Player Matchup

Kukulkan
Kukulkan
SPITE_CULTT
Kukulkan
Level 17
God Stats
1W - 0L
1,873 SR
Queue Stats
20W - 24L
1,494 Elo+
Party 1
Horus
Horus
nooooooou
Horus
Level 91
God Stats
1W - 0L
1,916 SR
Queue Stats
48W - 45L
1,497 Elo+
Party 1
Thor
Thor
ungebsalvaje
Thor
Level 26
God Stats
24W - 8L
1,781 SR
Queue Stats
118W - 54L
1,656 Elo+
Solo
Team Averages
Level 45
1,857 SR
1,549 Elo+

VS

Team Averages
Level 79
1,566 SR
1,562 Elo+
Anhur
Anhur
CatcherOfToes
Anhur
Level 28
God Stats
3W - 5L
1,565 SR
Queue Stats
186W - 154L
1,556 Elo+
Party 2
Nu Wa
Nu Wa
GradyDraconisJr
Nu Wa
Level 128
God Stats
252W - 289L
1,541 SR
Queue Stats
2,009W - 2,207L
1,499 Elo+
Solo
Tyr
Tyr
TwitchxMert
Tyr
Level 81
God Stats
11W - 10L
1,592 SR
Queue Stats
194W - 153L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SPITE_CULTT
Kukulkan
11
1 / 1 / 4
6,678
668
3,438
4,359
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Horus
nooooooou
Horus
9
6 / 3 / 3
7,302
730
6,901
6,760
1,959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 1 / 6
6,653
665
8,601
8,822
6,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
6,241
624
1,989
6,784
1,308
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 4
6,456
646
5,071
5,138
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 0 / 0
7,516
752
8,641
11,047
7,423
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
9
Kills
5
5
Deaths
9
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
0
4
4
0.5
W
Kukulkan
SPITE_CULTT
Kukulkan
1
1
4
3
L
4
0
0
4
W
Horus
nooooooou
Horus
6
3
3
2.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,940
Damage
15,701
19,941
Taken
22,969
10,112
Mitigated
11,001
5,565
Healing
7,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,989
1,211
0
888
6,784
1,308
0
1,068
5,284
0
4,800
L
5,071
1,561
0
0
5,138
2,270
0
299
4,544
18,666
0
W
Kukulkan
SPITE_CULTT
Kukulkan
3,438
751
0
1,530
4,359
1,576
0
1,012
3,209
23,949
0
L
8,641
1,606
366
5,789
11,047
7,423
0
2,006
8,318
0
23,999
W
Horus
nooooooou
Horus
6,901
3,385
1,051
919
6,760
1,959
0
1,740
4,850
0
12,997
W
8,601
2,236
0
2,065
8,822
6,577
0
2,080
6,480
0
16,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,633
Gold Earned
20,213
94
Minions Killed
79
5
Camps Cleared
3
472,517
Distance Traveled
503,799
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,241
624
9
1
1
137,213
0
L
Nu Wa
6,456
646
22
2
1
142,641
3
W
Kukulkan
6,678
668
67
7
3
161,984
2
L
Tyr
7,516
752
48
5
1
223,945
5
W
Horus
7,302
730
11
1
1
149,541
0
W
Thor
6,653
665
16
2
1
160,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role