Player Matchup

Achilles
Achilles
CoCoSiMp14
Achilles
Level 101
God Stats
3W - 3L
1,631 SR
Queue Stats
204W - 154L
1,550 Elo+
Party 1
Jormungandr
Jormungandr
DIS MY LEAF
Jormungandr
Level 125
God Stats
5W - 1L
1,393 SR
Queue Stats
160W - 129L
1,529 Elo+
Party 1
Hachiman
Hachiman
FoliagedSpark93
Hachiman
Level 21
God Stats
5W - 7L
1,250 SR
Queue Stats
20W - 18L
1,415 Elo+
Party 1
Team Averages
Level 82
1,425 SR
1,498 Elo+

VS

Team Averages
Level 66
1,485 SR
1,446 Elo+
Hera
Hera
Alienisolator12
Hera
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
267W - 345L
1,465 Elo+
Party 2
Ymir
Ymir
Offender7749
Ymir
Level 26
God Stats
43W - 36L
1,537 SR
Queue Stats
50W - 49L
1,417 Elo+
Party 2
King Arthur
King Arthur
UnarmedMonkey86
King Arthur
Level 84
God Stats
6W - 9L
1,418 SR
Queue Stats
224W - 299L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CoCoSiMp14
Achilles
13
7 / 0 / 9
9,137
761
9,492
11,603
16,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
DIS MY LEAF
Jormungandr
14
6 / 3 / 9
9,114
760
11,097
11,628
7,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
11
4 / 5 / 5
7,868
656
3,240
6,135
2,005
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 6
7,394
616
9,096
7,243
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 5 / 4
8,142
679
4,672
11,134
6,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
UnarmedMonkey86
King Arthur
10
2 / 7 / 6
7,702
642
7,351
10,376
4,398
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
17
Kills
7
8
Deaths
17
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
W
Achilles
CoCoSiMp14
Achilles
7
0
9
11.5
W
Jormungandr
DIS MY LEAF
Jormungandr
6
3
9
3.5
W
Hachiman
4
5
5
1.3
L
4
5
4
1.2
L
King Arthur
UnarmedMonkey86
King Arthur
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,829
Damage
21,119
29,366
Taken
28,753
26,047
Mitigated
13,442
5,558
Healing
567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,096
2,944
0
567
7,243
2,627
48
3,339
3,605
22,906
0
W
Achilles
CoCoSiMp14
Achilles
9,492
2,576
0
4,027
11,603
16,212
163
5,167
6,436
798
21,610
W
Jormungandr
DIS MY LEAF
Jormungandr
11,097
4,610
0
1,531
11,628
7,830
437
6,114
5,514
39,436
0
W
Hachiman
3,240
1,477
0
0
6,135
2,005
177
2,917
3,218
0
12,273
L
4,672
1,077
0
0
11,134
6,417
0
4,864
6,013
10,957
0
L
King Arthur
UnarmedMonkey86
King Arthur
7,351
2,194
0
0
10,376
4,398
0
3,600
6,306
0
20,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,119
Gold Earned
23,238
106
Minions Killed
85
8
Camps Cleared
1
607,772
Distance Traveled
556,860
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,394
616
39
3
1
191,942
4
W
Achilles
9,137
761
20
2
2
231,716
3
W
Jormungandr
9,114
760
56
5
3
191,754
1
W
Hachiman
7,868
656
30
3
3
184,302
0
L
Ymir
8,142
679
21
2
0
178,129
0
L
King Arthur
7,702
642
25
2
0
186,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role