Player Matchup

Morgan Le Fay
Morgan Le Fay
Enchdrecus
Morgan Le Fay
Level 28
God Stats
18W - 11L
1,643 SR
Queue Stats
109W - 114L
1,462 Elo+
Solo
Neith
Neith
FriendlyGuy1928
Neith
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
265W - 168L
1,557 Elo+
Solo
Cerberus
Cerberus
K7ROKEEFE
Cerberus
Level 109
God Stats
3W - 1L
1,801 SR
Queue Stats
143W - 125L
1,554 Elo+
Party 2
Mulan
Mulan
OhGodImGonnaNut
Mulan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,886 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PuskyTheThird
Cu Chulainn
Level 14
God Stats
9W - 7L
1,248 SR
Queue Stats
377W - 251L
1,689 Elo+
Solo
Team Averages
Level 35
1,538 SR
1,630 Elo+

VS

Team Averages
Level 23
1,649 SR
1,560 Elo+
Mercury
Mercury
AeroDecay
Mercury
Level 25
God Stats
1W - 1L
1,734 SR
Queue Stats
67W - 51L
1,559 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DanielMuck
Kumbhakarna
Level 27
God Stats
1W - 5L
1,491 SR
Queue Stats
53W - 69L
1,423 Elo+
Solo
Anubis
Anubis
Phantomice122
Anubis
Level 23
God Stats
8W - 6L
1,578 SR
Queue Stats
57W - 42L
1,556 Elo+
Party 1
Jormungandr
Jormungandr
PoggerChampGamer
Jormungandr
Level 17
God Stats
0W - 2L
1,736 SR
Queue Stats
14W - 13L
1,534 Elo+
Solo
Apollo
Apollo
RoadkillBiscuit
Apollo
Level 25
God Stats
2W - 1L
1,708 SR
Queue Stats
80W - 48L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Enchdrecus
Morgan Le Fay
11
4 / 3 / 4
6,525
593
3,823
5,855
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 1 / 2
6,561
596
5,417
4,092
1,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
K7ROKEEFE
Cerberus
11
2 / 0 / 3
5,723
520
2,577
4,426
2,678
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
5 / 1 / 3
6,844
622
6,821
7,486
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
PuskyTheThird
Cu Chulainn
11
1 / 2 / 3
6,489
590
3,899
11,578
4,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AeroDecay
Mercury
8
0 / 5 / 4
5,175
470
2,376
8,150
2,235
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
DanielMuck
Kumbhakarna
8
0 / 2 / 1
5,062
460
1,034
6,186
2,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 4 / 4
6,167
561
4,025
4,708
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
PoggerChampGamer
Jormungandr
9
1 / 2 / 0
5,372
488
3,902
7,053
4,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
4 / 3 / 0
6,450
586
6,035
5,668
1,273
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
16
Kills
7
7
Deaths
16
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
AeroDecay
Mercury
0
5
4
0.4
L
Kumbhakarna
DanielMuck
Kumbhakarna
0
2
1
0.25
W
Morgan Le Fay
Enchdrecus
Morgan Le Fay
4
3
4
2
W
4
1
2
5
W
Cerberus
K7ROKEEFE
Cerberus
2
0
3
3.5
W
5
1
3
6.5
L
2
4
4
1
L
Jormungandr
PoggerChampGamer
Jormungandr
1
2
0
0.5
W
Cu Chulainn
PuskyTheThird
Cu Chulainn
1
2
3
1.25
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,537
Damage
17,372
33,437
Taken
31,765
13,001
Mitigated
12,371
12,742
Healing
6,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AeroDecay
Mercury
2,376
773
0
525
8,150
2,235
0
1,176
6,902
0
21,599
L
Kumbhakarna
DanielMuck
Kumbhakarna
1,034
153
0
1,146
6,186
2,893
0
1,309
4,877
10,602
0
W
Morgan Le Fay
Enchdrecus
Morgan Le Fay
3,823
328
0
1,330
5,855
1,215
216
2,475
3,380
30,558
0
W
5,417
2,659
0
1,151
4,092
1,544
1,102
545
3,547
0
42,343
W
Cerberus
K7ROKEEFE
Cerberus
2,577
37
0
1,466
4,426
2,678
225
749
3,677
20,355
0
W
6,821
1,025
0
4,155
7,486
2,982
0
1,978
5,508
0
38,919
L
4,025
636
0
821
4,708
1,540
0
2,005
2,459
24,055
0
L
Jormungandr
PoggerChampGamer
Jormungandr
3,902
1,611
0
2,102
7,053
4,430
0
0
7,053
25,098
0
W
Cu Chulainn
PuskyTheThird
Cu Chulainn
3,899
624
0
4,640
11,578
4,582
0
3,214
8,364
0
30,477
L
6,035
3,735
0
1,592
5,668
1,273
0
1,615
4,011
0
41,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,142
Gold Earned
28,226
334
Minions Killed
234
0
Camps Cleared
0
1,056,902
Distance Traveled
970,767
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,175
470
40
4
0
197,645
1
L
Kumbhakarna
5,062
460
18
2
0
201,211
0
W
Morgan Le Fay
6,525
593
60
5
0
189,897
0
W
Neith
6,561
596
89
8
0
196,808
1
W
Cerberus
5,723
520
49
4
0
216,972
4
W
Mulan
6,844
622
72
7
0
247,817
4
L
Anubis
6,167
561
40
4
0
191,617
2
L
Jormungandr
5,372
488
60
5
0
186,750
2
W
Cu Chulainn
6,489
590
64
6
0
205,408
1
L
Apollo
6,450
586
76
7
0
193,544
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role