Player Matchup

Janus
Janus
Tempestash
Janus
Level 17
God Stats
11W - 18L
1,390 SR
Queue Stats
19W - 27L
1,267 Elo+
Solo
Cerberus
Cerberus
Virgil-Hawkins-
Cerberus
Level 44
God Stats
3W - 3L
1,822 SR
Queue Stats
35W - 53L
1,303 Elo+
Party 1
Chiron
Chiron
eskeleto jake
Chiron
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,089 Elo+
Solo
Kali
Kali
hunter_enc
Kali
Level 15
God Stats
6W - 3L
1,736 SR
Queue Stats
34W - 60L
1,293 Elo+
Party 1
Bellona
Bellona
pearules
Bellona
Level 16
God Stats
8W - 4L
1,807 SR
Queue Stats
28W - 46L
1,353 Elo+
Party 1
Team Averages
Level 19
1,651 SR
1,261 Elo+

VS

Team Averages
Level 18
1,366 SR
1,259 Elo+
Awilix
Awilix
BiscuittSZN
Awilix
Level 29
God Stats
22W - 38L
1,356 SR
Queue Stats
128W - 159L
1,279 Elo+
Solo
Hades
Hades
Diablo-the-1st
Hades
Level 7
God Stats
1W - 0L
1,070 SR
Queue Stats
2W - 2L
1,218 Elo+
Solo
Artemis
Artemis
EBK__SOSA
Artemis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,222 Elo+
Solo
Yemoja
Yemoja
HabituaLineStepp
Yemoja
Level 27
God Stats
57W - 86L
1,406 SR
Queue Stats
61W - 99L
1,315 Elo+
Solo
Jormungandr
Jormungandr
bulletfrenzy997
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
5 / 4 / 1
10,284
490
9,351
10,462
4,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
10
1 / 4 / 6
7,689
366
6,277
15,537
8,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 6 / 6
7,899
376
4,997
13,548
6,422
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
10 / 6 / 3
10,920
520
13,857
19,102
10,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
pearules
Bellona
14
8 / 3 / 10
10,283
490
9,604
12,982
9,231
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
18
8 / 6 / 3
11,799
562
11,127
14,780
5,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 10 / 6
7,925
377
5,757
13,279
9,200
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
EBK__SOSA
Artemis
18
12 / 4 / 5
12,048
574
17,601
12,240
3,929
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 9
9,424
449
7,416
10,792
11,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
bulletfrenzy997
Jormungandr
15
2 / 2 / 6
9,254
441
5,706
11,356
9,446
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
52
24
Kills
23
23
Deaths
25
26
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Awilix
8
6
3
1.58
W
0
10
6
0.3
W
Artemis
EBK__SOSA
Artemis
12
4
5
3.63
W
1
3
9
1.83
L
Janus
5
4
1
1.38
L
Cerberus
1
4
6
1
W
Jormungandr
bulletfrenzy997
Jormungandr
2
2
6
2.5
L
0
6
6
0.5
L
10
6
3
1.92
L
Bellona
pearules
Bellona
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,086
Damage
47,607
71,631
Taken
62,447
38,256
Mitigated
38,851
14,661
Healing
9,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
11,127
4,961
0
2,676
14,780
5,044
2,876
352
14,428
0
67,675
W
5,757
456
357
861
13,279
9,200
72
2,085
11,036
19,500
0
W
Artemis
EBK__SOSA
Artemis
17,601
10,320
0
2,701
12,240
3,929
5,733
5,604
6,337
0
73,529
W
7,416
497
1,233
1,459
10,792
11,232
368
4,593
6,023
28,894
0
L
Janus
9,351
833
0
1,271
10,462
4,197
2,492
1,334
9,128
63,840
0
L
Cerberus
6,277
643
0
3,004
15,537
8,102
0
4,261
11,276
30,619
0
W
Jormungandr
bulletfrenzy997
Jormungandr
5,706
1,461
0
592
11,356
9,446
0
2,317
8,995
38,595
0
L
4,997
2,230
345
3,570
13,548
6,422
1,057
3,783
9,765
0
35,035
L
13,857
8,035
0
6,123
19,102
10,304
71
4,882
14,220
0
59,533
L
Bellona
pearules
Bellona
9,604
5,365
0
348
12,982
9,231
153
4,619
8,363
0
41,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,075
Gold Earned
50,450
415
Minions Killed
389
0
Camps Cleared
0
1,828,302
Distance Traveled
1,818,641
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,799
562
126
6
0
422,634
0
W
Hades
7,925
377
38
2
0
259,408
0
W
Artemis
12,048
574
132
6
0
382,547
2
W
Yemoja
9,424
449
35
2
0
327,235
0
L
Janus
10,284
490
132
6
0
366,188
1
L
Cerberus
7,689
366
69
3
0
388,577
6
W
Jormungandr
9,254
441
58
3
0
426,817
0
L
Chiron
7,899
376
50
2
0
324,443
1
L
Kali
10,920
520
96
5
0
350,221
0
L
Bellona
10,283
490
68
3
0
398,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role