Player Matchup

Charybdis
Charybdis
CoachJay
Charybdis
Level 59
God Stats
15W - 10L
1,723 SR
Queue Stats
21W - 14L
1,671 Elo+
Party 2
Yemoja
Yemoja
Micemis
Yemoja
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,703 Elo+
Party 2
Ra
Ra
VraiSavant
Ra
Level 142
God Stats
3W - 3L
1,637 SR
Queue Stats
47W - 30L
1,651 Elo+
Party 2
Guan Yu
Guan Yu
XxDEADLYTIG3RxX
Guan Yu
Level 100
God Stats
3W - 3L
1,902 SR
Queue Stats
47W - 32L
1,640 Elo+
Party 2
Thor
Thor
awinston1
Thor
Level 113
God Stats
3W - 1L
1,984 SR
Queue Stats
48W - 35L
1,628 Elo+
Party 2
Team Averages
Level 92
1,749 SR
1,659 Elo+

VS

Team Averages
Level 99
1,529 SR
1,539 Elo+
Vulcan
Vulcan
DoctrollHouse
Vulcan
Level 129
God Stats
2W - 3L
1,246 SR
Queue Stats
22W - 27L
1,361 Elo+
Solo
Amaterasu
Amaterasu
Invisib1eDwarf
Amaterasu
Level 28
God Stats
1W - 1L
1,670 SR
Queue Stats
34W - 34L
1,509 Elo+
Party 1
Athena
Athena
Tigerking36
Athena
Level 101
God Stats
3W - 7L
1,608 SR
Queue Stats
39W - 36L
1,586 Elo+
Party 1
Cupid
Cupid
cHUCkNOrRis5852
Cupid
Level 118
God Stats
5W - 0L
1,772 SR
Queue Stats
48W - 36L
1,626 Elo+
Party 1
Hun Batz
Hun Batz
schaeffer65
Hun Batz
Level 118
God Stats
1W - 0L
1,350 SR
Queue Stats
46W - 29L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CoachJay
Charybdis
12
0 / 4 / 1
6,217
622
5,049
7,613
2,605
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
Micemis
Yemoja
11
0 / 3 / 1
5,971
597
2,053
6,234
5,413
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 4 / 1
6,622
662
5,155
9,005
3,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
1 / 4 / 0
6,263
626
2,941
9,982
4,894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
13
0 / 4 / 1
6,208
621
1,700
8,545
3,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 7
9,373
937
9,210
3,072
1,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Invisib1eDwarf
Amaterasu
13
1 / 1 / 11
7,425
743
2,253
4,918
4,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Athena
13
1 / 0 / 16
8,324
832
3,643
8,365
9,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
7 / 0 / 12
9,443
944
14,147
5,187
2,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
schaeffer65
Hun Batz
14
3 / 0 / 8
8,000
800
5,347
6,799
2,968
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
73
1
Kills
19
19
Deaths
1
4
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CoachJay
Charybdis
0
4
1
0.13
W
7
0
7
10.5
W
Amaterasu
Invisib1eDwarf
Amaterasu
1
1
11
6.5
L
Yemoja
Micemis
Yemoja
0
3
1
0.17
W
Athena
1
0
16
9
L
0
4
1
0.13
L
1
4
0
0.25
L
Thor
0
4
1
0.13
W
7
0
12
13
W
Hun Batz
schaeffer65
Hun Batz
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,898
Damage
34,600
41,379
Taken
28,341
19,211
Mitigated
20,719
7,277
Healing
6,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CoachJay
Charybdis
5,049
2,908
0
1,406
7,613
2,605
0
3,339
4,232
0
24,426
W
9,210
3,094
0
125
3,072
1,271
1,025
639
2,421
39,527
0
W
Amaterasu
Invisib1eDwarf
Amaterasu
2,253
179
0
1,735
4,918
4,855
21
1,871
2,963
0
14,179
L
Yemoja
Micemis
Yemoja
2,053
167
315
0
6,234
5,413
0
1,585
4,649
13,245
0
W
Athena
3,643
1,048
0
1,644
8,365
9,430
176
2,441
5,748
10,897
0
L
5,155
531
925
1,617
9,005
3,171
0
3,039
5,871
28,644
0
L
2,941
564
576
2,063
9,982
4,894
0
2,086
7,724
0
13,214
L
Thor
1,700
286
0
375
8,545
3,128
0
2,944
5,463
0
13,970
W
14,147
9,676
476
2,342
5,187
2,195
2,737
226
4,945
0
39,811
W
Hun Batz
schaeffer65
Hun Batz
5,347
833
0
0
6,799
2,968
900
2,220
4,415
0
19,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,281
Gold Earned
42,565
206
Minions Killed
224
4
Camps Cleared
11
870,922
Distance Traveled
1,031,961
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,217
622
55
6
2
134,873
2
W
Vulcan
9,373
937
82
8
4
212,974
3
W
Amaterasu
7,425
743
14
1
3
206,381
0
L
Yemoja
5,971
597
17
2
0
170,685
0
W
Athena
8,324
832
19
2
0
210,884
0
L
Ra
6,622
662
72
7
1
174,520
3
L
Guan Yu
6,263
626
24
2
1
186,600
1
L
Thor
6,208
621
38
4
0
204,244
1
W
Cupid
9,443
944
71
7
2
184,276
0
W
Hun Batz
8,000
800
38
4
2
217,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role