Player Matchup

Chiron
Chiron
 
Chiron
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Natotater_TTV
Terra
Level 60
God Stats
1W - 0L
1,942 SR
Queue Stats
6W - 6L
1,546 Elo+
Party 1
Kuzenbo
Kuzenbo
SkullFetish
Kuzenbo
Level 130
God Stats
2W - 1L
1,316 SR
Queue Stats
76W - 47L
1,651 Elo+
Party 1
Hun Batz
Hun Batz
notmyproblem_
Hun Batz
Level 155
God Stats
1W - 0L
1,615 SR
Queue Stats
42W - 28L
1,617 Elo+
Party 1
Team Averages
Level 118
1,593 SR
1,579 Elo+

VS

Team Averages
Level 117
1,549 SR
1,549 Elo+
He Bo
He Bo
BORISCUCUI
He Bo
Level 76
God Stats
1W - 1L
1,737 SR
Queue Stats
62W - 82L
1,505 Elo+
Party 2
Sol
Sol
CHEEEKS
Sol
Level 159
God Stats
10W - 9L
1,588 SR
Queue Stats
40W - 30L
1,597 Elo+
Solo
Erlang Shen
Erlang Shen
INBICTUS
Erlang Shen
Level 105
God Stats
5W - 10L
1,276 SR
Queue Stats
218W - 256L
1,514 Elo+
Party 2
Nemesis
Nemesis
SameNovak
Nemesis
Level 129
God Stats
0W - 1L
1,593 SR
Queue Stats
38W - 31L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
4 / 1 / 4
8,613
861
6,697
6,385
2,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 1 / 7
8,082
808
4,124
7,899
7,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
SkullFetish
Kuzenbo
15
7 / 1 / 4
8,970
897
8,651
8,463
9,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
notmyproblem_
Hun Batz
14
3 / 1 / 2
8,014
801
8,175
7,071
2,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
1 / 4 / 0
7,104
710
4,282
6,835
1,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
14
2 / 3 / 1
8,230
823
8,134
7,243
2,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
INBICTUS
Erlang Shen
13
0 / 3 / 0
7,409
741
5,795
10,875
6,991
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
SameNovak
Nemesis
12
1 / 4 / 0
7,513
751
3,607
9,873
3,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
14
Kills
4
4
Deaths
14
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
1
4
6
L
He Bo
1
4
0
0.25
L
Sol
2
3
1
0.83
L
Erlang Shen
INBICTUS
Erlang Shen
0
3
0
0
W
0
1
7
3.5
L
Nemesis
SameNovak
Nemesis
1
4
0
0.25
W
Kuzenbo
SkullFetish
Kuzenbo
7
1
4
9
W
Hun Batz
notmyproblem_
Hun Batz
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,647
Damage
21,818
29,818
Taken
34,826
22,138
Mitigated
15,103
8,273
Healing
5,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,697
2,102
716
2,746
6,385
2,311
1,404
2,994
3,391
0
40,143
L
He Bo
4,282
246
0
780
6,835
1,856
0
1,780
4,957
18,045
0
L
Sol
8,134
2,900
0
1,478
7,243
2,638
0
2,165
4,820
33,781
3,627
L
Erlang Shen
INBICTUS
Erlang Shen
5,795
2,259
0
3,347
10,875
6,991
992
3,978
6,764
0
29,323
W
4,124
529
1,239
1,746
7,899
7,297
217
2,817
5,082
15,955
0
L
Nemesis
SameNovak
Nemesis
3,607
1,078
0
354
9,873
3,618
393
4,108
5,321
0
16,660
W
Kuzenbo
SkullFetish
Kuzenbo
8,651
1,952
0
1,229
8,463
9,874
173
3,336
5,127
25,611
0
W
Hun Batz
notmyproblem_
Hun Batz
8,175
1,544
0
597
7,071
2,656
726
2,941
4,130
0
28,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,679
Gold Earned
30,256
192
Minions Killed
181
8
Camps Cleared
8
804,146
Distance Traveled
708,855
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,613
861
72
7
3
198,687
3
L
He Bo
7,104
710
22
2
0
163,660
1
L
Sol
8,230
823
60
6
3
170,998
1
L
Erlang Shen
7,409
741
60
6
4
184,336
4
W
Terra
8,082
808
26
3
2
186,072
3
L
Nemesis
7,513
751
39
4
1
189,861
1
W
Kuzenbo
8,970
897
43
4
1
206,908
1
W
Hun Batz
8,014
801
51
5
2
212,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role