Player Matchup

Thor
Thor
Arucerd
Thor
Level 18
God Stats
3W - 3L
1,460 SR
Queue Stats
53W - 39L
1,339 Elo+
Solo
Terra
Terra
B_Rad0402
Terra
Level 8
God Stats
1W - 2L
1,254 SR
Queue Stats
7W - 24L
1,158 Elo+
Party 2
Gilgamesh
Gilgamesh
TGOD_IDGT_B1CH
Gilgamesh
Level 17
God Stats
48W - 56L
1,429 SR
Queue Stats
51W - 68L
1,376 Elo+
Solo
Izanami
Izanami
Weltkrieg 39
Izanami
Level 27
God Stats
3W - 2L
1,218 SR
Queue Stats
64W - 96L
1,356 Elo+
Solo
Ymir
Ymir
tye555
Ymir
Level 12
God Stats
1W - 1L
1,254 SR
Queue Stats
7W - 23L
1,176 Elo+
Party 2
Team Averages
Level 16
1,323 SR
1,281 Elo+

VS

Team Averages
Level 16
1,386 SR
1,309 Elo+
Artio
Artio
LolyGagHer
Artio
Level 23
God Stats
17W - 22L
1,500 SR
Queue Stats
514W - 663L
1,340 Elo+
Solo
Thoth
Thoth
SOL1607
Thoth
Level 28
God Stats
4W - 7L
1,549 SR
Queue Stats
136W - 152L
1,366 Elo+
Solo
Olorun
Olorun
SUPERMAN_SR
Olorun
Level 4
God Stats
3W - 6L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
Nox
Nox
laughingfox379
Nox
Level 17
God Stats
1W - 5L
1,206 SR
Queue Stats
53W - 63L
1,325 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
shatterthelight1
Morgan Le Fay
Level 7
God Stats
0W - 3L
1,177 SR
Queue Stats
2W - 15L
1,011 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Arucerd
Thor
20
12 / 7 / 16
14,196
1,014
25,130
20,800
7,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Terra
B_Rad0402
Terra
20
3 / 2 / 33
14,380
1,027
7,556
25,047
34,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
TGOD_IDGT_B1CH
Gilgamesh
20
9 / 3 / 16
14,146
1,010
22,839
16,082
9,313
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
Weltkrieg 39
Izanami
20
21 / 6 / 9
15,930
1,138
36,832
15,098
4,777
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
tye555
Ymir
20
2 / 1 / 29
12,791
914
20,754
19,541
35,471
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

223

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
19
1 / 4 / 13
12,689
906
12,958
31,973
37,142
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thoth
SOL1607
Thoth
20
12 / 3 / 6
15,941
1,139
36,623
13,522
4,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Olorun
18
5 / 23 / 4
12,845
918
19,481
36,006
14,017
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
1 / 7 / 10
11,829
845
10,503
18,762
10,733
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
shatterthelight1
Morgan Le Fay
18
0 / 10 / 9
11,247
803
4,950
19,900
7,295

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
61
47
Kills
19
19
Deaths
47
103
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Thor
Arucerd
Thor
12
7
16
2.86
W
Terra
B_Rad0402
Terra
3
2
33
9.75
L
Artio
1
4
13
1.88
L
Thoth
SOL1607
Thoth
12
3
6
5
L
Olorun
5
23
4
0.3
W
Gilgamesh
TGOD_IDGT_B1CH
Gilgamesh
9
3
16
5.67
W
Izanami
Weltkrieg 39
Izanami
21
6
9
4.25
L
1
7
10
0.86
L
Morgan Le Fay
shatterthelight1
Morgan Le Fay
0
10
9
0.45
W
Ymir
tye555
Ymir
2
1
29
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,111
Damage
84,515
96,568
Taken
120,163
91,147
Mitigated
73,836
15,454
Healing
13,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Arucerd
Thor
25,130
9,863
0
2,350
20,800
7,428
0
17,863
2,652
0
43,004
W
Terra
B_Rad0402
Terra
7,556
4,796
4,052
5,336
25,047
34,158
0
21,237
3,197
10,962
0
L
Artio
12,958
2,184
770
5,080
31,973
37,142
0
11,607
20,366
35,237
0
L
Thoth
SOL1607
Thoth
36,623
2,724
744
1,772
13,522
4,649
0
1,847
11,675
54,886
0
L
Olorun
19,481
13,018
448
3,830
36,006
14,017
0
7,600
28,406
34,186
0
W
Gilgamesh
TGOD_IDGT_B1CH
Gilgamesh
22,839
7,805
0
1,461
16,082
9,313
0
12,128
3,546
0
37,593
W
Izanami
Weltkrieg 39
Izanami
36,832
32,945
0
360
15,098
4,777
0
13,842
882
0
65,433
L
10,503
1,777
0
469
18,762
10,733
0
3,166
15,596
19,789
0
L
Morgan Le Fay
shatterthelight1
Morgan Le Fay
4,950
965
0
157
19,900
7,295
0
4,090
15,810
7,980
0
W
Ymir
tye555
Ymir
20,754
6,547
1,028
867
19,541
35,471
0
17,381
1,776
36,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,443
Gold Earned
64,551
163
Minions Killed
141
6
Camps Cleared
3
1,263,723
Distance Traveled
1,151,242
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,196
1,014
41
3
0
218,231
1
W
Terra
14,380
1,027
2
0
0
280,125
2
L
Artio
12,689
906
48
3
0
243,455
0
L
Thoth
15,941
1,139
44
3
0
241,558
0
L
Olorun
12,845
918
35
3
0
211,964
2
W
Gilgamesh
14,146
1,010
25
2
0
317,134
0
W
Izanami
15,930
1,138
61
4
6
199,499
0
L
Nox
11,829
845
13
1
3
240,858
0
L
Morgan Le Fay
11,247
803
1
0
0
213,407
2
W
Ymir
12,791
914
34
2
0
248,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role