Player Matchup

King Arthur
King Arthur
A HUNGRI MIGIT
King Arthur
Level 97
God Stats
9W - 9L
1,561 SR
Queue Stats
116W - 91L
1,514 Elo+
Party 2
Vulcan
Vulcan
LEGONERRRRRD
Vulcan
Level 64
God Stats
5W - 1L
1,683 SR
Queue Stats
125W - 88L
1,544 Elo+
Party 2
Bellona
Bellona
MonsterDogX
Bellona
Level 42
God Stats
4W - 3L
1,456 SR
Queue Stats
9W - 13L
1,353 Elo+
Party 2
Geb
Geb
Unqualified1999
Geb
Level 47
God Stats
16W - 12L
1,609 SR
Queue Stats
104W - 86L
1,562 Elo+
Party 2
Persephone
Persephone
noheadcobain
Persephone
Level 100
God Stats
1W - 0L
1,553 SR
Queue Stats
29W - 28L
1,472 Elo+
Party 2
Team Averages
Level 70
1,572 SR
1,489 Elo+

VS

Team Averages
Level 62
1,529 SR
1,451 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
MorgasmFreemoan
Osiris
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,386 Elo+
Party 1
Gilgamesh
Gilgamesh
RicoLuv69
Gilgamesh
Level 47
God Stats
16W - 10L
1,638 SR
Queue Stats
41W - 39L
1,430 Elo+
Party 3
Merlin
Merlin
SweatyYeti69
Merlin
Level 69
God Stats
54W - 50L
1,506 SR
Queue Stats
57W - 54L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
A HUNGRI MIGIT
King Arthur
15
5 / 0 / 13
9,147
832
7,805
6,946
6,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vulcan
16
3 / 0 / 8
8,779
798
7,837
3,436
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
MonsterDogX
Bellona
12
1 / 1 / 8
7,117
647
1,140
6,060
3,639
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
5 / 0 / 14
9,472
861
4,673
11,435
13,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
noheadcobain
Persephone
15
6 / 0 / 12
9,646
877
10,887
5,675
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 3 / 1
6,312
574
4,834
6,115
2,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
 
Sobek
12
0 / 7 / 1
6,145
559
5,203
14,083
11,851
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 7 / 0
5,886
535
4,211
9,695
7,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
RicoLuv69
Gilgamesh
12
0 / 2 / 0
6,163
560
3,277
7,977
3,570
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
14
1 / 1 / 0
7,125
648
7,526
3,949
2,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
3
20
Kills
1
1
Deaths
20
55
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
1
0.17
L
Sobek
 
Sobek
0
7
1
0.07
W
King Arthur
A HUNGRI MIGIT
King Arthur
5
0
13
11.5
W
Vulcan
3
0
8
7
W
Bellona
MonsterDogX
Bellona
1
1
8
5
L
0
7
0
0
L
Gilgamesh
RicoLuv69
Gilgamesh
0
2
0
0
L
Merlin
1
1
0
1
W
5
0
14
12
W
Persephone
noheadcobain
Persephone
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,342
Damage
25,051
33,552
Taken
41,819
27,241
Mitigated
28,157
6,730
Healing
2,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,834
1,187
0
298
6,115
2,816
0
3,918
2,036
15,210
0
L
Sobek
 
Sobek
5,203
208
0
1,523
14,083
11,851
0
6,963
6,804
17,813
0
W
King Arthur
A HUNGRI MIGIT
King Arthur
7,805
1,758
0
38
6,946
6,229
684
3,013
3,933
0
24,191
W
Vulcan
7,837
4,176
0
250
3,436
1,567
621
1,881
1,555
35,750
0
W
Bellona
MonsterDogX
Bellona
1,140
20
0
374
6,060
3,639
570
4,326
1,734
0
9,575
L
4,211
1,645
0
400
9,695
7,365
0
5,535
3,845
0
10,322
L
Gilgamesh
RicoLuv69
Gilgamesh
3,277
245
0
37
7,977
3,570
0
4,115
3,646
0
17,331
L
Merlin
7,526
0
0
14
3,949
2,555
0
1,778
2,091
35,798
0
W
4,673
645
0
3,716
11,435
13,629
272
4,329
7,106
9,654
0
W
Persephone
noheadcobain
Persephone
10,887
1,004
95
2,257
5,675
2,177
850
4,014
1,661
43,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,161
Gold Earned
31,631
262
Minions Killed
168
6
Camps Cleared
4
1,055,732
Distance Traveled
916,629
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,312
574
27
2
0
170,246
0
L
Sobek
6,145
559
27
2
1
183,601
1
W
King Arthur
9,147
832
42
4
2
218,900
0
W
Vulcan
8,779
798
85
8
2
224,416
1
W
Bellona
7,117
647
16
1
0
196,869
3
L
Osiris
5,886
535
16
1
0
167,413
0
L
Gilgamesh
6,163
560
34
3
1
207,505
0
L
Merlin
7,125
648
64
6
2
187,864
0
W
Geb
9,472
861
9
1
1
213,658
0
W
Persephone
9,646
877
110
10
1
201,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role