Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Aelyx
Nemesis
Level 49
God Stats
3W - 3L
1,693 SR
Queue Stats
47W - 52L
1,458 Elo+
Party 2
Hachiman
Hachiman
Alphalex42
Hachiman
Level 28
God Stats
0W - 1L
1,416 SR
Queue Stats
53W - 52L
1,389 Elo+
Party 2
Terra
Terra
Mpifire3
Terra
Level 44
God Stats
4W - 2L
1,994 SR
Queue Stats
43W - 43L
1,520 Elo+
Party 2
Persephone
Persephone
yami-chan22
Persephone
Level 105
God Stats
5W - 5L
1,762 SR
Queue Stats
399W - 442L
1,417 Elo+
Party 1
Team Averages
Level 57
1,673 SR
1,457 Elo+

VS

Team Averages
Level 89
1,588 SR
1,431 Elo+
Baba Yaga
Baba Yaga
SlimeJinx
Baba Yaga
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 49L
1,447 Elo+
Party 3
Zhong Kui
Zhong Kui
Storm1798
Zhong Kui
Level 148
God Stats
1W - 0L
1,591 SR
Queue Stats
31W - 36L
1,475 Elo+
Party 4
Ne Zha
Ne Zha
Suhduude
Ne Zha
Level 105
God Stats
5W - 3L
1,983 SR
Queue Stats
58W - 57L
1,512 Elo+
Party 4
Gilgamesh
Gilgamesh
isa1ahlynn
Gilgamesh
Level 36
God Stats
4W - 3L
1,676 SR
Queue Stats
48W - 34L
1,409 Elo+
Party 3
Skadi
Skadi
thundar-3_7
Skadi
Level 29
God Stats
1W - 1L
1,188 SR
Queue Stats
29W - 23L
1,311 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
1 / 4 / 10
11,496
605
8,643
20,777
22,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Aelyx
Nemesis
18
7 / 3 / 4
13,086
689
12,685
16,892
13,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
Alphalex42
Hachiman
19
2 / 7 / 9
12,054
634
12,851
18,060
9,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
Mpifire3
Terra
18
2 / 5 / 10
11,796
621
5,182
19,931
25,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
yami-chan22
Persephone
19
3 / 5 / 7
12,371
651
16,686
18,047
8,094
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
SlimeJinx
Baba Yaga
20
8 / 1 / 13
15,203
800
34,992
15,491
6,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
Storm1798
Zhong Kui
20
7 / 4 / 8
14,379
757
16,085
19,518
14,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
Suhduude
Ne Zha
20
5 / 2 / 8
13,886
731
15,547
13,090
5,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
isa1ahlynn
Gilgamesh
17
2 / 1 / 12
11,880
625
8,180
16,622
15,934
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
3 / 8 / 9
12,470
656
8,238
12,804
3,645
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
75
15
Kills
25
24
Deaths
16
40
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
4
10
1.5
L
Nemesis
Aelyx
Nemesis
7
3
4
3
L
Hachiman
Alphalex42
Hachiman
2
7
9
0.93
L
Terra
Mpifire3
Terra
2
5
10
1.4
W
Baba Yaga
SlimeJinx
Baba Yaga
8
1
13
14.5
W
Zhong Kui
Storm1798
Zhong Kui
7
4
8
2.75
W
Ne Zha
Suhduude
Ne Zha
5
2
8
4.5
W
Gilgamesh
isa1ahlynn
Gilgamesh
2
1
12
8
W
3
8
9
0.94
L
Persephone
yami-chan22
Persephone
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,047
Damage
83,042
93,707
Taken
77,525
78,724
Mitigated
46,169
23,229
Healing
26,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,643
539
0
5,840
20,777
22,172
272
10,865
9,612
26,679
0
L
Nemesis
Aelyx
Nemesis
12,685
3,854
0
2,144
16,892
13,555
0
9,893
6,828
0
32,651
L
Hachiman
Alphalex42
Hachiman
12,851
4,174
0
1,329
18,060
9,841
1
9,053
8,927
0
49,323
L
Terra
Mpifire3
Terra
5,182
215
5,686
4,504
19,931
25,062
1
10,587
9,007
21,338
0
W
Baba Yaga
SlimeJinx
Baba Yaga
34,992
2,206
330
6,225
15,491
6,524
364
4,704
10,291
93,057
0
W
Zhong Kui
Storm1798
Zhong Kui
16,085
3,064
0
9,632
19,518
14,088
4,455
7,507
11,442
55,299
0
W
Ne Zha
Suhduude
Ne Zha
15,547
2,720
0
3,952
13,090
5,978
964
7,223
5,673
0
73,813
W
Gilgamesh
isa1ahlynn
Gilgamesh
8,180
958
0
6,370
16,622
15,934
277
6,102
10,295
2,942
17,458
W
8,238
2,730
0
0
12,804
3,645
614
5,326
7,343
0
20,392
L
Persephone
yami-chan22
Persephone
16,686
872
725
3,001
18,047
8,094
331
10,971
6,890
56,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,803
Gold Earned
67,818
347
Minions Killed
417
5
Camps Cleared
11
1,597,764
Distance Traveled
1,831,907
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,496
605
64
3
0
305,975
4
L
Nemesis
13,086
689
53
3
2
388,301
0
L
Hachiman
12,054
634
92
5
1
298,935
5
L
Terra
11,796
621
31
2
1
305,276
2
W
Baba Yaga
15,203
800
143
8
4
391,428
1
W
Zhong Kui
14,379
757
104
5
0
337,380
0
W
Ne Zha
13,886
731
115
6
7
402,917
4
W
Gilgamesh
11,880
625
28
1
0
392,721
0
W
Skadi
12,470
656
27
1
0
307,461
1
L
Persephone
12,371
651
107
6
1
299,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role