Player Matchup

Fafnir
Fafnir
El Jefe1196
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,432 Elo+
Solo
Janus
Janus
KuikenWeemUwu
Janus
Level 137
God Stats
3W - 3L
1,354 SR
Queue Stats
169W - 129L
1,623 Elo+
Party 2
Chaac
Chaac
MickBAmazin
Chaac
Level 124
God Stats
9W - 3L
1,683 SR
Queue Stats
158W - 106L
1,603 Elo+
Party 2
Nox
Nox
Onigratz
Nox
Level 26
God Stats
2W - 3L
1,503 SR
Queue Stats
104W - 69L
1,664 Elo+
Party 2
Kuzenbo
Kuzenbo
cluelesscarl
Kuzenbo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 173L
1,598 Elo+
Party 2
Team Averages
Level 86
1,508 SR
1,584 Elo+

VS

Team Averages
Level 93
1,528 SR
1,580 Elo+
Xing Tian
Xing Tian
JnrMafia
Xing Tian
Level 17
God Stats
2W - 0L
1,735 SR
Queue Stats
8W - 6L
1,576 Elo+
Party 3
Mercury
Mercury
SugarDaddyBillTV
Mercury
Level 150
God Stats
2W - 2L
1,352 SR
Queue Stats
412W - 328L
1,559 Elo+
Party 3
Sobek
Sobek
ThePricey
Sobek
Level 124
God Stats
1W - 1L
1,309 SR
Queue Stats
115W - 73L
1,633 Elo+
Party 1
Skadi
Skadi
Thriceban
Skadi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 20L
1,544 Elo+
Party 1
Chiron
Chiron
the robbler
Chiron
Level 148
God Stats
10W - 4L
1,745 SR
Queue Stats
381W - 281L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
1 / 5 / 9
9,551
735
3,817
13,591
12,480
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 5 / 11
9,838
757
12,709
14,742
5,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
5 / 5 / 13
11,043
849
19,986
22,821
30,655
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
6 / 6 / 8
9,917
763
9,973
12,213
5,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
cluelesscarl
Kuzenbo
17
5 / 5 / 9
10,162
782
9,743
20,631
33,732
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JnrMafia
Xing Tian
15
1 / 5 / 15
9,734
749
2,886
12,373
13,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 4 / 13
10,780
829
9,411
14,305
10,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
ThePricey
Sobek
16
3 / 6 / 15
9,417
724
9,655
20,865
31,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
Thriceban
Skadi
18
9 / 4 / 14
10,970
844
21,509
13,961
6,748
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
20
10 / 3 / 12
11,594
892
28,246
14,524
7,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
95
21
Kills
26
26
Deaths
22
50
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
5
9
1.1
W
Xing Tian
JnrMafia
Xing Tian
1
5
15
1.7
L
4
5
11
1.9
L
5
5
13
2.3
L
6
6
8
1.67
W
3
4
13
2.38
W
Sobek
ThePricey
Sobek
3
6
15
1.75
W
Skadi
Thriceban
Skadi
9
4
14
4
L
Kuzenbo
cluelesscarl
Kuzenbo
5
5
9
1.9
W
Chiron
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,228
Damage
71,707
83,998
Taken
76,028
87,708
Mitigated
68,751
22,848
Healing
28,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
3,817
752
211
1,024
13,591
12,480
78
2,172
11,419
6,613
0
W
Xing Tian
JnrMafia
Xing Tian
2,886
490
697
1,029
12,373
13,593
204
6,592
5,781
6,873
0
L
12,709
528
2,402
4,005
14,742
5,552
338
2,963
11,779
33,916
0
L
19,986
1,583
1,308
6,770
22,821
30,655
400
2,888
19,933
731
38,288
L
9,973
1,013
1,343
1,876
12,213
5,289
181
1,622
10,591
16,766
0
W
9,411
5,089
1,441
4,360
14,305
10,013
1,750
4,425
9,880
0
34,705
W
Sobek
ThePricey
Sobek
9,655
1,170
1,078
6,210
20,865
31,255
30
12,125
8,740
14,037
0
W
Skadi
Thriceban
Skadi
21,509
9,888
1,970
3,538
13,961
6,748
2,202
6,824
7,137
0
41,086
L
Kuzenbo
cluelesscarl
Kuzenbo
9,743
3,719
1,414
2,495
20,631
33,732
250
2,896
17,735
18,948
0
W
Chiron
28,246
9,057
3,517
4,355
14,524
7,142
1,457
6,980
7,544
0
46,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,511
Gold Earned
52,495
116
Minions Killed
149
0
Camps Cleared
0
1,186,845
Distance Traveled
1,182,845
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,551
735
13
1
0
212,412
0
W
Xing Tian
9,734
749
3
0
0
219,574
2
L
Janus
9,838
757
40
3
0
248,628
2
L
Chaac
11,043
849
32
2
0
265,808
0
L
Nox
9,917
763
20
2
0
218,056
3
W
Mercury
10,780
829
57
4
0
290,763
1
W
Sobek
9,417
724
6
0
0
228,640
0
W
Skadi
10,970
844
36
3
0
221,308
3
L
Kuzenbo
10,162
782
11
1
0
241,941
0
W
Chiron
11,594
892
47
4
0
222,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role