Player Matchup

Chronos
Chronos
Infgluten
Chronos
Level 13
God Stats
0W - 3L
1,207 SR
Queue Stats
1W - 10L
1,109 Elo+
Party 1
Odin
Odin
PastelNytemare
Odin
Level 103
God Stats
8W - 7L
1,682 SR
Queue Stats
406W - 477L
1,502 Elo+
Party 1
Kukulkan
Kukulkan
Stiiiiiiizy
Kukulkan
Level 29
God Stats
0W - 2L
1,428 SR
Queue Stats
43W - 60L
1,343 Elo+
Party 3
Artio
Artio
Wayne814
Artio
Level 97
God Stats
5W - 2L
1,740 SR
Queue Stats
190W - 212L
1,425 Elo+
Party 1
Set
Set
matrix520
Set
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 54L
1,366 Elo+
Party 3
Team Averages
Level 62
1,512 SR
1,349 Elo+

VS

Team Averages
Level 80
1,468 SR
1,502 Elo+
Apollo
Apollo
Bboe
Apollo
Level 129
God Stats
8W - 4L
1,360 SR
Queue Stats
162W - 129L
1,645 Elo+
Party 2
Chronos
Chronos
Boarhat_Fisher
Chronos
Level 68
God Stats
1W - 3L
1,151 SR
Queue Stats
290W - 370L
1,371 Elo+
Party 4
Bakasura
Bakasura
TrapMechanics
Bakasura
Level 122
God Stats
38W - 21L
1,445 SR
Queue Stats
307W - 267L
1,610 Elo+
Party 2
Bellona
Bellona
Yorroko
Bellona
Level 40
God Stats
5W - 2L
1,768 SR
Queue Stats
102W - 120L
1,327 Elo+
Party 4
Sylvanus
Sylvanus
waistingtime
Sylvanus
Level 39
God Stats
23W - 19L
1,616 SR
Queue Stats
190W - 166L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Infgluten
Chronos
8
0 / 10 / 2
5,739
441
2,250
8,757
2,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 4 / 1
5,867
451
3,519
13,520
6,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kukulkan
Stiiiiiiizy
Kukulkan
11
3 / 6 / 2
6,843
526
5,814
9,322
3,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Wayne814
Artio
12
7 / 2 / 2
7,345
565
9,296
11,523
9,330
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
3 / 5 / 5
6,922
532
6,027
12,912
5,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bboe
Apollo
15
10 / 0 / 6
9,214
709
14,630
7,964
2,687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 6 / 3
7,623
586
7,558
11,770
4,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
TrapMechanics
Bakasura
15
5 / 0 / 3
8,517
655
8,064
8,523
4,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
Yorroko
Bellona
12
1 / 5 / 3
7,426
571
4,513
9,760
6,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
waistingtime
Sylvanus
12
7 / 4 / 7
8,053
619
8,336
11,971
8,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
14
Kills
27
27
Deaths
15
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Apollo
Bboe
Apollo
10
0
6
13
W
4
6
3
0.92
L
Chronos
Infgluten
Chronos
0
10
2
0.1
L
1
4
1
0.38
L
Kukulkan
Stiiiiiiizy
Kukulkan
3
6
2
0.67
W
Bakasura
TrapMechanics
Bakasura
5
0
3
6.5
L
Artio
Wayne814
Artio
7
2
2
4
W
Bellona
Yorroko
Bellona
1
5
3
0.5
L
3
5
5
1.1
W
Sylvanus
waistingtime
Sylvanus
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,906
Damage
43,101
56,034
Taken
49,988
26,779
Mitigated
26,421
13,727
Healing
17,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Bboe
Apollo
14,630
9,810
0
4,363
7,964
2,687
756
1,750
6,188
0
69,779
W
7,558
3,339
89
2,243
11,770
4,286
724
5,200
6,389
34,333
3,566
L
Chronos
Infgluten
Chronos
2,250
1,046
0
487
8,757
2,507
111
1,278
7,424
19,734
1,829
L
3,519
761
910
3,096
13,520
6,277
0
3,945
9,195
0
17,599
L
Kukulkan
Stiiiiiiizy
Kukulkan
5,814
1,426
0
613
9,322
3,024
0
2,914
6,408
34,961
0
W
Bakasura
TrapMechanics
Bakasura
8,064
5,065
0
4,833
8,523
4,490
0
2,188
6,335
0
58,789
L
Artio
Wayne814
Artio
9,296
1,122
178
4,921
11,523
9,330
289
1,098
9,149
36,636
0
W
Bellona
Yorroko
Bellona
4,513
1,682
0
1,921
9,760
6,170
771
4,591
5,169
0
29,299
L
6,027
3,582
0
3,522
12,912
5,641
0
4,525
7,894
0
34,127
W
Sylvanus
waistingtime
Sylvanus
8,336
2,625
944
3,391
11,971
8,788
869
3,114
8,791
23,553
7,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,716
Gold Earned
40,833
275
Minions Killed
410
0
Camps Cleared
0
1,206,506
Distance Traveled
1,361,745
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,214
709
115
9
0
268,808
0
W
Chronos
7,623
586
72
6
0
233,480
0
L
Chronos
5,739
441
50
4
0
222,485
0
L
Odin
5,867
451
21
2
0
258,645
1
L
Kukulkan
6,843
526
76
6
0
229,579
3
W
Bakasura
8,517
655
119
9
0
352,342
2
L
Artio
7,345
565
57
4
0
239,929
4
W
Bellona
7,426
571
67
5
0
277,425
2
L
Set
6,922
532
71
5
0
255,868
2
W
Sylvanus
8,053
619
37
3
0
229,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role