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
mjpilotto
Arachne
18
8 / 8 / 5
11,963
520
14,137
24,393
10,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
PersephoneArtioMorgan Le FayTiamatAthena

VS

Bans
GilgameshOdinGebBacchusThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 5
13,135
571
14,748
16,944
5,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
7 / 3 / 5
13,581
590
13,875
17,381
7,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
5 / 4 / 7
14,050
611
17,275
17,223
6,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hercules
WesternRush
Hercules
20
5 / 1 / 7
13,300
578
11,378
16,368
14,911
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
17
2 / 5 / 10
12,330
536
11,676
23,644
20,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
57
16
Kills
23
24
Deaths
16
20
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BreKKy
Cthulhu
0
3
4
0.67
L
Hou Yi
Dawlf
Hou Yi
5
4
1
1.38
W
4
3
5
2.17
L
Raijin
Nathsit
Raijin
3
7
4
0.71
L
Kumbhakarna
TheFlacoo
Kumbhakarna
0
2
6
1.5
W
7
3
5
3.17
W
5
4
7
2.13
W
Hercules
WesternRush
Hercules
5
1
7
8.5
W
Awilix
2
5
10
1.4
L
Arachne
mjpilotto
Arachne
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,464
Damage
68,952
95,407
Taken
91,560
64,266
Mitigated
55,589
22,347
Healing
32,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BreKKy
Cthulhu
6,358
1,060
0
1,775
11,078
12,201
508
974
10,104
46,411
0
L
Hou Yi
Dawlf
Hou Yi
14,196
7,151
0
4,959
18,877
7,403
0
4,310
14,567
0
98,333
W
14,748
3,823
0
7,493
16,944
5,513
5,786
4,243
12,552
99,725
0
L
Raijin
Nathsit
Raijin
14,768
604
0
3,274
19,032
8,424
0
738
18,294
91,965
0
L
Kumbhakarna
TheFlacoo
Kumbhakarna
5,005
321
0
2,324
22,027
25,495
0
6,748
15,279
26,527
0
W
13,875
3,848
0
3,804
17,381
7,642
1,874
5,375
11,738
0
110,470
W
17,275
8,631
0
10,304
17,223
6,553
2,328
8,117
8,624
0
120,215
W
Hercules
WesternRush
Hercules
11,378
2,004
0
8,457
16,368
14,911
328
4,976
11,314
6,864
71,364
W
Awilix
11,676
3,655
0
2,686
23,644
20,970
0
3,764
19,804
0
52,487
L
Arachne
mjpilotto
Arachne
14,137
9,225
0
10,015
24,393
10,743
87
3,201
21,192
0
105,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,293
Gold Earned
66,396
591
Minions Killed
698
0
Camps Cleared
0
1,953,379
Distance Traveled
2,334,705
25
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,586
417
87
4
0
345,052
1
L
Hou Yi
11,925
518
174
8
0
411,205
6
W
Chronos
13,135
571
172
7
0
424,086
10
L
Raijin
12,188
530
185
8
0
343,688
9
L
Kumbhakarna
9,631
419
23
1
0
442,854
5
W
Loki
13,581
590
139
6
0
501,575
2
W
Neith
14,050
611
178
8
0
441,028
2
W
Hercules
13,300
578
152
7
0
491,257
10
W
Awilix
12,330
536
57
2
0
476,759
9
L
Arachne
11,963
520
122
5
0
410,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role