Player Matchup

Zeus
Zeus
HOPEQUINNE18
Zeus
Level 100
God Stats
3W - 3L
1,520 SR
Queue Stats
106W - 106L
1,430 Elo+
Party 2
Ah Puch
Ah Puch
RadiusGuacmole
Ah Puch
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 10L
1,192 Elo+
Solo
Danzaburou
Danzaburou
TanukiGoBrrrrr
Danzaburou
Level 11
God Stats
18W - 23L
1,436 SR
Queue Stats
18W - 24L
1,304 Elo+
Party 2
Team Averages
Level 45
1,485 SR
1,309 Elo+

VS

Team Averages
Level 75
1,365 SR
1,386 Elo+
Hades
Hades
CelestialMight
Hades
Level 17
God Stats
1W - 0L
1,246 SR
Queue Stats
30W - 29L
1,335 Elo+
Party 1
Amaterasu
Amaterasu
TheLordHazard
Amaterasu
Level 106
God Stats
5W - 2L
1,410 SR
Queue Stats
85W - 87L
1,408 Elo+
Party 1
Susano
Susano
TheMasterSolo
Susano
Level 102
God Stats
2W - 1L
1,439 SR
Queue Stats
77W - 83L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 8 / 3
12,909
645
31,725
17,094
6,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
4 / 7 / 6
12,178
609
12,778
13,422
4,292
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
TanukiGoBrrrrr
Danzaburou
16
3 / 7 / 7
12,679
634
16,407
17,074
6,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 9
11,992
600
6,723
18,114
10,784
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
TheLordHazard
Amaterasu
18
10 / 6 / 12
14,883
744
17,477
31,154
42,117
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
10 / 1 / 12
15,347
767
18,845
29,265
21,042
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
15
Kills
22
22
Deaths
15
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
8
9
0.81
L
8
8
3
1.19
L
4
7
6
1
L
Danzaburou
TanukiGoBrrrrr
Danzaburou
3
7
7
0.93
W
Amaterasu
TheLordHazard
Amaterasu
10
6
12
2.67
W
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,910
Damage
43,045
47,590
Taken
78,533
16,717
Mitigated
73,943
8,930
Healing
26,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,723
533
229
1,470
18,114
10,784
182
13,490
4,624
26,624
0
L
31,725
2,881
0
3,661
17,094
6,043
0
2,963
13,496
68,367
0
L
12,778
1,276
0
1,127
13,422
4,292
39
1,857
11,171
26,318
0
L
Danzaburou
TanukiGoBrrrrr
Danzaburou
16,407
7,658
0
4,142
17,074
6,382
856
2,483
13,878
0
53,252
W
Amaterasu
TheLordHazard
Amaterasu
17,477
5,797
2,528
12,831
31,154
42,117
401
14,140
17,014
0
37,555
W
18,845
2,470
922
8,654
29,265
21,042
1,589
17,258
12,007
0
56,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,766
Gold Earned
42,222
189
Minions Killed
170
11
Camps Cleared
5
756,511
Distance Traveled
1,025,104
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,992
600
47
2
1
305,684
0
L
Zeus
12,909
645
93
5
7
289,412
5
L
Ah Puch
12,178
609
29
1
0
166,057
1
L
Danzaburou
12,679
634
67
3
4
301,042
0
W
Amaterasu
14,883
744
39
2
2
333,595
4
W
Susano
15,347
767
84
4
2
385,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role