Player Matchup

Zhong Kui
Zhong Kui
FREDAND
Zhong Kui
Level 123
God Stats
1W - 1L
1,209 SR
Queue Stats
129W - 117L
1,536 Elo+
Solo
Chang'e
Chang'e
SirDongDing
Chang'e
Level 108
God Stats
1W - 0L
1,781 SR
Queue Stats
7W - 11L
1,423 Elo+
Party 2
Rama
Rama
Sodiuw
Rama
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,578 Elo+
Party 2
Heimdallr
Heimdallr
TribridSnow
Heimdallr
Level 69
God Stats
5W - 2L
1,646 SR
Queue Stats
40W - 42L
1,504 Elo+
Party 2
Kuzenbo
Kuzenbo
Valk3nn
Kuzenbo
Level 126
God Stats
5W - 3L
1,682 SR
Queue Stats
121W - 112L
1,546 Elo+
Party 2
Team Averages
Level 92
1,564 SR
1,517 Elo+

VS

Team Averages
Level 116
1,377 SR
1,500 Elo+
Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
AcidX_Valentine
Merlin
Level 60
God Stats
2W - 5L
1,175 SR
Queue Stats
198W - 212L
1,457 Elo+
Solo
Hachiman
Hachiman
AntonFree30
Hachiman
Level 128
God Stats
0W - 1L
1,493 SR
Queue Stats
7W - 9L
1,516 Elo+
Party 1
Tyr
Tyr
Losyrys
Tyr
Level 124
God Stats
0W - 3L
1,216 SR
Queue Stats
133W - 131L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FREDAND
Zhong Kui
17
3 / 2 / 12
10,209
729
21,233
18,516
16,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
SirDongDing
Chang'e
18
4 / 3 / 16
10,766
769
15,263
19,483
9,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rama
Sodiuw
Rama
17
7 / 3 / 10
10,994
785
23,591
15,127
7,389
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
TribridSnow
Heimdallr
19
7 / 4 / 11
11,390
814
20,395
17,615
8,864
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Valk3nn
Kuzenbo
18
3 / 4 / 16
10,411
744
10,309
23,222
30,394
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
5 / 4 / 7
9,334
667
13,492
25,308
20,925
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
 
Horus
16
3 / 3 / 7
8,980
641
6,968
17,798
19,160
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
3 / 7 / 9
9,945
710
28,325
14,915
6,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
AntonFree30
Hachiman
17
4 / 4 / 7
9,742
696
23,917
14,189
5,527
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tyr
15
1 / 6 / 6
8,638
617
6,092
28,613
30,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
52
24
Kills
16
16
Deaths
24
65
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
4
7
2.13
L
Horus
 
Horus
3
3
7
2.17
L
3
7
9
1.07
L
Hachiman
AntonFree30
Hachiman
4
4
7
1.88
W
Zhong Kui
FREDAND
Zhong Kui
3
2
12
4.5
L
Tyr
1
6
6
0.67
W
Chang'e
SirDongDing
Chang'e
4
3
16
4
W
Rama
Sodiuw
Rama
7
3
10
4
W
Heimdallr
TribridSnow
Heimdallr
7
4
11
3.13
W
Kuzenbo
Valk3nn
Kuzenbo
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,791
Damage
78,794
93,963
Taken
100,823
72,769
Mitigated
81,890
44,101
Healing
47,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
13,492
1,898
2,117
10,513
25,308
20,925
0
11,776
13,532
2,510
16,920
L
Horus
 
Horus
6,968
3,119
7,479
7,147
17,798
19,160
0
6,375
11,423
0
9,650
L
28,325
2,156
1,816
2,624
14,915
6,009
0
8,451
6,451
51,529
0
L
Hachiman
AntonFree30
Hachiman
23,917
9,156
1,886
2,563
14,189
5,527
0
7,217
6,972
0
51,079
W
Zhong Kui
FREDAND
Zhong Kui
21,233
4,066
2,351
6,546
18,516
16,233
280
6,259
12,031
43,682
0
L
Tyr
6,092
736
2,017
9,639
28,613
30,269
356
12,986
15,627
0
12,184
W
Chang'e
SirDongDing
Chang'e
15,263
1,345
15,038
9,012
19,483
9,889
441
6,872
12,461
25,297
0
W
Rama
Sodiuw
Rama
23,591
12,800
2,277
2,357
15,127
7,389
1,999
4,777
10,221
0
33,505
W
Heimdallr
TribridSnow
Heimdallr
20,395
11,158
344
3,014
17,615
8,864
2,359
6,592
10,786
0
39,837
W
Kuzenbo
Valk3nn
Kuzenbo
10,309
3,853
1,583
1,579
23,222
30,394
483
5,407
17,539
19,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,770
Gold Earned
46,639
143
Minions Killed
139
0
Camps Cleared
0
1,276,016
Distance Traveled
1,256,657
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,334
667
13
1
0
252,969
6
L
Horus
8,980
641
4
0
0
235,538
5
L
Merlin
9,945
710
50
4
0
254,849
1
L
Hachiman
9,742
696
58
4
0
235,985
0
W
Zhong Kui
10,209
729
46
3
0
237,661
1
L
Tyr
8,638
617
14
1
0
277,316
0
W
Chang'e
10,766
769
17
1
0
284,784
0
W
Rama
10,994
785
27
2
0
234,227
0
W
Heimdallr
11,390
814
39
3
0
235,661
0
W
Kuzenbo
10,411
744
14
1
0
283,683
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role