Player Matchup

Tyr
Tyr
Diamond V
HelpStepBro
Tyr
Diamond V
Level 76
God Stats
5W - 4L
1,739 SR
Queue Stats
377W - 366L
2,000 MMR
Party 2
Heimdallr
Heimdallr
Diamond II
Joev30
Heimdallr
Diamond II
Level 152
God Stats
13W - 24L
1,430 SR
Queue Stats
535W - 516L
1,848 MMR
Solo
Pele
Pele
Platinum II
KirkCousins
Pele
Platinum II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 78L
1,894 MMR
Solo
Hel
Hel
Platinum I
m4nchopz
Hel
Platinum I
Level 126
God Stats
3W - 2L
1,860 SR
Queue Stats
196W - 188L
1,851 MMR
Solo
Khepri
Khepri
Platinum II
wydstepbro69420
Khepri
Platinum II
Level 100
God Stats
33W - 31L
1,493 SR
Queue Stats
379W - 370L
1,874 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 122
1,604 SR
1,894 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,559 SR
1,900 MMR
Sol
Sol
Gold IV
ITronoid
Sol
Gold IV
Level 160
God Stats
9W - 2L
1,820 SR
Queue Stats
32W - 19L
1,715 MMR
Party 3
Mercury
Mercury
Platinum II
Kathmandu
Mercury
Platinum II
Level 117
God Stats
2W - 1L
1,631 SR
Queue Stats
272W - 260L
1,922 MMR
Party 1
Apollo
Apollo
Platinum IV
Squirturtle
Apollo
Platinum IV
Level 107
God Stats
9W - 5L
1,207 SR
Queue Stats
86W - 81L
1,976 MMR
Party 3
Ymir
Ymir
Platinum II
TacuChi
Ymir
Platinum II
Level 156
God Stats
5W - 2L
1,635 SR
Queue Stats
153W - 138L
1,938 MMR
Party 1
Hades
Hades
Platinum II
abuеla
Hades
Platinum II
Level 51
God Stats
4W - 1L
1,500 SR
Queue Stats
125W - 136L
1,948 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
7,859
524
9,182
17,088
13,461
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Joev30
Heimdallr
13
1 / 3 / 0
7,317
488
4,781
8,284
2,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

15
3 / 7 / 2
8,496
566
7,484
15,503
5,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 5 / 1
7,566
504
2,688
9,831
4,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 0
7,439
496
1,762
5,969
3,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ArtioPersephoneOdinTiamatGilgamesh

VS

Bans
Morgan Le FaySobekOsirisAthenaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 2
9,719
648
5,813
6,810
1,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Kathmandu
Mercury
14
3 / 2 / 4
8,584
572
3,346
8,869
3,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
16
6 / 1 / 5
9,744
650
11,900
7,790
3,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
TacuChi
Ymir
14
3 / 0 / 9
8,977
598
3,269
12,057
11,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hades
abuеla
Hades
16
4 / 5 / 3
9,804
654
15,668
18,326
11,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
9
Kills
19
19
Deaths
9
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
3
1
2
4
L
Heimdallr
Joev30
Heimdallr
1
3
0
0.33
W
Mercury
Kathmandu
Mercury
3
2
4
2.5
L
3
7
2
0.57
W
Apollo
6
1
5
8.5
W
Ymir
TacuChi
Ymir
3
0
9
7.5
W
Hades
abuеla
Hades
4
5
3
1.1
L
1
5
1
0.3
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,897
Damage
39,996
56,675
Taken
53,852
29,762
Mitigated
30,779
22,093
Healing
23,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,182
1,205
0
7,830
17,088
13,461
0
9,034
8,054
0
58,149
W
5,813
2,695
0
3,924
6,810
1,924
2,559
366
6,444
70,444
0
L
Heimdallr
Joev30
Heimdallr
4,781
2,129
0
1,784
8,284
2,693
0
6,358
1,926
0
50,428
W
Mercury
Kathmandu
Mercury
3,346
989
0
2,898
8,869
3,215
0
391
8,446
0
47,852
L
7,484
2,683
0
5,359
15,503
5,581
0
2,115
13,388
0
59,045
W
Apollo
11,900
6,938
0
3,954
7,790
3,069
730
976
6,770
0
78,746
W
Ymir
TacuChi
Ymir
3,269
641
0
2,268
12,057
11,289
0
804
11,221
25,056
0
W
Hades
abuеla
Hades
15,668
4,032
394
10,151
18,326
11,282
1,976
1,870
16,306
74,929
0
L
2,688
306
1,089
3,911
9,831
4,108
0
2,990
6,841
39,038
0
L
1,762
68
0
2,120
5,969
3,919
0
4,253
1,716
13,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,677
Gold Earned
46,828
437
Minions Killed
510
0
Camps Cleared
0
1,425,864
Distance Traveled
1,494,166
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,859
524
93
6
0
320,437
2
W
Sol
9,719
648
128
9
0
283,388
5
L
Heimdallr
7,317
488
96
6
0
275,470
4
W
Mercury
8,584
572
85
6
0
352,570
6
L
Pele
8,496
566
114
8
0
242,116
0
W
Apollo
9,744
650
130
9
0
309,705
5
W
Ymir
8,977
598
29
2
0
295,365
5
W
Hades
9,804
654
138
9
0
253,138
2
L
Hel
7,566
504
106
7
0
308,406
2
L
Khepri
7,439
496
28
2
0
279,435
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role