Player Matchup

The Morrigan
The Morrigan
Cahmz-
The Morrigan
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,298 Elo+
Solo
Neith
Neith
Cha_Minxo
Neith
Level 49
God Stats
7W - 10L
1,533 SR
Queue Stats
170W - 229L
1,436 Elo+
Party 1
Cthulhu
Cthulhu
CoochieStain
Cthulhu
Level 15
God Stats
7W - 11L
1,440 SR
Queue Stats
24W - 48L
1,292 Elo+
Party 1
Eset
Eset
Dierdra420
Eset
Level 29
God Stats
0W - 2L
1,269 SR
Queue Stats
44W - 45L
1,521 Elo+
Party 3
Odin
Odin
x6ft_under
Odin
Level 121
God Stats
44W - 24L
1,659 SR
Queue Stats
167W - 145L
1,426 Elo+
Party 3
Team Averages
Level 50
1,480 SR
1,395 Elo+

VS

Team Averages
Level 69
1,532 SR
1,461 Elo+
Izanami
Izanami
FuzenHua
Izanami
Level 86
God Stats
15W - 5L
1,727 SR
Queue Stats
502W - 492L
1,509 Elo+
Party 2
Guan Yu
Guan Yu
Pyroeh
Guan Yu
Level 101
God Stats
5W - 1L
1,623 SR
Queue Stats
230W - 206L
1,545 Elo+
Party 2
Fafnir
Fafnir
SicanguSon75
Fafnir
Level 47
God Stats
30W - 40L
1,405 SR
Queue Stats
393W - 426L
1,371 Elo+
Solo
Merlin
Merlin
XxEllesmerxX
Merlin
Level 22
God Stats
41W - 35L
1,546 SR
Queue Stats
73W - 78L
1,487 Elo+
Party 2
Tsukuyomi
Tsukuyomi
samy6696
Tsukuyomi
Level 89
God Stats
4W - 6L
1,358 SR
Queue Stats
114W - 114L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cahmz-
The Morrigan
17
2 / 9 / 3
10,931
841
6,584
14,522
7,610
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Cha_Minxo
Neith
18
5 / 10 / 6
12,559
966
20,461
23,708
9,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
CoochieStain
Cthulhu
18
1 / 7 / 8
11,156
858
8,211
23,814
18,371
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
0 / 11 / 6
10,698
823
6,798
18,366
6,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 5 / 5
12,705
977
17,771
24,763
20,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FuzenHua
Izanami
20
21 / 0 / 14
16,561
1,274
39,119
8,493
3,906
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Pyroeh
Guan Yu
20
10 / 1 / 23
14,076
1,083
16,908
16,833
23,672
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fafnir
20
6 / 2 / 29
13,446
1,034
13,195
14,718
20,894
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
19
0 / 4 / 19
11,254
866
11,783
11,745
5,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
samy6696
Tsukuyomi
20
5 / 5 / 23
13,142
1,011
16,048
13,946
6,525
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
150
12
Kills
42
42
Deaths
12
28
Assists
108
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Cahmz-
The Morrigan
2
9
3
0.39
L
Neith
Cha_Minxo
Neith
5
10
6
0.8
L
Cthulhu
CoochieStain
Cthulhu
1
7
8
0.71
L
0
11
6
0.27
W
Izanami
FuzenHua
Izanami
21
0
14
28
W
Guan Yu
Pyroeh
Guan Yu
10
1
23
21.5
W
Fafnir
6
2
29
10.25
W
Merlin
0
4
19
2.38
W
Tsukuyomi
samy6696
Tsukuyomi
5
5
23
3.3
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,825
Damage
97,053
105,173
Taken
65,735
62,153
Mitigated
60,354
7,780
Healing
14,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Cahmz-
The Morrigan
6,584
2,743
0
0
14,522
7,610
0
3,576
10,742
29,326
840
L
Neith
Cha_Minxo
Neith
20,461
9,324
0
2,494
23,708
9,332
0
5,176
18,290
0
53,784
L
Cthulhu
CoochieStain
Cthulhu
8,211
721
514
0
23,814
18,371
0
5,701
17,837
23,551
0
L
6,798
1,647
299
539
18,366
6,648
0
4,366
13,912
21,657
0
W
Izanami
FuzenHua
Izanami
39,119
22,941
0
2,561
8,493
3,906
0
3,075
5,418
0
79,903
W
Guan Yu
Pyroeh
Guan Yu
16,908
1,879
2,360
2,815
16,833
23,672
0
6,547
10,286
267
33,606
W
Fafnir
13,195
4,862
0
2,102
14,718
20,894
0
5,152
9,566
19,259
0
W
Merlin
11,783
206
339
1,055
11,745
5,357
0
2,163
9,582
31,920
0
W
Tsukuyomi
samy6696
Tsukuyomi
16,048
2,849
477
2,609
13,946
6,525
0
3,869
10,077
0
47,459
L
17,771
3,882
2,041
1,893
24,763
20,192
0
5,479
19,012
0
36,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,049
Gold Earned
68,479
231
Minions Killed
260
5
Camps Cleared
5
1,052,391
Distance Traveled
1,190,129
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,931
841
49
4
0
193,323
1
L
Neith
12,559
966
65
5
2
216,269
2
L
Cthulhu
11,156
858
33
3
0
227,707
0
L
Eset
10,698
823
30
2
1
198,922
0
W
Izanami
16,561
1,274
89
7
1
262,421
1
W
Guan Yu
14,076
1,083
31
2
1
280,439
0
W
Fafnir
13,446
1,034
20
2
0
216,732
0
W
Merlin
11,254
866
53
4
0
196,331
0
W
Tsukuyomi
13,142
1,011
67
5
3
234,206
0
L
Odin
12,705
977
54
4
2
216,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role