Player Matchup

Aphrodite
Aphrodite
Chaotic_End59597
Aphrodite
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 119L
1,365 Elo+
Party 2
Chaac
Chaac
Cloud9789
Chaac
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 121L
1,371 Elo+
Party 2
Athena
Athena
PrinceGumbal
Athena
Level 144
God Stats
19W - 8L
1,559 SR
Queue Stats
96W - 91L
1,406 Elo+
Solo
Team Averages
Level 97
1,520 SR
1,381 Elo+

VS

Team Averages
Level 68
1,634 SR
1,508 Elo+
Medusa
Medusa
chevyy007
Medusa
Level 109
God Stats
33W - 28L
1,522 SR
Queue Stats
118W - 168L
1,336 Elo+
Solo
Cthulhu
Cthulhu
killerj856
Cthulhu
Level 89
God Stats
1W - 1L
1,879 SR
Queue Stats
80W - 77L
1,518 Elo+
Party 1
Arachne
Arachne
yesusdagodXD
Arachne
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
15
4 / 1 / 12
11,607
683
11,228
10,905
4,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Cloud9789
Chaac
16
9 / 4 / 8
12,038
708
19,233
21,718
13,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
15
8 / 3 / 8
11,980
705
12,871
20,532
18,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
chevyy007
Medusa
13
5 / 6 / 3
10,542
620
14,586
14,446
8,351
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
killerj856
Cthulhu
14
1 / 3 / 6
9,976
587
18,667
16,353
15,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
yesusdagodXD
Arachne
11
2 / 12 / 4
9,530
561
6,129
19,494
7,156
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
21
Kills
8
8
Deaths
21
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
4
1
12
10
W
Chaac
Cloud9789
Chaac
9
4
8
3.25
W
Athena
8
3
8
4
L
Medusa
chevyy007
Medusa
5
6
3
1.08
L
Cthulhu
killerj856
Cthulhu
1
3
6
1.33
L
Arachne
yesusdagodXD
Arachne
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,332
Damage
39,382
53,155
Taken
50,293
37,297
Mitigated
31,224
23,282
Healing
3,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
11,228
2,177
8,199
7,337
10,905
4,875
903
5,643
4,694
37,436
0
W
Chaac
Cloud9789
Chaac
19,233
5,711
0
5,892
21,718
13,692
516
8,010
12,884
0
49,152
W
Athena
12,871
1,535
507
1,347
20,532
18,730
847
3,594
16,468
28,575
0
L
Medusa
chevyy007
Medusa
14,586
6,176
632
1,050
14,446
8,351
189
6,543
7,675
0
44,633
L
Cthulhu
killerj856
Cthulhu
18,667
912
434
625
16,353
15,717
0
7,310
8,720
48,461
0
L
Arachne
yesusdagodXD
Arachne
6,129
5,029
0
565
19,494
7,156
0
9,917
9,297
0
9,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,625
Gold Earned
30,048
205
Minions Killed
173
5
Camps Cleared
4
973,893
Distance Traveled
853,578
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,607
683
94
6
1
311,041
1
W
Chaac
12,038
708
69
4
4
352,352
1
W
Athena
11,980
705
42
2
0
310,500
1
L
Medusa
10,542
620
71
4
2
256,109
3
L
Cthulhu
9,976
587
79
5
2
312,076
2
L
Arachne
9,530
561
23
1
0
285,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role