Player Matchup

Hades
Hades
DeathGero
Hades
Level 26
God Stats
0W - 1L
1,451 SR
Queue Stats
0W - 2L
1,319 Elo+
Solo
Fenrir
Fenrir
Kermit6572
Fenrir
Level 8
God Stats
2W - 7L
1,441 SR
Queue Stats
6W - 14L
1,369 Elo+
Solo
Ullr
Ullr
KnE10o7o20
Ullr
Level 29
God Stats
1W - 3L
1,217 SR
Queue Stats
96W - 123L
1,503 Elo+
Solo
Kukulkan
Kukulkan
Mizumii
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,429 Elo+
Solo
Aphrodite
Aphrodite
jaded-blockade7
Aphrodite
Level 28
God Stats
2W - 2L
1,293 SR
Queue Stats
30W - 44L
1,393 Elo+
Solo
Team Averages
Level 21
1,380 SR
1,403 Elo+

VS

Team Averages
Level 39
1,670 SR
1,487 Elo+
Chaac
Chaac
VuIani
Chaac
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
100W - 73L
1,402 Elo+
Party 1
Gilgamesh
Gilgamesh
YUCKJACK
Gilgamesh
Level 28
God Stats
30W - 30L
1,623 SR
Queue Stats
315W - 302L
1,519 Elo+
Solo
Fenrir
Fenrir
im_Cap0ne-
Fenrir
Level 108
God Stats
16W - 6L
1,686 SR
Queue Stats
181W - 140L
1,597 Elo+
Party 1
Skadi
Skadi
nquinn007
Skadi
Level 29
God Stats
2W - 0L
1,786 SR
Queue Stats
104W - 112L
1,453 Elo+
Solo
Hel
Hel
vBdotty
Hel
Level 15
God Stats
3W - 1L
1,756 SR
Queue Stats
15W - 11L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DeathGero
Hades
17
5 / 11 / 1
11,372
474
13,636
25,261
8,763
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Kermit6572
Fenrir
15
2 / 10 / 3
9,775
407
5,374
20,617
7,187
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

16
6 / 6 / 3
11,082
462
12,411
18,807
5,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Mizumii
Kukulkan
16
4 / 13 / 2
10,698
446
7,933
16,093
4,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
jaded-blockade7
Aphrodite
9
2 / 1 / 2
8,064
336
2,469
6,443
2,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
VuIani
Chaac
16
3 / 3 / 6
11,123
463
8,117
15,950
11,373
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
YUCKJACK
Gilgamesh
20
7 / 3 / 3
13,848
577
9,788
17,074
10,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
im_Cap0ne-
Fenrir
20
14 / 3 / 8
14,570
607
18,919
20,132
10,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
nquinn007
Skadi
20
6 / 5 / 7
14,109
588
12,698
16,781
7,310
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
20
10 / 5 / 7
14,006
584
19,047
20,549
8,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
71
19
Kills
40
41
Deaths
19
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hades
DeathGero
Hades
5
11
1
0.5
L
Fenrir
Kermit6572
Fenrir
2
10
3
0.35
L
6
6
3
1.25
L
Kukulkan
Mizumii
Kukulkan
4
13
2
0.38
W
Chaac
VuIani
Chaac
3
3
6
2
W
Gilgamesh
YUCKJACK
Gilgamesh
7
3
3
2.83
W
Fenrir
im_Cap0ne-
Fenrir
14
3
8
6
L
Aphrodite
jaded-blockade7
Aphrodite
2
1
2
3
W
Skadi
nquinn007
Skadi
6
5
7
1.9
W
Hel
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,823
Damage
68,569
87,221
Taken
90,486
28,253
Mitigated
47,216
13,851
Healing
37,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
DeathGero
Hades
13,636
886
100
3,923
25,261
8,763
384
6,788
18,235
49,865
0
L
Fenrir
Kermit6572
Fenrir
5,374
2,924
0
777
20,617
7,187
328
1,595
19,018
0
34,021
L
12,411
4,670
0
3,292
18,807
5,954
385
2,629
16,020
0
54,434
L
Kukulkan
Mizumii
Kukulkan
7,933
727
0
706
16,093
4,143
93
7,739
8,008
42,872
0
W
Chaac
VuIani
Chaac
8,117
1,487
0
2,354
15,950
11,373
1,152
3,520
12,400
7,008
44,651
W
Gilgamesh
YUCKJACK
Gilgamesh
9,788
2,645
0
7,337
17,074
10,355
5,415
3,133
13,941
827
104,120
W
Fenrir
im_Cap0ne-
Fenrir
18,919
6,701
0
9,330
20,132
10,096
2,115
4,164
15,914
0
104,102
L
Aphrodite
jaded-blockade7
Aphrodite
2,469
616
879
4,174
6,443
2,206
0
517
5,878
23,448
0
W
Skadi
nquinn007
Skadi
12,698
5,589
0
5,765
16,781
7,310
5,147
4,213
12,472
0
105,758
W
Hel
19,047
314
1,898
10,638
20,549
8,082
2,268
8,759
11,476
92,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,991
Gold Earned
67,656
396
Minions Killed
706
0
Camps Cleared
0
1,639,007
Distance Traveled
2,272,481
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,372
474
76
3
0
391,561
3
L
Fenrir
9,775
407
69
3
0
362,572
0
L
Ullr
11,082
462
94
4
0
387,367
2
L
Kukulkan
10,698
446
102
4
0
359,881
1
W
Chaac
11,123
463
58
2
0
405,376
0
W
Gilgamesh
13,848
577
165
7
0
451,247
4
W
Fenrir
14,570
607
143
6
0
514,485
3
L
Aphrodite
8,064
336
55
2
0
137,626
0
W
Skadi
14,109
588
188
8
0
428,117
1
W
Hel
14,006
584
152
6
0
473,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role