Player Matchup

Raijin
Raijin
 
Raijin
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
S1L3NT x Galaxy
Cu Chulainn
Level 160
God Stats
36W - 35L
1,646 SR
Queue Stats
346W - 309L
1,579 Elo+
Party 1
Hercules
Hercules
S1L3NT x Rage
Hercules
Level 148
God Stats
2W - 1L
1,697 SR
Queue Stats
191W - 173L
1,549 Elo+
Party 1
Charybdis
Charybdis
Skadi2H0ttie
Charybdis
Level 127
God Stats
4W - 5L
1,780 SR
Queue Stats
239W - 227L
1,577 Elo+
Party 1
Discordia
Discordia
WHATHEFRICK974
Discordia
Level 142
God Stats
1W - 1L
1,683 SR
Queue Stats
21W - 19L
1,566 Elo+
Party 1
Team Averages
Level 144
1,661 SR
1,554 Elo+

VS

Team Averages
Level 112
1,556 SR
1,564 Elo+
Arachne
Arachne
 
Arachne
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CodeNameCannonn
Izanami
Level 145
God Stats
4W - 7L
1,566 SR
Queue Stats
129W - 67L
1,615 Elo+
Party 2
Hades
Hades
Glueinmygut
Hades
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 57L
1,595 Elo+
Party 2
Susano
Susano
ImMagika
Susano
Level 109
God Stats
24W - 14L
1,716 SR
Queue Stats
55W - 39L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
7
0 / 5 / 1
4,594
459
2,327
6,985
1,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cu Chulainn
S1L3NT x Galaxy
Cu Chulainn
11
2 / 0 / 0
6,235
624
5,548
3,270
1,381
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
S1L3NT x Rage
Hercules
9
2 / 3 / 2
5,663
566
2,784
7,814
2,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Skadi2H0ttie
Charybdis
8
0 / 4 / 0
5,013
501
2,262
5,731
1,078
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
WHATHEFRICK974
Discordia
8
1 / 4 / 0
5,168
517
3,691
4,500
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 2 / 4
6,275
628
3,205
6,510
2,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
 
Baron Samedi
9
2 / 3 / 2
5,658
566
3,908
5,956
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 0 / 3
6,988
699
6,008
5,579
1,657
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 0 / 0
5,754
575
584
6,344
3,378
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
ImMagika
Susano
9
5 / 0 / 3
5,502
550
5,251
4,633
3,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
16
16
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
5
1
0.1
W
Arachne
 
Arachne
4
2
4
3
W
Baron Samedi
 
Baron Samedi
2
3
2
1
W
5
0
3
6.5
W
0
0
0
0
W
Susano
ImMagika
Susano
5
0
3
6.5
L
Cu Chulainn
S1L3NT x Galaxy
Cu Chulainn
2
0
0
2
L
Hercules
S1L3NT x Rage
Hercules
2
3
2
1
L
Charybdis
Skadi2H0ttie
Charybdis
0
4
0
0
L
Discordia
WHATHEFRICK974
Discordia
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,612
Damage
18,956
28,300
Taken
29,022
8,497
Mitigated
13,025
8,223
Healing
14,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
2,327
406
0
1,973
6,985
1,989
0
732
6,189
14,474
0
W
Arachne
 
Arachne
3,205
2,048
0
3,874
6,510
2,584
0
910
5,540
0
31,126
W
Baron Samedi
 
Baron Samedi
3,908
224
529
2,006
5,956
2,253
0
2,433
3,219
26,664
0
W
6,008
3,997
0
2,338
5,579
1,657
410
797
4,782
0
53,451
W
584
195
0
4,273
6,344
3,378
0
0
6,344
31,300
0
W
Susano
ImMagika
Susano
5,251
1,906
0
1,238
4,633
3,153
127
1,507
3,060
0
11,204
L
Cu Chulainn
S1L3NT x Galaxy
Cu Chulainn
5,548
1,158
0
1,432
3,270
1,381
0
584
2,686
0
39,032
L
Hercules
S1L3NT x Rage
Hercules
2,784
546
0
3,363
7,814
2,848
0
1,896
5,747
0
26,343
L
Charybdis
Skadi2H0ttie
Charybdis
2,262
813
0
851
5,731
1,078
0
0
5,731
0
25,635
L
Discordia
WHATHEFRICK974
Discordia
3,691
59
0
604
4,500
1,201
0
913
3,455
26,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,673
Gold Earned
30,177
274
Minions Killed
325
0
Camps Cleared
0
996,997
Distance Traveled
1,045,592
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,594
459
21
2
0
171,918
4
W
Arachne
6,275
628
69
7
0
242,966
1
W
Baron Samedi
5,658
566
52
5
0
180,309
3
W
Izanami
6,988
699
108
11
0
209,804
3
W
Hades
5,754
575
78
8
0
187,108
1
W
Susano
5,502
550
18
2
0
225,405
3
L
Cu Chulainn
6,235
624
81
8
0
231,134
5
L
Hercules
5,663
566
66
7
0
216,707
3
L
Charybdis
5,013
501
53
5
0
188,277
0
L
Discordia
5,168
517
53
5
0
188,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role