Player Matchup

Ares
Ares
JEFE_StiverRD
Ares
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,271 Elo+
Solo
Osiris
Osiris
KreecherLBC
Osiris
Level 26
God Stats
0W - 3L
1,440 SR
Queue Stats
12W - 14L
1,299 Elo+
Party 3
Anubis
Anubis
PaperCyborg
Anubis
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 8L
1,299 Elo+
Party 3
Charybdis
Charybdis
Scooby28088352
Charybdis
Level 8
God Stats
0W - 1L
1,589 SR
Queue Stats
0W - 4L
1,299 Elo+
Party 3
Ganesha
Ganesha
komblockaufman
Ganesha
Level 5
God Stats
0W - 2L
1,645 SR
Queue Stats
3W - 6L
1,299 Elo+
Party 3
Team Averages
Level 15
1,535 SR
1,293 Elo+

VS

Team Averages
Level 23
1,561 SR
1,531 Elo+
Susano
Susano
FerricOxide
Susano
Level 27
God Stats
1W - 2L
1,297 SR
Queue Stats
76W - 65L
1,502 Elo+
Party 2
Anubis
Anubis
MissFortuneQwQ
Anubis
Level 29
God Stats
22W - 3L
1,937 SR
Queue Stats
195W - 126L
1,593 Elo+
Party 1
Anhur
Anhur
MorbidTechnician
Anhur
Level 6
God Stats
3W - 2L
1,541 SR
Queue Stats
3W - 3L
1,391 Elo+
Party 2
Mulan
Mulan
SmurfManBlue
Mulan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 152L
1,747 Elo+
Party 1
Sylvanus
Sylvanus
starboxadventure
Sylvanus
Level 26
God Stats
2W - 2L
1,528 SR
Queue Stats
38W - 32L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,626
386
1,224
5,487
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
7
0 / 9 / 2
5,112
426
3,174
9,024
4,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
10
7 / 6 / 1
6,527
544
8,717
10,821
3,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Scooby28088352
Charybdis
8
1 / 2 / 0
5,402
450
1,947
3,998
825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 3 / 2
5,064
422
3,638
7,948
3,266
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
4 / 0 / 2
7,109
592
4,006
8,598
2,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
6 / 6 / 3
7,455
621
8,746
9,239
3,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 1 / 4
6,533
544
1,955
6,494
1,724
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
12 / 0 / 4
8,849
737
12,829
10,126
7,292
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 1
5,824
485
752
4,592
3,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
8
Kills
24
24
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Susano
4
0
2
5
L
0
4
1
0.13
L
Osiris
0
9
2
0.11
W
6
6
3
1.25
W
2
1
4
4
L
Anubis
7
6
1
1.25
L
Charybdis
Scooby28088352
Charybdis
1
2
0
0.5
W
12
0
4
14
L
0
3
2
0.33
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,700
Damage
28,288
37,278
Taken
39,049
13,756
Mitigated
18,218
4,474
Healing
9,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
4,006
1,266
0
1,210
8,598
2,655
191
1,636
6,962
0
41,856
L
1,224
472
0
1,170
5,487
2,428
0
220
5,267
10,982
0
L
Osiris
3,174
1,106
0
467
9,024
4,229
0
1,335
7,689
0
15,950
W
8,746
494
0
3,381
9,239
3,319
42
6,091
3,148
39,093
0
W
1,955
779
0
2,647
6,494
1,724
0
1,461
5,033
0
40,937
L
Anubis
8,717
403
0
2,242
10,821
3,008
0
6,656
4,165
17,669
0
L
Charybdis
Scooby28088352
Charybdis
1,947
1,147
0
0
3,998
825
0
98
3,900
0
21,652
W
12,829
1,877
0
1,916
10,126
7,292
929
2,688
7,438
0
50,154
L
3,638
172
165
430
7,948
3,266
0
987
6,961
17,065
0
W
752
464
72
435
4,592
3,228
629
1,429
2,889
13,884
6,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,731
Gold Earned
35,770
162
Minions Killed
359
0
Camps Cleared
0
1,028,438
Distance Traveled
1,116,510
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,109
592
74
6
0
254,040
0
L
Ares
4,626
386
28
2
0
131,723
0
L
Osiris
5,112
426
22
2
0
230,857
0
W
Anubis
7,455
621
72
6
0
187,914
3
W
Anhur
6,533
544
69
6
0
229,414
0
L
Anubis
6,527
544
30
3
0
210,562
1
L
Charybdis
5,402
450
77
6
0
203,528
0
W
Mulan
8,849
737
103
9
0
227,666
0
L
Ganesha
5,064
422
5
0
0
251,768
3
W
Sylvanus
5,824
485
41
3
0
217,476
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role