Player Matchup

Fenrir
Fenrir
FestiveKnight49
Fenrir
Level 97
God Stats
6W - 1L
1,726 SR
Queue Stats
161W - 148L
1,515 Elo+
Party 3
Gilgamesh
Gilgamesh
IotaLion
Gilgamesh
Level 49
God Stats
8W - 12L
1,698 SR
Queue Stats
37W - 40L
1,517 Elo+
Party 3
Danzaburou
Danzaburou
Josshua1989
Danzaburou
Level 158
God Stats
4W - 2L
1,565 SR
Queue Stats
226W - 246L
1,435 Elo+
Party 2
Kukulkan
Kukulkan
Lurkira
Kukulkan
Level 141
God Stats
12W - 15L
1,543 SR
Queue Stats
83W - 100L
1,438 Elo+
Party 2
Cerberus
Cerberus
Pike1099
Cerberus
Level 48
God Stats
9W - 9L
1,595 SR
Queue Stats
36W - 45L
1,349 Elo+
Party 3
Team Averages
Level 99
1,626 SR
1,451 Elo+

VS

Team Averages
Level 72
1,511 SR
1,560 Elo+
Heimdallr
Heimdallr
DiIuvian
Heimdallr
Level 16
God Stats
1W - 1L
1,744 SR
Queue Stats
2W - 2L
1,502 Elo+
Party 4
Awilix
Awilix
OjamaIndigoAlter
Awilix
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,697 Elo+
Party 4
Ra
Ra
Taytem
Ra
Level 100
God Stats
1W - 1L
1,463 SR
Queue Stats
1W - 1L
1,702 Elo+
Solo
Athena
Athena
TerrasDigBick
Athena
Level 147
God Stats
0W - 1L
1,556 SR
Queue Stats
51W - 58L
1,408 Elo+
Party 1
Amaterasu
Amaterasu
Visteage
Amaterasu
Level 18
God Stats
0W - 2L
1,294 SR
Queue Stats
10W - 15L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 16
13,235
882
9,983
17,659
20,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
IotaLion
Gilgamesh
17
7 / 4 / 8
12,223
815
14,474
17,410
14,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Josshua1989
Danzaburou
20
4 / 2 / 9
12,605
840
8,994
11,073
5,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Lurkira
Kukulkan
20
11 / 1 / 13
14,129
942
27,908
8,870
4,277
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Pike1099
Cerberus
13
1 / 2 / 7
9,617
641
3,888
7,337
3,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DiIuvian
Heimdallr
15
1 / 8 / 4
9,067
604
8,227
13,705
5,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 9 / 2
11,038
736
11,187
15,617
6,044
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ra
18
3 / 5 / 5
11,163
744
13,416
13,573
5,394
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 2 / 7
10,936
729
13,368
16,057
14,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
Visteage
Amaterasu
16
0 / 5 / 4
8,916
594
3,678
16,364
11,502
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
33
29
Kills
11
11
Deaths
29
53
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DiIuvian
Heimdallr
1
8
4
0.38
W
6
2
16
7
W
Gilgamesh
IotaLion
Gilgamesh
7
4
8
2.75
W
Danzaburou
Josshua1989
Danzaburou
4
2
9
4.25
W
Kukulkan
Lurkira
Kukulkan
11
1
13
17.5
L
5
9
2
0.67
W
Cerberus
Pike1099
Cerberus
1
2
7
2.25
L
Ra
3
5
5
1.1
L
2
2
7
2.75
L
Amaterasu
Visteage
Amaterasu
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,247
Damage
49,876
62,349
Taken
75,316
47,887
Mitigated
43,393
13,210
Healing
12,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DiIuvian
Heimdallr
8,227
4,342
0
470
13,705
5,790
445
7,567
6,013
0
27,779
W
9,983
1,954
0
4,251
17,659
20,352
113
5,750
11,909
1,728
12,450
W
Gilgamesh
IotaLion
Gilgamesh
14,474
1,782
215
1,988
17,410
14,371
1
9,194
8,216
3,182
19,511
W
Danzaburou
Josshua1989
Danzaburou
8,994
3,805
0
3,856
11,073
5,342
5,704
4,607
6,466
0
73,479
W
Kukulkan
Lurkira
Kukulkan
27,908
2,894
0
1,509
8,870
4,277
942
3,858
5,012
70,881
0
L
11,187
3,562
0
0
15,617
6,044
322
6,199
9,029
0
28,730
W
Cerberus
Pike1099
Cerberus
3,888
66
155
1,236
7,337
3,545
0
3,406
3,931
5,944
0
L
Ra
13,416
1,249
2,408
3,860
13,573
5,394
454
7,553
5,726
56,772
0
L
13,368
2,041
1,827
1,521
16,057
14,663
135
5,910
9,919
35,934
0
L
Amaterasu
Visteage
Amaterasu
3,678
1,289
0
2,231
16,364
11,502
0
8,930
7,168
0
13,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,809
Gold Earned
51,120
315
Minions Killed
296
3
Camps Cleared
9
1,293,658
Distance Traveled
1,358,779
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,067
604
59
4
0
214,793
0
W
Fenrir
13,235
882
6
0
0
282,002
1
W
Gilgamesh
12,223
815
19
1
0
318,762
0
W
Danzaburou
12,605
840
171
11
3
288,412
2
W
Kukulkan
14,129
942
115
8
0
292,838
3
L
Awilix
11,038
736
38
3
3
274,491
2
W
Cerberus
9,617
641
4
0
0
111,644
1
L
Ra
11,163
744
116
8
2
288,177
4
L
Athena
10,936
729
57
4
4
292,239
4
L
Amaterasu
8,916
594
26
2
0
289,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role