Player Matchup

Hel
Hel
Gold I
KawaiiiPrincessx
Hel
Gold I
Level 145
God Stats
2W - 1L
1,638 SR
Queue Stats
386W - 378L
1,588 MMR
Party 3
Nemesis
Nemesis
Bronze III
Kinozuma
Nemesis
Bronze III
Level 65
God Stats
1W - 2L
1,585 SR
Queue Stats
3W - 6L
1,486 MMR
Party 1
Terra
Terra
Gold III
Miltoche
Terra
Gold III
Level 89
God Stats
3W - 1L
1,446 SR
Queue Stats
329W - 324L
1,476 MMR
Solo
Cthulhu
Cthulhu
Bronze III
QubeMcgoob
Cthulhu
Bronze III
Level 46
God Stats
3W - 2L
1,491 SR
Queue Stats
4W - 8L
1,486 MMR
Party 1
Hou Yi
Hou Yi
Gold II
TheLordTeagan62
Hou Yi
Gold II
Level 127
God Stats
2W - 8L
1,464 SR
Queue Stats
302W - 296L
1,428 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 94
1,525 SR
1,493 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,529 SR
1,492 MMR
Ullr
Ullr
Gold III
Concauksion
Ullr
Gold III
Level 157
God Stats
28W - 36L
1,610 SR
Queue Stats
170W - 158L
1,512 MMR
Solo
Medusa
Medusa
Bronze III
Deathmurmer
Medusa
Bronze III
Level 68
God Stats
3W - 9L
1,490 SR
Queue Stats
17W - 36L
1,500 MMR
Solo
Khepri
Khepri
Gold II
NyTe-_-WolF
Khepri
Gold II
Level 127
God Stats
9W - 10L
1,454 SR
Queue Stats
1,038W - 1,053L
1,473 MMR
Solo
Amaterasu
Amaterasu
Gold V
SeuLagartoMama
Amaterasu
Gold V
Level 123
God Stats
7W - 3L
1,649 SR
Queue Stats
216W - 227L
1,396 MMR
Party 2
Serqet
Serqet
Platinum IV
fernandokiller3
Serqet
Platinum IV
Level 127
God Stats
24W - 38L
1,445 SR
Queue Stats
842W - 875L
1,582 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 6
15,815
510
21,173
24,996
10,983
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Kinozuma
Nemesis
20
2 / 5 / 7
13,560
437
19,304
25,100
13,957
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
Miltoche
Terra
20
3 / 2 / 11
15,441
498
27,235
38,040
63,366
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
QubeMcgoob
Cthulhu
17
1 / 5 / 8
11,554
373
13,403
26,485
33,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
2 / 2 / 9
13,071
422
25,488
22,251
7,995
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GilgameshAthenaSetArtio

VS

Bans
TiamatMorgan Le FayArtemisCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 6
15,328
494
26,396
28,315
14,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
20
2 / 2 / 4
13,319
430
16,388
19,628
10,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
18
0 / 3 / 7
13,117
423
8,561
29,704
40,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
SeuLagartoMama
Amaterasu
20
3 / 2 / 4
16,127
520
21,018
42,365
55,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
7 / 4 / 6
15,754
508
19,886
21,850
16,700
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
44
15
Kills
17
17
Deaths
15
41
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
4
6
2
W
Medusa
2
2
4
2
L
7
3
6
3.33
L
Nemesis
Kinozuma
Nemesis
2
5
7
1.1
L
Terra
Miltoche
Terra
3
2
11
4.25
W
Khepri
0
3
7
1.17
L
Cthulhu
QubeMcgoob
Cthulhu
1
5
8
1
W
Amaterasu
SeuLagartoMama
Amaterasu
3
2
4
2.5
L
2
2
9
3.25
W
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,603
Damage
92,249
136,872
Taken
141,862
129,373
Mitigated
137,790
76,740
Healing
42,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,396
15,282
0
6,090
28,315
14,279
5,141
13,826
14,489
0
145,841
W
Medusa
16,388
8,701
0
7,474
19,628
10,608
1,513
9,063
10,565
0
110,149
L
21,173
1,183
21,538
16,493
24,996
10,983
2,579
1,874
22,334
123,382
0
L
Nemesis
Kinozuma
Nemesis
19,304
11,086
0
5,960
25,100
13,957
0
1,714
22,452
0
108,074
L
Terra
Miltoche
Terra
27,235
3,246
3,769
15,630
38,040
63,366
793
2,735
35,305
116,788
0
W
Khepri
8,561
377
0
4,341
29,704
40,384
273
12,189
17,260
51,204
0
L
Cthulhu
QubeMcgoob
Cthulhu
13,403
807
2,691
3,954
26,485
33,072
365
4,278
22,207
46,757
0
W
Amaterasu
SeuLagartoMama
Amaterasu
21,018
9,531
0
23,736
42,365
55,819
637
17,745
24,183
0
126,356
L
25,488
13,514
0
6,705
22,251
7,995
3,834
3,172
18,387
0
111,194
W
19,886
5,208
0
887
21,850
16,700
176
9,108
12,684
0
113,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,441
Gold Earned
73,645
707
Minions Killed
817
0
Camps Cleared
0
3,111,020
Distance Traveled
3,031,229
35
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
15,328
494
203
7
0
564,670
6
W
Medusa
13,319
430
164
5
0
609,613
7
L
Hel
15,815
510
184
6
0
647,705
14
L
Nemesis
13,560
437
122
4
0
651,405
5
L
Terra
15,441
498
191
6
0
623,082
5
W
Khepri
13,117
423
65
2
0
572,954
9
L
Cthulhu
11,554
373
61
2
0
598,036
3
W
Amaterasu
16,127
520
216
7
0
621,219
3
L
Hou Yi
13,071
422
149
5
0
590,792
8
W
Serqet
15,754
508
169
5
0
662,773
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role