Player Matchup

Cthulhu
Cthulhu
Coxinhaa
Cthulhu
Level 28
God Stats
5W - 3L
1,631 SR
Queue Stats
26W - 16L
1,558 Elo+
Party 1
Ullr
Ullr
DQDQDQDQDQ
Ullr
Level 50
God Stats
1W - 0L
1,328 SR
Queue Stats
41W - 26L
1,562 Elo+
Party 1
Olorun
Olorun
DumboZilla
Olorun
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 36L
1,552 Elo+
Party 1
Gilgamesh
Gilgamesh
Polkadotz
Gilgamesh
Level 125
God Stats
9W - 1L
1,784 SR
Queue Stats
51W - 42L
1,588 Elo+
Party 1
Janus
Janus
squatchy21
Janus
Level 95
God Stats
15W - 20L
1,583 SR
Queue Stats
33W - 36L
1,434 Elo+
Party 1
Team Averages
Level 84
1,565 SR
1,539 Elo+

VS

Team Averages
Level 75
1,559 SR
1,517 Elo+
Nu Wa
Nu Wa
Foxeeen
Nu Wa
Level 122
God Stats
1W - 5L
1,470 SR
Queue Stats
93W - 109L
1,501 Elo+
Solo
Mercury
Mercury
Gravfu
Mercury
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Robigus396
Hou Yi
Level 129
God Stats
13W - 10L
1,603 SR
Queue Stats
593W - 597L
1,519 Elo+
Party 3
Ymir
Ymir
SushiDish
Ymir
Level 28
God Stats
1W - 1L
1,721 SR
Queue Stats
24W - 17L
1,590 Elo+
Party 3
Gilgamesh
Gilgamesh
UnicornWizardu
Gilgamesh
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Coxinhaa
Cthulhu
16
2 / 1 / 18
10,095
777
11,767
14,299
17,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
8 / 0 / 10
12,164
936
15,352
9,302
4,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
DumboZilla
Olorun
16
2 / 3 / 15
9,927
764
13,373
10,075
5,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Polkadotz
Gilgamesh
18
8 / 2 / 5
12,011
924
7,725
14,209
11,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
16
6 / 3 / 6
10,709
824
8,357
7,444
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Foxeeen
Nu Wa
15
3 / 4 / 2
8,985
691
11,591
9,707
3,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Gravfu
Mercury
13
0 / 8 / 3
7,243
557
3,132
10,819
3,692
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
Robigus396
Hou Yi
17
3 / 4 / 1
9,941
765
7,280
12,740
4,931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
14
2 / 5 / 4
9,092
699
10,413
19,145
14,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
UnicornWizardu
Gilgamesh
14
1 / 5 / 5
8,373
644
7,558
14,029
7,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
24
26
Kills
9
9
Deaths
26
54
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Coxinhaa
Cthulhu
2
1
18
11
W
8
0
10
13
W
Olorun
DumboZilla
Olorun
2
3
15
3.17
L
Nu Wa
Foxeeen
Nu Wa
3
4
2
1
L
Mercury
Gravfu
Mercury
0
8
3
0.19
W
Gilgamesh
Polkadotz
Gilgamesh
8
2
5
5.25
L
Hou Yi
Robigus396
Hou Yi
3
4
1
0.88
L
Ymir
2
5
4
0.8
L
Gilgamesh
UnicornWizardu
Gilgamesh
1
5
5
0.7
W
Janus
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,574
Damage
39,974
55,329
Taken
66,440
41,672
Mitigated
34,690
13,214
Healing
8,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Coxinhaa
Cthulhu
11,767
920
420
3,403
14,299
17,031
166
6,656
7,643
31,123
0
W
15,352
4,979
0
806
9,302
4,216
515
2,876
6,426
0
51,712
W
Olorun
DumboZilla
Olorun
13,373
7,887
745
2,699
10,075
5,651
2,681
5,270
4,805
35,410
3,435
L
Nu Wa
Foxeeen
Nu Wa
11,591
1,943
0
1,482
9,707
3,468
0
4,385
4,973
38,124
0
L
Mercury
Gravfu
Mercury
3,132
1,220
593
1,162
10,819
3,692
0
3,744
6,971
0
7,617
W
Gilgamesh
Polkadotz
Gilgamesh
7,725
1,463
2,076
2,493
14,209
11,799
1,520
3,215
10,994
0
31,961
L
Hou Yi
Robigus396
Hou Yi
7,280
3,483
0
2,444
12,740
4,931
0
5,613
6,899
0
47,931
L
Ymir
10,413
876
0
1,233
19,145
14,639
0
10,526
8,273
21,904
0
L
Gilgamesh
UnicornWizardu
Gilgamesh
7,558
1,904
0
1,944
14,029
7,960
0
6,771
6,801
0
21,884
W
Janus
8,357
36
292
280
7,444
2,975
0
4,292
3,152
25,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,906
Gold Earned
43,634
304
Minions Killed
234
9
Camps Cleared
6
1,334,187
Distance Traveled
1,179,018
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,095
777
37
3
0
266,450
2
W
Ullr
12,164
936
109
8
6
279,202
1
W
Olorun
9,927
764
61
5
2
239,026
2
L
Nu Wa
8,985
691
57
4
0
220,504
2
L
Mercury
7,243
557
14
1
0
233,214
0
W
Gilgamesh
12,011
924
45
3
1
294,973
1
L
Hou Yi
9,941
765
90
7
6
234,645
3
L
Ymir
9,092
699
39
3
0
248,261
3
L
Gilgamesh
8,373
644
34
3
0
242,394
1
W
Janus
10,709
824
52
4
0
254,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role