Player Matchup

Osiris
Osiris
ImmortalKing38
Osiris
Level 10
God Stats
20W - 20L
1,838 SR
Queue Stats
70W - 97L
1,410 Elo+
Solo
Ares
Ares
Krave999
Ares
Level 29
God Stats
1W - 1L
1,726 SR
Queue Stats
102W - 109L
1,483 Elo+
Party 1
Zeus
Zeus
Yotapie
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Zhenren7551
Danzaburou
Level 29
God Stats
23W - 32L
1,388 SR
Queue Stats
94W - 101L
1,433 Elo+
Party 1
Arachne
Arachne
lanceremil300
Arachne
Level 28
God Stats
11W - 7L
1,667 SR
Queue Stats
128W - 100L
1,528 Elo+
Solo
Team Averages
Level 20
1,624 SR
1,471 Elo+

VS

Team Averages
Level 32
1,446 SR
1,459 Elo+
Guan Yu
Guan Yu
Coolgate500
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,360 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DragNslap
Morgan Le Fay
Level 12
God Stats
11W - 6L
1,616 SR
Queue Stats
30W - 26L
1,538 Elo+
Party 3
Hun Batz
Hun Batz
Maraclone
Hun Batz
Level 68
God Stats
1W - 1L
1,294 SR
Queue Stats
50W - 53L
1,505 Elo+
Party 3
Ra
Ra
Scorvex
Ra
Level 54
God Stats
1W - 2L
1,204 SR
Queue Stats
6W - 11L
1,404 Elo+
Party 2
Skadi
Skadi
YourDeadBeatDad5
Skadi
Level 16
God Stats
7W - 5L
1,617 SR
Queue Stats
37W - 37L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 2
10,287
514
6,815
13,694
8,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
12
3 / 4 / 0
8,451
423
3,933
16,472
15,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
Yotapie
Zeus
13
0 / 9 / 1
7,997
400
6,579
14,084
4,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Zhenren7551
Danzaburou
14
0 / 4 / 3
8,669
433
6,827
11,405
4,476
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
16
4 / 5 / 1
10,106
505
8,904
16,989
6,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Coolgate500
Guan Yu
17
4 / 1 / 1
10,616
531
5,261
14,185
15,060
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
DragNslap
Morgan Le Fay
18
6 / 0 / 10
11,187
559
15,831
10,728
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Maraclone
Hun Batz
17
11 / 2 / 3
11,086
554
13,120
13,177
5,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 4 / 5
9,490
475
11,421
9,655
3,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 2 / 3
8,759
438
4,768
6,374
2,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
9
Kills
25
25
Deaths
9
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Coolgate500
Guan Yu
4
1
1
4.5
W
Morgan Le Fay
DragNslap
Morgan Le Fay
6
0
10
11
L
2
3
2
1
L
Ares
3
4
0
0.75
W
Hun Batz
Maraclone
Hun Batz
11
2
3
6.25
W
1
4
5
0.88
L
Zeus
Yotapie
Zeus
0
9
1
0.06
W
3
2
3
2.25
L
Danzaburou
Zhenren7551
Danzaburou
0
4
3
0.38
L
Arachne
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,058
Damage
50,401
72,644
Taken
54,119
40,120
Mitigated
30,953
20,695
Healing
14,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Coolgate500
Guan Yu
5,261
1,671
0
5,635
14,185
15,060
207
368
13,817
0
51,330
W
Morgan Le Fay
DragNslap
Morgan Le Fay
15,831
1,020
0
3,447
10,728
4,695
561
3,260
7,468
78,063
0
L
6,815
2,406
0
5,276
13,694
8,790
342
3,919
9,715
0
59,915
L
Ares
3,933
314
308
3,005
16,472
15,020
653
4,962
11,124
25,204
0
W
Hun Batz
Maraclone
Hun Batz
13,120
4,809
0
1,520
13,177
5,097
626
3,951
9,226
0
71,232
W
11,421
1,803
651
3,184
9,655
3,925
0
1,942
7,713
67,730
0
L
Zeus
Yotapie
Zeus
6,579
1,253
0
1,797
14,084
4,928
0
6,184
7,840
39,878
0
W
4,768
2,244
0
288
6,374
2,176
2,070
991
5,383
0
40,731
L
Danzaburou
Zhenren7551
Danzaburou
6,827
1,816
547
3,345
11,405
4,476
2,087
4,250
6,937
0
57,920
L
Arachne
8,904
4,904
0
6,417
16,989
6,906
1,231
7,043
9,776
0
58,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,510
Gold Earned
51,138
429
Minions Killed
552
0
Camps Cleared
0
1,685,665
Distance Traveled
1,863,206
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,616
531
117
6
0
336,930
2
W
Morgan Le Fay
11,187
559
131
7
0
388,910
8
L
Osiris
10,287
514
112
6
0
355,114
0
L
Ares
8,451
423
41
2
0
313,829
3
W
Hun Batz
11,086
554
116
6
0
428,185
6
W
Ra
9,490
475
120
6
0
370,252
4
L
Zeus
7,997
400
64
3
0
271,429
0
W
Skadi
8,759
438
68
3
0
338,929
7
L
Danzaburou
8,669
433
123
6
0
330,469
4
L
Arachne
10,106
505
89
4
0
414,824
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role