Player Matchup

Gilgamesh
Gilgamesh
FALCON D ACE
Gilgamesh
Level 104
God Stats
1W - 5L
1,092 SR
Queue Stats
33W - 45L
1,270 Elo+
Party 1
Ravana
Ravana
Mr Rage8398
Ravana
Level 28
God Stats
0W - 2L
1,427 SR
Queue Stats
38W - 65L
1,277 Elo+
Party 1
Eset
Eset
TootieOdin34721
Eset
Level 145
God Stats
0W - 1L
1,457 SR
Queue Stats
44W - 61L
1,351 Elo+
Party 1
Team Averages
Level 92
1,325 SR
1,299 Elo+

VS

Team Averages
Level 69
1,558 SR
1,547 Elo+
Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Redforman7878
Ra
Level 26
God Stats
5W - 2L
1,588 SR
Queue Stats
94W - 61L
1,556 Elo+
Party 2
Ganesha
Ganesha
TheCreamMachine
Ganesha
Level 153
God Stats
3W - 6L
1,586 SR
Queue Stats
138W - 111L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FALCON D ACE
Gilgamesh
8
0 / 5 / 3
6,020
602
5,409
9,578
3,066
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ravana
9
1 / 4 / 2
6,377
638
2,186
8,138
2,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
2 / 5 / 1
6,680
668
10,795
9,597
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 3 / 7
8,051
805
5,462
8,820
4,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
10 / 0 / 3
8,910
891
8,596
6,299
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 14
7,913
791
8,465
9,452
7,992
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
3
Kills
14
14
Deaths
3
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
3
7
2.5
L
Gilgamesh
FALCON D ACE
Gilgamesh
0
5
3
0.3
L
Ravana
1
4
2
0.5
W
10
0
3
11.5
W
0
0
14
7
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,390
Damage
22,523
27,313
Taken
24,571
8,797
Mitigated
14,830
5,175
Healing
7,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,462
1,761
0
2,002
8,820
4,261
923
3,288
5,532
0
20,608
L
Gilgamesh
FALCON D ACE
Gilgamesh
5,409
924
0
512
9,578
3,066
0
5,737
3,565
0
11,663
L
Ravana
2,186
250
130
823
8,138
2,263
0
5,880
1,961
0
10,953
W
8,596
1,544
1,709
2,438
6,299
2,577
500
3,629
2,670
19,640
0
W
8,465
864
0
1,364
9,452
7,992
429
4,499
4,953
24,435
0
L
10,795
897
1,270
2,440
9,597
3,468
0
5,177
4,257
28,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,077
Gold Earned
24,874
86
Minions Killed
88
4
Camps Cleared
5
540,623
Distance Traveled
582,165
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,051
805
39
4
4
198,143
1
L
Gilgamesh
6,020
602
16
2
1
175,325
2
L
Ravana
6,377
638
22
2
1
187,224
2
W
Ra
8,910
891
48
5
1
195,284
0
W
Ganesha
7,913
791
1
0
0
188,738
5
L
Eset
6,680
668
48
5
2
178,074
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role