Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
HowdyIAPerson
Tiamat
Level 8
God Stats
6W - 3L
1,354 SR
Queue Stats
18W - 23L
1,390 Elo+
Solo
Nemesis
Nemesis
REGULUS678
Nemesis
Level 22
God Stats
3W - 3L
1,338 SR
Queue Stats
35W - 38L
1,494 Elo+
Solo
Izanami
Izanami
ShlapChop
Izanami
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Three6Tate
Guan Yu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 35L
1,484 Elo+
Solo
Team Averages
Level 17
1,438 SR
1,474 Elo+

VS

Team Averages
Level 21
1,569 SR
1,476 Elo+
Discordia
Discordia
DufussPrime
Discordia
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Hel
Hel
IpeeSand
Hel
Level 17
God Stats
20W - 19L
1,515 SR
Queue Stats
27W - 35L
1,405 Elo+
Party 1
Kukulkan
Kukulkan
LSier
Kukulkan
Level 16
God Stats
9W - 6L
1,566 SR
Queue Stats
124W - 94L
1,454 Elo+
Solo
Thanatos
Thanatos
LootAndScoot
Thanatos
Level 27
God Stats
1W - 1L
1,766 SR
Queue Stats
59W - 56L
1,529 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
plasmux
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 35L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
11 / 2 / 13
12,659
1,266
18,361
15,871
16,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
0 / 2 / 10
9,966
997
10,080
9,760
5,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
REGULUS678
Nemesis
17
5 / 3 / 10
10,744
1,074
12,791
11,085
3,718
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
ShlapChop
Izanami
17
5 / 3 / 10
11,151
1,115
7,163
7,867
2,374
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
Three6Tate
Guan Yu
17
3 / 4 / 14
10,187
1,019
4,296
10,837
5,650
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

208

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DufussPrime
Discordia
16
2 / 4 / 9
10,151
1,015
13,863
9,054
2,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 8 / 6
9,687
969
5,273
14,439
3,721
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
LSier
Kukulkan
16
5 / 2 / 4
11,184
1,118
15,428
7,574
2,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
LootAndScoot
Thanatos
16
5 / 5 / 8
10,654
1,065
7,559
15,907
4,190
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
plasmux
Morgan Le Fay
16
0 / 5 / 6
9,204
920
8,021
9,790
2,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
47
24
Kills
14
14
Deaths
24
57
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
11
2
13
8.75
L
Discordia
DufussPrime
Discordia
2
4
9
1.63
W
0
2
10
2.5
L
2
8
6
0.63
L
Kukulkan
LSier
Kukulkan
5
2
4
3.5
L
Thanatos
LootAndScoot
Thanatos
5
5
8
1.8
W
Nemesis
REGULUS678
Nemesis
5
3
10
3.33
W
Izanami
ShlapChop
Izanami
5
3
10
3.33
W
Guan Yu
Three6Tate
Guan Yu
3
4
14
2.5
L
Morgan Le Fay
plasmux
Morgan Le Fay
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,691
Damage
50,144
55,420
Taken
56,764
33,432
Mitigated
15,267
11,917
Healing
11,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
18,361
704
0
3,293
15,871
16,556
0
11,126
4,745
32,228
0
L
Discordia
DufussPrime
Discordia
13,863
1,159
0
126
9,054
2,497
0
4,054
5,000
34,898
0
W
10,080
617
0
1,972
9,760
5,134
0
8,673
1,087
38,164
0
L
5,273
1,273
4,151
2,088
14,439
3,721
0
8,994
5,445
15,462
0
L
Kukulkan
LSier
Kukulkan
15,428
1,707
0
839
7,574
2,209
0
3,818
3,756
58,730
0
L
Thanatos
LootAndScoot
Thanatos
7,559
1,126
0
4,076
15,907
4,190
0
6,949
8,958
0
17,002
W
Nemesis
REGULUS678
Nemesis
12,791
3,532
0
1,724
11,085
3,718
0
7,490
3,595
0
26,529
W
Izanami
ShlapChop
Izanami
7,163
4,150
0
876
7,867
2,374
0
6,746
1,121
0
40,319
W
Guan Yu
Three6Tate
Guan Yu
4,296
592
1,834
2,218
10,837
5,650
0
8,550
2,287
0
11,612
L
Morgan Le Fay
plasmux
Morgan Le Fay
8,021
257
95
607
9,790
2,650
0
4,626
5,164
19,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,707
Gold Earned
50,880
231
Minions Killed
224
11
Camps Cleared
3
1,020,420
Distance Traveled
972,806
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,659
1,266
34
3
3
214,325
0
L
Discordia
10,151
1,015
56
6
1
176,701
0
W
Tiamat
9,966
997
78
8
2
204,518
3
L
Hel
9,687
969
21
2
1
176,531
0
L
Kukulkan
11,184
1,118
110
11
0
205,353
0
L
Thanatos
10,654
1,065
15
2
0
230,194
0
W
Nemesis
10,744
1,074
27
3
4
220,973
0
W
Izanami
11,151
1,115
73
7
2
200,684
0
W
Guan Yu
10,187
1,019
19
2
0
179,920
0
L
Morgan Le Fay
9,204
920
22
2
1
184,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role