Player Matchup

Zeus
Zeus
Pancholowks1289
Zeus
Level 41
God Stats
0W - 1L
1,701 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
QuantumTank
Yemoja
Level 62
God Stats
2W - 4L
1,405 SR
Queue Stats
184W - 240L
1,330 Elo+
Solo
Guan Yu
Guan Yu
TeamNetwork-----
Guan Yu
Level 14
God Stats
0W - 1L
1,614 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 39
1,573 SR
1,443 Elo+

VS

Team Averages
Level 115
1,449 SR
1,347 Elo+
Skadi
Skadi
 
Skadi
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
D6vilsL6ttuc6
Fenrir
Level 121
God Stats
11W - 14L
1,402 SR
Queue Stats
371W - 578L
1,236 Elo+
Party 2
Sol
Sol
Sidewayz707
Sol
Level 148
God Stats
18W - 20L
1,446 SR
Queue Stats
744W - 1,037L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
6,402
640
4,305
6,626
2,084
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
10
1 / 3 / 2
6,876
688
3,218
7,581
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 4 / 1
5,860
586
3,095
8,613
4,198
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
1 / 0 / 9
6,997
700
3,952
2,610
746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

12
7 / 3 / 4
7,797
780
7,539
9,448
7,374
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 0 / 7
7,593
759
7,859
4,630
1,580
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
11
11
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
9
5.5
W
7
3
4
3
L
2
4
0
0.5
L
Yemoja
1
3
2
0.67
W
3
0
7
6.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,618
Damage
19,350
22,820
Taken
16,688
9,336
Mitigated
9,700
3,499
Healing
5,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,952
1,544
578
773
2,610
746
464
1,439
1,171
0
17,020
W
7,539
1,009
184
1,520
9,448
7,374
36
3,958
5,490
0
17,707
L
4,305
611
0
0
6,626
2,084
0
2,224
4,402
14,309
0
L
Yemoja
3,218
441
853
1,229
7,581
3,054
0
2,211
5,370
18,293
0
W
7,859
2,147
0
2,247
4,630
1,580
1,280
2,664
1,966
35,148
0
L
3,095
527
593
824
8,613
4,198
0
3,491
5,122
0
10,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,138
Gold Earned
22,387
81
Minions Killed
117
0
Camps Cleared
9
513,534
Distance Traveled
526,656
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,997
700
31
3
1
128,546
3
W
Fenrir
7,797
780
18
2
1
203,290
7
L
Zeus
6,402
640
27
3
0
146,055
0
L
Yemoja
6,876
688
30
3
0
167,845
5
W
Sol
7,593
759
68
7
7
194,820
2
L
Guan Yu
5,860
586
24
2
0
199,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role