Player Matchup

Ullr
Ullr
ChequeMeh
Ullr
Level 122
God Stats
9W - 4L
1,761 SR
Queue Stats
83W - 60L
1,647 Elo+
Party 1
Cthulhu
Cthulhu
QuattroDonnie
Cthulhu
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 36L
1,649 Elo+
Party 1
Merlin
Merlin
TheUnluckiestBoy
Merlin
Level 104
God Stats
3W - 2L
1,381 SR
Queue Stats
107W - 98L
1,428 Elo+
Solo
Team Averages
Level 104
1,547 SR
1,575 Elo+

VS

Team Averages
Level 84
1,640 SR
1,499 Elo+
Gilgamesh
Gilgamesh
DW_Trillest
Gilgamesh
Level 66
God Stats
22W - 33L
1,506 SR
Queue Stats
410W - 482L
1,392 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ThunderGillz
Ah Muzen Cab
Level 96
God Stats
54W - 26L
1,724 SR
Queue Stats
311W - 238L
1,548 Elo+
Party 2
Discordia
Discordia
steele-777
Discordia
Level 89
God Stats
33W - 28L
1,690 SR
Queue Stats
285W - 216L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
2 / 1 / 5
8,133
678
8,322
11,639
4,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
12
1 / 2 / 6
8,457
705
5,319
13,304
11,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
7 / 3 / 1
8,875
740
9,864
7,965
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DW_Trillest
Gilgamesh
9
0 / 4 / 4
7,042
587
7,655
12,155
7,330
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
ThunderGillz
Ah Muzen Cab
12
3 / 3 / 3
8,181
682
10,146
9,900
3,250
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
steele-777
Discordia
11
3 / 3 / 2
8,190
683
8,598
6,515
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
10
Kills
6
6
Deaths
10
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ullr
2
1
5
4.5
L
Gilgamesh
DW_Trillest
Gilgamesh
0
4
4
0.5
W
Cthulhu
1
2
6
2
W
7
3
1
2.5
L
Ah Muzen Cab
ThunderGillz
Ah Muzen Cab
3
3
3
1.5
L
Discordia
steele-777
Discordia
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,505
Damage
26,399
32,908
Taken
28,570
19,103
Mitigated
12,528
4,480
Healing
6,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
8,322
2,556
0
1,698
11,639
4,328
0
3,388
7,973
0
25,563
L
Gilgamesh
DW_Trillest
Gilgamesh
7,655
1,825
0
831
12,155
7,330
0
4,987
6,798
0
18,844
W
Cthulhu
5,319
471
42
1,311
13,304
11,996
0
2,618
10,286
28,525
0
W
9,864
574
0
1,429
7,965
2,779
0
2,398
5,379
24,678
0
L
Ah Muzen Cab
ThunderGillz
Ah Muzen Cab
10,146
2,406
489
4,228
9,900
3,250
0
5,507
4,065
0
31,088
L
Discordia
steele-777
Discordia
8,598
266
291
871
6,515
1,948
0
4,003
2,306
22,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,465
Gold Earned
23,413
153
Minions Killed
123
7
Camps Cleared
5
675,442
Distance Traveled
696,093
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,133
678
52
4
4
241,675
3
L
Gilgamesh
7,042
587
20
2
2
216,985
0
W
Cthulhu
8,457
705
51
4
1
227,964
3
W
Merlin
8,875
740
50
4
2
205,803
2
L
Ah Muzen Cab
8,181
682
64
5
2
238,465
3
L
Discordia
8,190
683
39
3
1
240,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role