Player Matchup

Thanatos
Thanatos
Atlas4300
Thanatos
Level 15
God Stats
14W - 7L
1,845 SR
Queue Stats
269W - 266L
1,641 Elo+
Solo
Kumbhakarna
Kumbhakarna
Chelseaaa666
Kumbhakarna
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 82L
1,646 Elo+
Solo
Chaac
Chaac
Papa Noel5976
Chaac
Level 28
God Stats
6W - 8L
1,788 SR
Queue Stats
170W - 178L
1,601 Elo+
Solo
Anubis
Anubis
TwitchJtayrk
Anubis
Level 27
God Stats
1W - 2L
1,513 SR
Queue Stats
65W - 51L
1,539 Elo+
Solo
Merlin
Merlin
zFluuury
Merlin
Level 25
God Stats
5W - 8L
1,472 SR
Queue Stats
45W - 62L
1,548 Elo+
Solo
Team Averages
Level 20
1,624 SR
1,595 Elo+

VS

Team Averages
Level 15
1,522 SR
1,673 Elo+
Ymir
Ymir
Baki405
Ymir
Level 29
God Stats
56W - 40L
1,639 SR
Queue Stats
169W - 171L
1,595 Elo+
Solo
Aphrodite
Aphrodite
ButterFluff4
Aphrodite
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,680 Elo+
Party 2
Fenrir
Fenrir
Klassicxo
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,767 Elo+
Party 1
Chang'e
Chang'e
RebelRaptor2106
Chang'e
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,680 Elo+
Party 2
Thanatos
Thanatos
RoninMelatonin
Thanatos
Level 29
God Stats
2W - 2L
1,471 SR
Queue Stats
114W - 93L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Atlas4300
Thanatos
16
8 / 5 / 9
9,514
560
13,397
13,607
6,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kumbhakarna
Chelseaaa666
Kumbhakarna
14
6 / 2 / 12
9,052
532
6,898
10,554
7,592
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 3 / 7
9,695
570
9,729
13,048
12,409
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
15
13 / 8 / 8
10,012
589
14,319
12,772
5,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
zFluuury
Merlin
14
7 / 6 / 18
9,487
558
10,944
10,560
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Baki405
Ymir
13
6 / 4 / 9
8,894
523
15,312
21,729
11,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
ButterFluff4
Aphrodite
9
0 / 10 / 4
5,956
350
1,267
9,033
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Klassicxo
Fenrir
16
9 / 8 / 5
10,273
604
12,074
17,198
5,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 12 / 5
6,529
384
3,083
11,241
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
16
9 / 8 / 5
10,069
592
10,529
12,424
4,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
52
42
Kills
24
24
Deaths
42
54
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Atlas4300
Thanatos
8
5
9
2.5
L
Ymir
Baki405
Ymir
6
4
9
2.63
L
Aphrodite
ButterFluff4
Aphrodite
0
10
4
0.2
W
Kumbhakarna
Chelseaaa666
Kumbhakarna
6
2
12
6
L
Fenrir
Klassicxo
Fenrir
9
8
5
1.44
W
8
3
7
3.83
L
0
12
5
0.21
L
Thanatos
9
8
5
1.44
W
Anubis
13
8
8
2.13
W
Merlin
zFluuury
Merlin
7
6
18
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,287
Damage
42,265
60,541
Taken
71,625
35,068
Mitigated
25,077
24,551
Healing
19,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Atlas4300
Thanatos
13,397
4,539
0
12,405
13,607
6,335
39
3,081
10,406
0
77,269
L
Ymir
Baki405
Ymir
15,312
2,204
209
6,099
21,729
11,496
257
10,545
10,410
37,912
0
L
Aphrodite
ButterFluff4
Aphrodite
1,267
278
0
1,305
9,033
2,246
0
5,264
3,596
7,682
0
W
Kumbhakarna
Chelseaaa666
Kumbhakarna
6,898
880
0
1,350
10,554
7,592
837
5,487
4,737
31,600
0
L
Fenrir
Klassicxo
Fenrir
12,074
4,512
0
5,397
17,198
5,054
862
6,605
10,253
0
50,093
W
9,729
2,108
0
5,281
13,048
12,409
375
3,032
9,852
4,634
37,982
L
3,083
962
100
538
11,241
1,807
0
5,100
5,852
18,487
0
L
Thanatos
10,529
2,417
0
6,263
12,424
4,474
268
4,922
7,300
0
43,158
W
Anubis
14,319
552
312
3,542
12,772
5,685
763
3,669
8,841
45,914
0
W
Merlin
zFluuury
Merlin
10,944
681
0
1,661
10,560
3,047
544
3,216
7,043
30,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,760
Gold Earned
41,721
367
Minions Killed
266
0
Camps Cleared
0
1,537,044
Distance Traveled
1,374,414
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,514
560
108
6
0
351,776
3
L
Ymir
8,894
523
51
3
0
291,708
0
L
Aphrodite
5,956
350
19
1
0
246,028
0
W
Kumbhakarna
9,052
532
50
3
0
337,634
5
L
Fenrir
10,273
604
98
6
0
280,033
2
W
Chaac
9,695
570
88
5
0
333,237
1
L
Chang'e
6,529
384
32
2
0
252,289
1
L
Thanatos
10,069
592
66
4
0
304,356
1
W
Anubis
10,012
589
82
5
0
238,822
0
W
Merlin
9,487
558
39
2
0
275,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role