Player Matchup

Cthulhu
Cthulhu
FlawlesShark
Cthulhu
Level 17
God Stats
19W - 23L
1,317 SR
Queue Stats
48W - 61L
1,211 Elo+
Party 1
Neith
Neith
FlawlessShrimp
Neith
Level 81
God Stats
17W - 10L
1,609 SR
Queue Stats
101W - 119L
1,259 Elo+
Party 1
Anubis
Anubis
FlawlessSparrow
Anubis
Level 28
God Stats
26W - 15L
1,264 SR
Queue Stats
80W - 90L
1,281 Elo+
Party 1
Team Averages
Level 42
1,397 SR
1,250 Elo+

VS

Team Averages
Level 66
1,410 SR
1,154 Elo+
Anhur
Anhur
Azerule Fiasco
Anhur
Level 29
God Stats
0W - 3L
1,334 SR
Queue Stats
7W - 15L
1,068 Elo+
Party 2
Chaac
Chaac
CaptxDestructo
Chaac
Level 19
God Stats
0W - 2L
1,273 SR
Queue Stats
7W - 18L
1,068 Elo+
Party 2
Raijin
Raijin
TASK_WARc_
Raijin
Level 149
God Stats
0W - 1L
1,624 SR
Queue Stats
130W - 164L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FlawlesShark
Cthulhu
13
1 / 1 / 7
9,260
661
4,386
10,327
9,964
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 2 / 5
9,750
696
9,607
7,675
2,803
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 2 / 4
11,220
801
14,483
8,178
3,670
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 4
8,535
610
2,438
9,327
1,935
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 5 / 2
9,094
650
9,945
19,393
9,641
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
TASK_WARc_
Raijin
12
2 / 3 / 2
8,707
622
6,943
11,944
3,419
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
13
Kills
5
5
Deaths
14
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
2
5
2
0.6
W
Cthulhu
FlawlesShark
Cthulhu
1
1
7
4.5
W
4
2
5
3.25
W
8
2
4
5
L
Raijin
TASK_WARc_
Raijin
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,476
Damage
19,326
26,180
Taken
40,664
16,437
Mitigated
14,995
7,503
Healing
5,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,438
992
0
87
9,327
1,935
0
5,864
3,463
0
17,366
L
9,945
1,782
0
3,767
19,393
9,641
0
9,232
10,161
0
33,810
W
Cthulhu
FlawlesShark
Cthulhu
4,386
257
0
1,701
10,327
9,964
286
2,865
7,462
15,481
0
W
9,607
5,408
678
2,693
7,675
2,803
2,244
2,432
5,243
0
35,014
W
14,483
608
0
2,431
8,178
3,670
394
2,168
6,010
52,030
0
L
Raijin
TASK_WARc_
Raijin
6,943
532
0
1,700
11,944
3,419
380
4,926
7,018
34,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,230
Gold Earned
26,336
144
Minions Killed
111
11
Camps Cleared
3
755,759
Distance Traveled
639,528
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,535
610
16
1
1
197,581
0
L
Chaac
9,094
650
43
3
0
232,962
1
W
Cthulhu
9,260
661
24
2
1
249,483
3
W
Neith
9,750
696
44
3
2
249,853
5
W
Anubis
11,220
801
76
5
8
256,423
2
L
Raijin
8,707
622
52
4
2
208,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role