Player Matchup

Hou Yi
Hou Yi
Koschev
Hou Yi
Level 136
God Stats
82W - 71L
1,599 SR
Queue Stats
295W - 280L
1,589 Elo+
Party 2
Sol
Sol
StaticNomadic
Sol
Level 28
God Stats
17W - 10L
1,689 SR
Queue Stats
150W - 119L
1,621 Elo+
Solo
Horus
Horus
TrixieLB
Horus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 81L
1,594 Elo+
Party 2
Team Averages
Level 68
1,596 SR
1,601 Elo+

VS

Team Averages
Level 89
1,654 SR
1,627 Elo+
Heimdallr
Heimdallr
L3FF
Heimdallr
Level 98
God Stats
10W - 9L
1,397 SR
Queue Stats
502W - 385L
1,632 Elo+
Party 1
Aphrodite
Aphrodite
NoobGanker69
Aphrodite
Level 103
God Stats
23W - 3L
1,855 SR
Queue Stats
343W - 270L
1,612 Elo+
Party 1
Khepri
Khepri
crackshot71
Khepri
Level 66
God Stats
36W - 12L
1,711 SR
Queue Stats
144W - 102L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Koschev
Hou Yi
10
0 / 3 / 1
7,397
528
7,759
8,998
2,860
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 1 / 1
8,465
605
13,549
5,349
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
TrixieLB
Horus
11
0 / 6 / 1
7,444
532
1,496
14,412
13,072
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
L3FF
Heimdallr
13
5 / 1 / 4
9,581
684
10,513
13,077
5,882
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
NoobGanker69
Aphrodite
13
4 / 0 / 6
9,607
686
7,438
9,913
5,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
12
1 / 2 / 9
9,864
705
4,937
17,063
20,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
10
10
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Koschev
Hou Yi
0
3
1
0.17
W
Heimdallr
L3FF
Heimdallr
5
1
4
7
W
Aphrodite
NoobGanker69
Aphrodite
4
0
6
7
L
2
1
1
2.5
L
Horus
TrixieLB
Horus
0
6
1
0.08
W
Khepri
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,804
Damage
22,888
28,759
Taken
40,053
17,489
Mitigated
31,936
6,718
Healing
21,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Koschev
Hou Yi
7,759
1,033
0
1,135
8,998
2,860
0
4,183
4,662
0
24,442
W
Heimdallr
L3FF
Heimdallr
10,513
5,811
0
3,271
13,077
5,882
1,804
5,333
7,092
0
48,789
W
Aphrodite
NoobGanker69
Aphrodite
7,438
1,064
6,438
7,455
9,913
5,280
285
3,395
6,098
33,431
0
L
13,549
2,270
66
1,865
5,349
1,557
0
1,914
3,353
35,468
0
L
Horus
TrixieLB
Horus
1,496
939
1,334
2,318
14,412
13,072
0
5,983
7,965
47
8,659
W
Khepri
4,937
241
0
4,005
17,063
20,774
211
3,715
12,932
12,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,306
Gold Earned
29,052
117
Minions Killed
156
3
Camps Cleared
5
700,300
Distance Traveled
714,998
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,397
528
35
3
0
228,980
2
W
Heimdallr
9,581
684
69
5
5
245,307
1
W
Aphrodite
9,607
686
75
5
0
245,572
1
L
Sol
8,465
605
68
5
1
244,348
0
L
Horus
7,444
532
14
1
2
226,972
0
W
Khepri
9,864
705
12
1
0
224,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role