Player Matchup

Mulan
Mulan
ASFASKÇFJASGKÇ
Mulan
Level 7
God Stats
2W - 0L
1,835 SR
Queue Stats
5W - 8L
1,391 Elo+
Party 1
Izanami
Izanami
BrenoDobbin
Izanami
Level 30
God Stats
17W - 17L
1,459 SR
Queue Stats
247W - 259L
1,411 Elo+
Party 2
Ares
Ares
FamiliaNardoni
Ares
Level 18
God Stats
26W - 27L
1,500 SR
Queue Stats
92W - 110L
1,327 Elo+
Party 2
Fenrir
Fenrir
HannibalKim
Fenrir
Level 25
God Stats
5W - 2L
1,577 SR
Queue Stats
201W - 240L
1,379 Elo+
Party 2
Zeus
Zeus
sSAMFISHERr
Zeus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,355 Elo+
Party 1
Team Averages
Level 29
1,574 SR
1,373 Elo+

VS

Team Averages
Level 16
1,358 SR
1,292 Elo+
Mercury
Mercury
Banned evil
Mercury
Level 24
God Stats
4W - 10L
1,292 SR
Queue Stats
14W - 25L
1,276 Elo+
Party 4
Artemis
Artemis
Canad3nse
Artemis
Level 5
God Stats
0W - 2L
1,278 SR
Queue Stats
0W - 2L
1,238 Elo+
Party 3
Poseidon
Poseidon
Fr4nc3s3423
Poseidon
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,296 Elo+
Party 3
Kuzenbo
Kuzenbo
KING HARQUIN
Kuzenbo
Level 25
God Stats
4W - 7L
1,329 SR
Queue Stats
14W - 21L
1,269 Elo+
Party 4
Cu Chulainn
Cu Chulainn
el_lucas1523
Cu Chulainn
Level 18
God Stats
4W - 9L
1,392 SR
Queue Stats
159W - 167L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
8,929
496
6,534
10,404
6,578
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Izanami
BrenoDobbin
Izanami
14
4 / 4 / 8
8,622
479
11,665
9,602
2,791
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 1 / 6
8,191
455
4,262
10,519
5,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
13
7 / 3 / 6
8,783
488
11,089
12,775
7,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 1 / 5
9,723
540
9,083
7,411
3,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Banned evil
Mercury
13
6 / 2 / 2
8,930
496
10,652
13,917
5,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Canad3nse
Artemis
11
0 / 4 / 1
7,340
408
5,988
8,391
2,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Fr4nc3s3423
Poseidon
14
2 / 6 / 1
8,778
488
4,744
10,473
2,968
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
KING HARQUIN
Kuzenbo
9
1 / 5 / 4
6,926
385
4,385
14,352
15,794
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
el_lucas1523
Cu Chulainn
13
4 / 5 / 1
9,166
509
4,284
13,230
5,241
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
22
Kills
13
13
Deaths
22
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
4
3
0.88
L
Mercury
Banned evil
Mercury
6
2
2
3.5
W
Izanami
BrenoDobbin
Izanami
4
4
8
2
L
Artemis
Canad3nse
Artemis
0
4
1
0.13
W
3
1
6
6
L
Poseidon
Fr4nc3s3423
Poseidon
2
6
1
0.42
W
Fenrir
7
3
6
3.33
L
Kuzenbo
KING HARQUIN
Kuzenbo
1
5
4
0.6
L
Cu Chulainn
el_lucas1523
Cu Chulainn
4
5
1
0.9
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,633
Damage
30,053
50,711
Taken
60,363
24,959
Mitigated
31,973
15,474
Healing
9,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,534
1,336
0
2,045
10,404
6,578
620
1,799
8,605
0
48,882
L
Mercury
Banned evil
Mercury
10,652
5,613
0
4,889
13,917
5,565
678
1,979
11,938
0
59,510
W
Izanami
BrenoDobbin
Izanami
11,665
5,546
0
2,516
9,602
2,791
0
1,797
7,805
0
63,616
L
Artemis
Canad3nse
Artemis
5,988
3,459
0
724
8,391
2,405
340
2,091
6,300
0
29,804
W
4,262
697
0
3,264
10,519
5,484
0
1,246
9,273
14,545
0
L
Poseidon
Fr4nc3s3423
Poseidon
4,744
947
0
477
10,473
2,968
468
3,078
7,395
45,341
0
W
Fenrir
11,089
1,817
0
4,595
12,775
7,019
0
2,356
10,419
4,303
44,890
L
Kuzenbo
KING HARQUIN
Kuzenbo
4,385
1,803
0
1,630
14,352
15,794
0
4,762
9,590
16,467
0
L
Cu Chulainn
el_lucas1523
Cu Chulainn
4,284
797
0
1,825
13,230
5,241
429
2,759
10,471
0
36,943
W
9,083
1,451
0
3,054
7,411
3,087
943
1,931
5,480
54,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,248
Gold Earned
41,140
431
Minions Killed
322
0
Camps Cleared
0
1,730,115
Distance Traveled
1,657,695
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,929
496
107
6
0
323,973
1
L
Mercury
8,930
496
75
4
0
345,650
0
W
Izanami
8,622
479
135
8
0
315,929
4
L
Artemis
7,340
408
68
4
0
324,133
2
W
Ares
8,191
455
16
1
0
351,678
1
L
Poseidon
8,778
488
89
5
0
330,076
1
W
Fenrir
8,783
488
72
4
0
394,445
3
L
Kuzenbo
6,926
385
13
1
0
334,353
3
L
Cu Chulainn
9,166
509
77
4
0
323,483
7
W
Zeus
9,723
540
101
6
0
344,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role