Player Matchup

Sol
Sol
IvanGatão22
Sol
Level 29
God Stats
7W - 10L
1,307 SR
Queue Stats
14W - 28L
1,241 Elo+
Party 1
Pele
Pele
ReZeroDash
Pele
Level 144
God Stats
2W - 1L
1,431 SR
Queue Stats
131W - 154L
1,413 Elo+
Solo
Guan Yu
Guan Yu
andrewmt
Guan Yu
Level 88
God Stats
4W - 5L
1,238 SR
Queue Stats
113W - 145L
1,360 Elo+
Party 1
Team Averages
Level 87
1,325 SR
1,338 Elo+

VS

Team Averages
Level 99
1,385 SR
1,499 Elo+
Loki
Loki
 
Loki
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
system123
Hou Yi
Level 88
God Stats
6W - 8L
1,155 SR
Queue Stats
71W - 67L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 5
10,736
716
10,589
10,726
3,352
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 0 / 8
10,440
696
8,394
13,343
8,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
andrewmt
Guan Yu
13
5 / 2 / 9
10,050
670
8,805
12,897
10,579
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 6 / 3
9,011
601
6,788
11,607
3,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
 
Scylla
11
0 / 5 / 1
7,869
525
4,812
7,948
1,944
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
system123
Hou Yi
13
3 / 7 / 0
9,324
622
11,300
12,765
4,326
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
18
Kills
4
4
Deaths
18
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
6
3
0.42
L
Scylla
 
Scylla
0
5
1
0.1
W
8
2
5
5.25
W
5
0
8
9
W
Guan Yu
andrewmt
Guan Yu
5
2
9
4.75
L
Hou Yi
system123
Hou Yi
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,788
Damage
22,900
36,966
Taken
32,320
22,772
Mitigated
10,033
12,069
Healing
4,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,788
1,201
0
1,444
11,607
3,763
0
4,015
7,382
0
19,249
L
Scylla
 
Scylla
4,812
737
177
386
7,948
1,944
0
2,478
5,204
21,910
0
W
10,589
3,260
0
3,370
10,726
3,352
269
1,591
9,135
42,333
0
W
8,394
1,603
0
5,163
13,343
8,841
767
3,297
10,046
0
37,463
W
Guan Yu
andrewmt
Guan Yu
8,805
2,352
1,676
1,860
12,897
10,579
1,035
476
12,421
0
23,128
L
Hou Yi
system123
Hou Yi
11,300
3,349
0
2,718
12,765
4,326
0
4,868
7,487
0
35,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,226
Gold Earned
26,204
160
Minions Killed
124
8
Camps Cleared
5
875,619
Distance Traveled
717,279
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,011
601
30
2
3
264,858
6
L
Scylla
7,869
525
43
3
0
242,387
3
W
Sol
10,736
716
79
5
2
272,956
5
W
Pele
10,440
696
52
3
5
296,939
6
W
Guan Yu
10,050
670
29
2
1
305,724
2
L
Hou Yi
9,324
622
51
3
2
210,034
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role