Player Matchup

Ra
Ra
K1ng Architect
Ra
Level 63
God Stats
2W - 2L
1,591 SR
Queue Stats
16W - 12L
1,519 Elo+
Party 2
Danzaburou
Danzaburou
K1ng Whiskey
Danzaburou
Level 38
God Stats
4W - 1L
1,646 SR
Queue Stats
26W - 20L
1,508 Elo+
Party 2
Cthulhu
Cthulhu
XCOGNate
Cthulhu
Level 45
God Stats
3W - 2L
1,586 SR
Queue Stats
29W - 23L
1,509 Elo+
Party 2
Team Averages
Level 49
1,608 SR
1,512 Elo+

VS

Team Averages
Level 92
1,527 SR
1,549 Elo+
Sun Wukong
Sun Wukong
LoF Oxygen
Sun Wukong
Level 98
God Stats
3W - 0L
1,483 SR
Queue Stats
195W - 149L
1,639 Elo+
Party 1
Sol
Sol
Redfield1720
Sol
Level 69
God Stats
7W - 3L
1,520 SR
Queue Stats
60W - 65L
1,460 Elo+
Solo
Ymir
Ymir
UndeadInsurance
Ymir
Level 108
God Stats
6W - 2L
1,577 SR
Queue Stats
111W - 96L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 3
9,526
733
9,197
13,116
5,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
K1ng Whiskey
Danzaburou
13
2 / 5 / 5
9,293
715
7,183
10,223
4,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
XCOGNate
Cthulhu
11
1 / 7 / 4
8,741
672
7,856
21,444
20,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LoF Oxygen
Sun Wukong
13
5 / 3 / 8
9,941
765
8,656
13,520
11,827
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
10 / 3 / 5
10,676
821
19,518
11,664
5,204
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 1 / 12
9,360
720
8,783
12,812
14,739
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
7
Kills
17
17
Deaths
7
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
L
Danzaburou
K1ng Whiskey
Danzaburou
2
5
5
0.9
W
Sun Wukong
LoF Oxygen
Sun Wukong
5
3
8
3
W
10
3
5
4.17
W
2
1
12
8
L
Cthulhu
XCOGNate
Cthulhu
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,236
Damage
36,957
44,783
Taken
37,996
29,617
Mitigated
31,770
7,181
Healing
13,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,197
604
1,316
2,276
13,116
5,205
0
8,404
4,712
36,993
0
L
Danzaburou
K1ng Whiskey
Danzaburou
7,183
3,010
0
1,097
10,223
4,356
0
5,750
4,473
0
31,999
W
Sun Wukong
LoF Oxygen
Sun Wukong
8,656
1,440
1,060
2,177
13,520
11,827
88
5,207
8,313
0
29,907
W
19,518
8,784
0
5,006
11,664
5,204
2,612
5,758
5,906
57,580
0
W
8,783
1,890
882
3,993
12,812
14,739
92
6,592
6,220
16,530
0
L
Cthulhu
XCOGNate
Cthulhu
7,856
651
225
2,267
21,444
20,056
0
14,873
6,571
21,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,560
Gold Earned
29,977
126
Minions Killed
145
3
Camps Cleared
7
647,600
Distance Traveled
664,577
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,526
733
53
4
1
214,166
1
L
Danzaburou
9,293
715
51
4
1
204,001
3
W
Sun Wukong
9,941
765
41
3
2
238,840
3
W
Sol
10,676
821
89
7
3
199,466
1
W
Ymir
9,360
720
15
1
2
226,271
5
L
Cthulhu
8,741
672
22
2
1
229,433
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role