Player Matchup

Ganesha
Ganesha
CeasingPencil94
Ganesha
Level 25
God Stats
0W - 3L
1,574 SR
Queue Stats
0W - 10L
926 Elo+
Party 2
Hercules
Hercules
Gohst rider9775
Hercules
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
757 Elo+
Party 2
Nu Wa
Nu Wa
ItsQtz
Nu Wa
Level 109
God Stats
0W - 1L
1,695 SR
Queue Stats
16W - 30L
1,056 Elo+
Solo
Izanami
Izanami
RGG BigBoom
Izanami
Level 103
God Stats
0W - 1L
1,326 SR
Queue Stats
26W - 47L
1,192 Elo+
Solo
Team Averages
Level 63
1,523 SR
983 Elo+

VS

Team Averages
Level 81
1,597 SR
1,494 Elo+
Guan Yu
Guan Yu
Symbiote-Spidey3
Guan Yu
Level 131
God Stats
2W - 0L
1,553 SR
Queue Stats
2W - 6L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
chuggs4
Danzaburou
Level 41
God Stats
1W - 0L
1,803 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
dancingxpanda
Sun Wukong
Level 125
God Stats
1W - 1L
1,487 SR
Queue Stats
2W - 6L
1,487 Elo+
Party 1
Vulcan
Vulcan
stalkingxtiger
Vulcan
Level 28
God Stats
1W - 1L
1,545 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
8,434
649
5,245
13,324
8,962
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
14
0 / 3 / 2
9,055
697
2,451
16,303
13,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nu Wa
ItsQtz
Nu Wa
15
1 / 4 / 1
9,374
721
11,138
10,212
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
RGG BigBoom
Izanami
14
2 / 7 / 1
9,207
708
7,046
12,221
3,587
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 3
11,661
897
11,135
12,357
14,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
chuggs4
Danzaburou
17
6 / 2 / 5
11,392
876
10,852
9,519
3,599
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
dancingxpanda
Sun Wukong
16
5 / 0 / 3
10,884
837
13,601
11,196
8,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
1 / 1 / 4
10,198
784
5,741
5,710
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
3
Kills
18
18
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Hercules
0
3
2
0.33
L
Nu Wa
ItsQtz
Nu Wa
1
4
1
0.38
L
Izanami
RGG BigBoom
Izanami
2
7
1
0.36
W
6
0
3
7.5
W
Danzaburou
chuggs4
Danzaburou
6
2
5
4.25
W
Sun Wukong
dancingxpanda
Sun Wukong
5
0
3
6.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,880
Damage
41,329
52,060
Taken
38,782
29,598
Mitigated
28,606
12,157
Healing
12,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,245
610
180
1,148
13,324
8,962
163
1,090
11,982
22,771
0
L
Hercules
2,451
1,303
1,299
5,376
16,303
13,473
0
3,749
12,053
0
17,353
L
Nu Wa
ItsQtz
Nu Wa
11,138
2,163
790
2,094
10,212
3,576
411
1,383
8,689
55,349
0
L
Izanami
RGG BigBoom
Izanami
7,046
3,095
147
1,123
12,221
3,587
1,031
564
11,459
0
31,132
W
11,135
1,759
714
4,222
12,357
14,684
788
5,133
7,224
0
43,236
W
Danzaburou
chuggs4
Danzaburou
10,852
4,053
0
1,990
9,519
3,599
3,486
4,621
4,898
0
46,818
W
Sun Wukong
dancingxpanda
Sun Wukong
13,601
1,404
666
4,980
11,196
8,209
1,503
4,248
6,948
0
40,631
W
5,741
1,580
0
421
5,710
2,114
1,369
3,152
2,558
30,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,070
Gold Earned
44,135
211
Minions Killed
259
8
Camps Cleared
12
896,419
Distance Traveled
1,108,796
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,434
649
4
0
0
238,898
1
L
Hercules
9,055
697
39
3
4
274,153
4
L
Nu Wa
9,374
721
96
7
2
218,111
6
L
Izanami
9,207
708
72
6
2
165,257
0
W
Guan Yu
11,661
897
71
5
2
294,505
2
W
Danzaburou
11,392
876
71
5
4
270,065
2
W
Sun Wukong
10,884
837
48
4
3
281,869
0
W
Vulcan
10,198
784
69
5
3
262,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role