Player Matchup

Cerberus
Cerberus
Gold IV
David12219
Cerberus
Gold IV
Level 83
God Stats
16W - 19L
1,462 SR
Queue Stats
448W - 467L
1,306 MMR
Solo
Persephone
Persephone
Gold V
Habib_Ach
Persephone
Gold V
Level 140
God Stats
43W - 49L
1,637 SR
Queue Stats
455W - 457L
1,314 MMR
Solo
Amaterasu
Amaterasu
Silver I
Im Fast AF Boi
Amaterasu
Silver I
Level 112
God Stats
5W - 0L
1,795 SR
Queue Stats
66W - 69L
1,244 MMR
Solo
Danzaburou
Danzaburou
Gold V
happt_f33t
Danzaburou
Gold V
Level 99
God Stats
14W - 11L
1,512 SR
Queue Stats
116W - 119L
1,307 MMR
Solo
Bastet
Bastet
Silver I
josep2205
Bastet
Silver I
Level 129
God Stats
2W - 0L
1,303 SR
Queue Stats
68W - 70L
1,229 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,542 SR
1,280 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 79
1,494 SR
1,280 MMR
Bacchus
Bacchus
Silver I
RussianRulet21
Bacchus
Silver I
Level 65
God Stats
0W - 3L
1,272 SR
Queue Stats
182W - 207L
1,276 MMR
Party 1
Izanami
Izanami
Silver IV
Vitud
Izanami
Silver IV
Level 44
God Stats
1W - 1L
1,690 SR
Queue Stats
16W - 26L
1,224 MMR
Solo
Zeus
Zeus
Silver II
YuhDunOofd
Zeus
Silver II
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,324 MMR
Solo
Set
Set
Gold IV
gerson_ramms1999
Set
Gold IV
Level 117
God Stats
9W - 11L
1,562 SR
Queue Stats
376W - 380L
1,303 MMR
Party 1
Tyr
Tyr
Silver I
luisruizc
Tyr
Silver I
Level 127
God Stats
4W - 8L
1,446 SR
Queue Stats
429W - 439L
1,276 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
David12219
Cerberus
19
2 / 4 / 13
13,699
489
11,805
27,144
35,400
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
Habib_Ach
Persephone
20
9 / 5 / 7
16,336
583
22,149
17,113
7,040
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Im Fast AF Boi
Amaterasu
20
6 / 2 / 6
15,735
562
16,841
24,741
29,111
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
happt_f33t
Danzaburou
20
4 / 5 / 10
14,552
520
19,353
21,347
10,292
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
josep2205
Bastet
20
10 / 1 / 10
14,910
533
23,216
19,451
10,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
Morgan Le FayNu WaAthenaGebGilgamesh

VS

Bans
ArtemisThanatosOdinOsirisCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 9
12,299
439
12,082
32,555
31,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Vitud
Izanami
15
2 / 4 / 2
11,249
402
6,535
12,374
3,212
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 11 / 5
11,904
425
17,811
23,592
7,437
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
6 / 6 / 6
14,093
503
17,816
30,795
21,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
3 / 3 / 3
13,408
479
13,489
22,011
26,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
42
31
Kills
17
17
Deaths
31
46
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
David12219
Cerberus
2
4
13
2.13
W
Persephone
Habib_Ach
Persephone
9
5
7
2.5
W
Amaterasu
Im Fast AF Boi
Amaterasu
6
2
6
4.5
L
2
7
9
0.93
L
Izanami
Vitud
Izanami
2
4
2
0.75
L
4
11
5
0.59
L
6
6
6
1.5
W
Danzaburou
happt_f33t
Danzaburou
4
5
10
1.8
W
Bastet
josep2205
Bastet
10
1
10
15
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,364
Damage
67,733
109,796
Taken
121,327
92,035
Mitigated
91,133
34,863
Healing
32,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
David12219
Cerberus
11,805
668
2,955
6,771
27,144
35,400
90
7,294
19,850
60,746
0
W
Persephone
Habib_Ach
Persephone
22,149
818
0
3,148
17,113
7,040
636
7,253
9,855
105,306
0
W
Amaterasu
Im Fast AF Boi
Amaterasu
16,841
6,579
0
7,638
24,741
29,111
3,810
5,914
18,827
11,739
104,362
L
12,082
1,721
0
7,792
32,555
31,970
450
14,194
18,361
30,530
0
L
Izanami
Vitud
Izanami
6,535
3,972
0
2,881
12,374
3,212
161
2,978
9,396
0
68,817
L
17,811
771
0
2,789
23,592
7,437
0
6,512
17,080
78,221
0
L
17,816
7,320
0
12,983
30,795
21,646
0
6,763
24,032
0
118,561
W
Danzaburou
happt_f33t
Danzaburou
19,353
10,743
0
9,668
21,347
10,292
2,079
7,146
14,201
0
130,595
W
Bastet
josep2205
Bastet
23,216
6,244
0
4,683
19,451
10,192
2,663
5,320
14,131
0
102,653
L
13,489
1,509
0
5,739
22,011
26,868
800
6,783
15,228
0
77,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,232
Gold Earned
62,953
720
Minions Killed
634
0
Camps Cleared
0
2,681,861
Distance Traveled
2,315,428
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,699
489
108
4
0
554,045
6
W
Persephone
16,336
583
170
6
0
510,272
11
W
Amaterasu
15,735
562
179
6
0
538,526
5
L
Bacchus
12,299
439
34
1
0
496,419
4
L
Izanami
11,249
402
151
5
0
408,169
2
L
Zeus
11,904
425
127
5
0
415,345
6
L
Set
14,093
503
164
6
0
514,266
3
W
Danzaburou
14,552
520
160
6
0
462,631
2
W
Bastet
14,910
533
103
4
0
616,387
3
L
Tyr
13,408
479
158
6
0
481,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role